Hello, all.
I've been batting this idea around for a while, and I think it would solve a major problem in Tremulous... no, not Aliens always kicking the Humans asses, or Humans crying about it...
Names.
Problem: Anyone can change their entire identity at any point just by changing their names. This means that they can be a dick all they want. Here is a prime example of how this is bad:
http://tremulous.net/phpBB2/viewtopic.php?t=1345Now, imagine if that guy (those guys) just changed their names to YK-Noob or something and kept doing it. We have no way to track them down or keep them from ruining the fun for real players.
Solution: name registry. This means that a
small name regestry server is run from tremulous.net itself. All other servers comply with the protocol (or at least the servers that matter: DB's, Beer Garden, etc.) What happens is
a player can register their name with the base server, and then no one else can use it. Also, a
clan can register their prefix and then give out names as users join.
(By the way, clan building is positive to the game because it creates active and proactive communities as well as making sure that there are good games of together working players around. It also is a good way to keep track of your friends/enemies. It adds to the overall gaming experiance, and should be encouraged)
Security: Simple enough, don't let any one IP register more than 3 names (unless they are a clan); use a binary key, downloaded to the user's directory or somewhere to make sure that they stay unique; use secure access to the server... no big deal for someone who can program an entire friggin' FPSRTS game.
I really think that a lot of people would be with me on this idea. Please write your
comments here saying yay/nay/giving facts/evidence why. I hope that
if enough people agree that this is a good idea, a developer will implement it.Thanks a lot for your time,