Author Topic: Mission maps  (Read 62763 times)

Plague Bringer

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Re: Mission maps
« Reply #30 on: July 16, 2010, 12:06:48 am »
Mission_one_b2 would not be proper as this name implies that it's the second official beta. Or, rather, there's nothing to imply that it's not official.
Mission_two_b1 would not be proper as this name implies that it's a completely different (or, at best, similarly themed) map, which it isn't. It's simply a modification.
Mission_one_b1_pb01 would be the best possible name as it implies that it is a separate and unofficial version of the same map.

What's wrong with a little bit of organization you lazy, conservative asshats? Besides, who's bloody fuckin' business is it how someone names their goddamned map so long as it isn't completely and totally guideline breaking and busting and fucking up. This is not an arbitrary way of naming a map and it merely builds on the already existing scheme of map naming.
« Last Edit: July 16, 2010, 12:09:11 am by Plague Bringer »
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mooseberry

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Re: Mission maps
« Reply #31 on: July 16, 2010, 07:05:30 am »
Mission_one_b2 would not be proper as this name implies that it's the second official beta. Or, rather, there's nothing to imply that it's not official.
Mission_two_b1 would not be proper as this name implies that it's a completely different (or, at best, similarly themed) map, which it isn't. It's simply a modification.
Mission_one_b1_pb01 would be the best possible name as it implies that it is a separate and unofficial version of the same map.

What's wrong with a little bit of organization you lazy, conservative asshats? Besides, who's bloody fuckin' business is it how someone names their goddamned map so long as it isn't completely and totally guideline breaking and busting and fucking up. This is not an arbitrary way of naming a map and it merely builds on the already existing scheme of map naming.

yea fuck you all you assholes it doesnt matter how you name your fucking map so name it how i say
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Re: Mission maps
« Reply #32 on: July 16, 2010, 07:17:34 am »
Quote from: DraZiLoX
Mission_one_b1_DRAZILOX_EDITION_BETA_00001

Drazilox, that's a strawman argument, and you know it. I never meant for the name to become that long and complicated. In case you don't know what a strawman argument is: You pretend that the discussion partner is holding a different standpoint than he's really holding. Then you destroy the fake standpoint easily. I think your post can best be disregarded.

Quote from: A Spork
in the map name is just tacky(and makes the name of the map get too long for my tastes, I dont want to write a paragraph to vote for a map >.>)

A strawman argument, too. Paragraph?

Look here: Is "skybox" really so much better than "gmotw_skybox"? Can you be sure that the quite simple term "skybox" is not already taken (or will soon be taken) by another mapper?

I think that it's safe to assume that the probability for name collisions in the coming years will be higher than it was till today. Because the Tremulous file world is growing. And that growth is accelerating, because the populace is growing and more people are mapping.

Also, it's not a null-argument to keep all one's maps in one alphabetical place in the big map repositories. The grouping feature of Radiant is a nice bonus.

Aelita

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Re: Mission maps
« Reply #33 on: July 16, 2010, 07:19:19 am »
A map is a map, and that's that.

DraZiLoX

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Re: Mission maps
« Reply #34 on: July 16, 2010, 10:52:33 am »
Can you be sure that the quite simple term "skybox" is not already taken (or will soon be taken) by another mapper?
Look biggest tremulous map repository. And if someone is making same named map than you. Release it first, so you can blaim that he stole it!
<hr>
So, in my style it would be dMission_one_b7 :p

All my tremstuff is renamed with that layout. dMod, dQVM, dBinds.

CreatureofHell

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Re: Mission maps
« Reply #35 on: July 16, 2010, 12:16:45 pm »
Can you be sure that the quite simple term "skybox" is not already taken (or will soon be taken) by another mapper?

Be inventive!
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Plague Bringer

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Re: Mission maps
« Reply #36 on: July 16, 2010, 05:45:35 pm »
Mission_one_b2 would not be proper as this name implies that it's the second official beta. Or, rather, there's nothing to imply that it's not official.
Mission_two_b1 would not be proper as this name implies that it's a completely different (or, at best, similarly themed) map, which it isn't. It's simply a modification.
Mission_one_b1_pb01 would be the best possible name as it implies that it is a separate and unofficial version of the same map.

What's wrong with a little bit of organization you lazy, conservative asshats? Besides, who's bloody fuckin' business is it how someone names their goddamned map HI MY NAME IS MOOSE AND I DON'T UNDERSTAND ENGLISH so long as it isn't completely and totally guideline breaking and busting and fucking up and stupid. This is not an arbitrary way of naming a map and it merely builds on the already existing scheme of map naming.
yea fuck you all you assholes it doesnt matter how you name your fucking map so name it how i say
I love it when people don't understand words.
When you name Mission_one_b1, Mission_two_b1 or Mission_one_b2, that is simply dumb. It's a foolish naming scheme. I gave you an example of what works. You don't have to use it, but it's sure as hell better than your arbitrary and nonsensical naming schemes.

CreatureofHell: There's a difference between being inventive and pulling a random name out of your ass for every space station you make. The main feature in Skybox is (quite obviously) the skybox and the angles you can see it at. Therefore he named it Skybox. Simple to figure out. It's better than Gamma Station or Pegasus Station or Janice-051 because those names don't mean anything. Skybox is simply the most reasonable and sensible choice.
« Last Edit: July 16, 2010, 05:48:01 pm by Plague Bringer »
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CreatureofHell

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Re: Mission maps
« Reply #37 on: July 16, 2010, 05:54:00 pm »
Mission_one_b2 would not be proper as this name implies that it's the second official beta. Or, rather, there's nothing to imply that it's not official.
Mission_two_b1 would not be proper as this name implies that it's a completely different (or, at best, similarly themed) map, which it isn't. It's simply a modification.
Mission_one_b1_pb01 would be the best possible name as it implies that it is a separate and unofficial version of the same map.

What's wrong with a little bit of organization you lazy, conservative asshats? Besides, who's bloody fuckin' business is it how someone names their goddamned map HI MY NAME IS MOOSE AND I DON'T UNDERSTAND ENGLISH so long as it isn't completely and totally guideline breaking and busting and fucking up and stupid. This is not an arbitrary way of naming a map and it merely builds on the already existing scheme of map naming.
yea fuck you all you assholes it doesnt matter how you name your fucking map so name it how i say
I love it when people don't understand words.
When you name Mission_one_b1, Mission_two_b1 or Mission_one_b2, that is simply dumb. It's a foolish naming scheme. I gave you an example of what works. You don't have to use it, but it's sure as hell better than your arbitrary and nonsensical naming schemes.

CreatureofHell: There's a difference between being inventive and pulling a random name out of your ass for every space station you make. The main feature in Skybox is (quite obviously) the skybox and the angles you can see it at. Therefore he named it Skybox. Simple to figure out. It's better than Gamma Station or Pegasus Station or Janice-051 because those names don't mean anything. Skybox is simply the most reasonable and sensible choice.

But no one else has named their map skybox in all the years trem has existed because it's such a boring name and perhaps because their maps are actually about gameplay instead of a skybox.
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Re: Mission maps
« Reply #38 on: July 16, 2010, 06:50:51 pm »
Quote from: CreatureofHell
But no one else has named their map skybox in all the years trem has existed because it's such a boring name and perhaps because their maps are actually about gameplay instead of a skybox.

Why should I do research, name my map, only to find out later that my research wasn't thorough enough? Or that someone else didn't do research and named his map skybox, so that my map and their map would have colliding filenames?

Also, how many map names actually refer to the gameplay itself, huh? Another strawman, I'd say.

Man, this is like whack-a-rat.

your face

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Re: Mission maps
« Reply #39 on: July 16, 2010, 07:50:55 pm »
You are absolutely right.  

Cool sounding map names belong to cool maps.
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Plague Bringer

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Re: Mission maps
« Reply #40 on: July 16, 2010, 07:57:44 pm »
Quote from: CreatureofHell
But no one else has named their map skybox in all the years trem has existed because it's such a boring name and perhaps because their maps are actually about gameplay instead of a skybox.

Why should I do research, name my map, only to find out later that my research wasn't thorough enough? Or that someone else didn't do research and named his map skybox, so that my map and their map would have colliding filenames?

Also, how many map names actually refer to the gameplay itself, huh? Another strawman, I'd say.

Man, this is like whack-a-rat.
This.

The name of a map has nothing to do with how the map plays. In fact, I can't think of a single map that has a name that will accurately and with any great detail describe how it plays. How does Cerberus, Medusa, Gamma Core, Watah, Thermal, or Zealous refer to the gameplay of their respective .BSPs?

God, you're not playing whack-a-mole; You're skeet shooting at elephants.
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CreatureofHell

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Re: Mission maps
« Reply #41 on: July 16, 2010, 09:25:16 pm »
Also, how many map names actually refer to the gameplay itself, huh?

Hahahahaha! Now that's the stupidest idea I've ever heard!  :D
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Re: Mission maps
« Reply #42 on: July 17, 2010, 09:48:44 am »
Quote from: CreatureofHell
Quote from: God, maker of the world
Also, how many map names actually refer to the gameplay itself, huh?

Hahahahaha! Now that's the stupidest idea I've ever heard!  :D

What "idea" are you referring to?

CreatureofHell

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Re: Mission maps
« Reply #43 on: July 17, 2010, 11:16:31 am »
Quote from: CreatureofHell
Quote from: God, maker of the world
Also, how many map names actually refer to the gameplay itself, huh?

Hahahahaha! Now that's the stupidest idea I've ever heard!  :D

What "idea" are you referring to?

Map names referring to gameplay.
{NoS}StalKer
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Re: Mission maps
« Reply #44 on: July 17, 2010, 11:48:49 am »
Quote from: CreatureofHell
Quote from: God, maker of the world
What "idea" are you referring to?
Map names referring to gameplay.

I don't think that this idea is really so stupid. For example, someone could call their map "onslaught" if it were just a corridor with bases at each end - like Drazilox' GrungeZZ (not the final version).

Also... "Advanced Tactical Combat Simulator"?

But anyway: I got the idea "naming after gameplay" from your text. I guess you meant it differently. I read "no one else calls their map after a thing because their maps are about gameplay (so they call them after the game situation).

Quote from: CreatureofHell
no one else has named their map skybox [...] perhaps because their maps are actually about gameplay instead of a skybox.

In other words: "No one else has named their map Transit because their maps are actually about gameplay instead of a train." [...Metro... ...a train station.] [...church... a church.] I mean, really. Metro and Church are such obvious names. But somehow, for you, "Skybox" is different.

I think we can both agree that you just somehow wanted to throw dirt, no matter how hollow the argument. I have too much time right now, or I wouldn't waste my time poking at Internet kids.

Can we cut this short and arrive at the "no u" already?

DraZiLoX

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Re: Mission maps
« Reply #45 on: July 17, 2010, 12:22:38 pm »
God, you are saying that atcs shouls be jex_atcs or atcs_jex, that would be retarded.

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Re: Mission maps
« Reply #46 on: July 17, 2010, 01:11:00 pm »
God, you are saying that atcs shouls be jex_atcs or atcs_jex, that would be retarded.

If you're referring to my last post, then no. Otherwise: Why not? Don't forget how intensely you got used to the term "atcs", you can't imagine it to be any different.

mooseberry

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Re: Mission maps
« Reply #47 on: July 17, 2010, 08:14:43 pm »
Mission_one_b2 would not be proper as this name implies that it's the second official beta. Or, rather, there's nothing to imply that it's not official.
Mission_two_b1 would not be proper as this name implies that it's a completely different (or, at best, similarly themed) map, which it isn't. It's simply a modification.
Mission_one_b1_pb01 would be the best possible name as it implies that it is a separate and unofficial version of the same map.

What's wrong with a little bit of organization you lazy, conservative asshats? Besides, who's bloody fuckin' business is it how someone names their goddamned map HI MY NAME IS MOOSE AND I DON'T UNDERSTAND ENGLISH so long as it isn't completely and totally guideline breaking and busting and fucking up and stupid. This is not an arbitrary way of naming a map and it merely builds on the already existing scheme of map naming.
yea fuck you all you assholes it doesnt matter how you name your fucking map so name it how i say
I love it when people don't understand words.
When you name Mission_one_b1, Mission_two_b1 or Mission_one_b2, that is simply dumb. It's a foolish naming scheme. I gave you an example of what works. You don't have to use it, but it's sure as hell better than your arbitrary and nonsensical naming schemes.


My "arbitrary and nonsensical naming scheme" ? I don't have a naming scheme. I could care less about mission one copies or how they are named. I was just laughing at your overzealous response to said topic. Look, everyone, it is a map name... this isn't about life or death. I personally think sticking your name in your map sounds dumb and is realistically unnecessary given the size of tremulous' mapping community, but if maker wants to do that... why do I care? On the other side, naming your map something original (as this topic has degenerated into an argument about map naming in general, not just the mission one issue) is fine... it has worked many times over in the past because... why wouldn't it? This is a very silly argument.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

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CreatureofHell

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Re: Mission maps
« Reply #48 on: July 17, 2010, 10:22:29 pm »
Realism! That's it! Thanks moose.
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Plague Bringer

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Re: Mission maps
« Reply #49 on: July 17, 2010, 10:57:36 pm »
Realisn! Yes! This is a new argument that I will adopt for the purposes of backing up my overly crappy, undeveloped, and poorly argued point.
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mooseberry

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Re: Mission maps
« Reply #50 on: July 18, 2010, 09:32:22 am »
Realisn! Yes! This is a new argument that I will adopt for the purposes of backing up my overly crappy, undeveloped, and poorly argued point.

This quote is quite ironic sitting, as it is, just above the quote in your signature plague bringer.  ;)
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

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CreatureofHell

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Re: Mission maps
« Reply #51 on: July 18, 2010, 10:08:06 am »
Realisn! Yes! This is a new argument that I will adopt for the purposes of backing up my overly crappy, undeveloped, and poorly argued point.

How can you try and quote 1 word and still spell it wrong?
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

Plague Bringer

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Re: Mission maps
« Reply #52 on: July 18, 2010, 06:54:03 pm »
Realisn! Yes! This is a new argument that I will adopt for the purposes of backing up my overly crappy, undeveloped, and poorly argued point.

How can you try and quote 1 word and still spell it wrong?
Because I deleted your entire post and then decided to rewrite "realism". Oooh, typo, big whoop. Red herring. Go away, now.
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your face

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Re: Mission maps
« Reply #53 on: July 18, 2010, 09:24:55 pm »
I believe this calls for a...

SPECIAL OLYMPICS anyone... ?

 8)
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Tamaru

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Re: Mission maps
« Reply #54 on: July 19, 2010, 08:25:35 pm »
I'm more interested in playing brand new content like Drazis work then a perfectly fine make made unbalanced by god to be honest, i wouldnt really care if the Mods actually were usefulk towards the map or contributed to balance more, but the concepts he has are okay.

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Re: Mission maps
« Reply #55 on: July 20, 2010, 04:40:16 am »
I'm more interested in playing brand new content like Drazis work then a perfectly fine make made unbalanced by god to be honest, i wouldnt really care if the Mods actually were usefulk towards the map or contributed to balance more, but the concepts he has are okay.

I'm trying to make sense of this, but I cannot. So, a blind reply: Anti-griefer measures on MissionOne would really help, especially Wonderland, but other servers, too. And the Treecannon mod was not good, no?

your face

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Re: Mission maps
« Reply #56 on: July 23, 2010, 11:41:58 pm »
I think he meant to say: you and all your maps suck.

That's what I got from it anyways.
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Re: Mission maps
« Reply #57 on: July 24, 2010, 12:37:29 pm »
your face, we agree on one thing: We are unconditional enemies.

your face

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Re: Mission maps
« Reply #58 on: July 24, 2010, 06:48:29 pm »
Hey, I was just helping out in translating tamaru's post.  No offense intended at all!  I don't know how something like that even crossed your mind.  :'(
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Aelita

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Re: Mission maps
« Reply #59 on: July 25, 2010, 01:57:05 pm »
That's hurtful.