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Leaks(gtkradiant 1.5)

Started by Avarionist, June 30, 2010, 09:31:14 AM

Avarionist

No matter what i do i always get leaks when i try to build wtf?
any ideas on how to get rid of this error.

Demolution

Seal off you maps better, no part of your map should be exposed to the void. Also, use the errors you're given to find out where you are leaking and fix those leaks.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
Quote from: swamp-cecil on October 05, 2010, 09:04:04 PM
my brain > your brain.
and i am VERY stupid.

A Spork

A leak means there is a path from the void to one of your entities. That red line that shows up shows you were the leak is so you can find it and plug it.
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

Proud Member of the S.O.B.F.O.B.S.A.D: The Society Of Basilisks For Other Basilisks Safety and Dominance
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your face

Before compiling hit ctrl+d, ctrl+p, alt+2, alt+4.  This will make finding the leak much easier.  (It hides all detail brushes, all patches, all entities, and all translucent shaders.)

Also, sometimes if the leak is going straight through a structural wall or something, remake the wall again from scratch.
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

swamp-cecil

and if you get REALLY pissed off at  the leak, make your map inside a giant box
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

commander scrooge

Quote from: swamp-cecil on June 30, 2010, 10:43:57 PM
and if you get REALLY pissed off at  the leak, make your map inside a giant box

That would look horrible. . .

Check your grid setting, sometimes I set my grid at .25 and when I start up the program next time it auto-re-sets at a higher grid so I can't see the leak till the grid is lowered.
Pathbot every thing you need here

DraZiLoX

Whats wrong with giant caulk box?

God, maker of the world

QuoteWhats wrong with giant caulk box?

I don't know, but I assume that it's because it might increase compile time.

Oh wait. I think I know why. A VIS leak would mean that in some places, unnecessary stuff is drawn.

Oh wait. The box is caulk, you say? Then nothing unnecessary is drawn.

Maybe people just consider it to be a dirty solution if there's still a hole.

Relish

The giant box is ftw don't think it's a dirty solution.  It always works and you only have to do it once.

Plague Bringer

It's the lazy way to fix leaks. You'd never see a giant caulk box in an official map.
U R A Q T

mooseberry

Well sure, add a giant caulk box, but the problem is you are not fixing those leaks, which may be visible while in game.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.