Author Topic: ioquake setup  (Read 7413 times)

swamp-cecil

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ioquake setup
« on: July 06, 2010, 11:40:32 am »
so i downloaded ioquake and installed it, but when i open the main file in program files, it gives me this stuf
"you need to install quake 3 in order to play. copy console to clipboard?"
i know that tremulous is from quake 3, but how do i make it load tremulous? and how do i make the code for it, if ioquake can make servers code and stuff like that.
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

David

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Re: ioquake setup
« Reply #1 on: July 06, 2010, 11:43:36 am »
Tremulous uses a slightly modified version of ioq3, so while it's mostly the same it's no longer compatible.
If you want to mod tremulous, install tremulous.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
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I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

swamp-cecil

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    • Tremulous
Re: ioquake setup
« Reply #2 on: July 06, 2010, 11:52:48 am »
Tremulous uses a slightly modified version of ioq3, so while it's mostly the same it's no longer compatible.
If you want to mod tremulous, install tremulous.

 :o

who on this forum HAS NOT installed tremulous??? where do i put which trem file where?
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

David

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Re: ioquake setup
« Reply #3 on: July 06, 2010, 11:55:16 am »
You put them where the installer puts them.

If you're trying to change stuff, you need to be a lot more specific.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

swamp-cecil

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    • Tremulous
Re: ioquake setup
« Reply #4 on: July 06, 2010, 11:58:15 am »
thanks much for the help, but which file? a WHOLE tremulous file in baseq or ioquake in a tremulous file? plz bemore specific
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Crava_Loft

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Re: ioquake setup
« Reply #5 on: July 06, 2010, 12:04:51 pm »
[deleted]
« Last Edit: August 11, 2010, 12:18:56 pm by Crava_Loft »

swamp-cecil

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Re: ioquake setup
« Reply #6 on: July 06, 2010, 12:08:16 pm »
in a CD? anywhere  else i can put the pk3 in? i only own tremulous, tremfusion and |KoR|, which are like the same
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Crava_Loft

  • Guest
Re: ioquake setup
« Reply #7 on: July 06, 2010, 12:12:36 pm »
[deleted]
« Last Edit: August 11, 2010, 12:19:04 pm by Crava_Loft »

gimhael

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Re: ioquake setup
« Reply #8 on: July 06, 2010, 12:45:55 pm »
If you want to mod Tremulous, you need only the tremulous sources from the Tremulous svn repository. All the ioquake3 is included. Just, pull the source, read the compile instructions for your OS on this forum and start hacking.

swamp-cecil

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    • Tremulous
Re: ioquake setup
« Reply #9 on: July 06, 2010, 10:47:23 pm »
If you want to mod Tremulous, you need only the tremulous sources from the Tremulous svn repository. All the ioquake3 is included. Just, pull the source, read the compile instructions for your OS on this forum and start hacking.


1.what is the "tremulous svn repository" and how do i utilise it?
2.pull the source?? what source??
3.whats OS and where are the compile instructions.
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Crava_Loft

  • Guest
Re: ioquake setup
« Reply #10 on: July 07, 2010, 02:37:47 am »
[deleted]
« Last Edit: August 11, 2010, 12:25:19 pm by Crava_Loft »

SlackerLinux

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Re: ioquake setup
« Reply #11 on: July 08, 2010, 01:31:42 am »
If you want to mod Tremulous, you need only the tremulous sources from the Tremulous svn repository. All the ioquake3 is included. Just, pull the source, read the compile instructions for your OS on this forum and start hacking.


1.what is the "tremulous svn repository" and how do i utilise it?
http://svn.icculus.org/tremulous/trunk/ there's their svn repo feel free to download it using svn co svn://svn.icculus.org/tremulous/trunk trem for the latest code but to get last version released do svn co svn://svn.icculus.org/tremulous/tags/RELEASE_1_1_0 trem110
2.pull the source?? what source??
refer to question 1 answer
3.whats OS and where are the compile instructions.
any os can compile it linux is by far the easiest because lets face it linux is the best

answers to those 3 in bold tremulous is coded in c and quake-c(which is soo close to c that if you know c you'll be fine) once you get the source you can start editing the code i wouldn't recommend downloading 1.1.0 since alot of bugs have been fixed you could use tremfusions code or mg client code for a more uptodate client or you could just checkout trunk and apply a backport that can be found here:http://patches.mercenariesguild.net/index.php?do=details&task_id=2&project=1
Slackware64 13.1
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Crava_Loft

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Re: ioquake setup
« Reply #12 on: July 08, 2010, 01:44:38 am »
[deleted]
« Last Edit: August 11, 2010, 12:26:27 pm by Crava_Loft »

SlackerLinux

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Re: ioquake setup
« Reply #13 on: July 08, 2010, 08:09:35 am »
quake-c is only used for quake 1
tremulous uses normal C

ok i stand corrected then
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