Author Topic: a shader request  (Read 3780 times)

swamp-cecil

  • Posts: 774
  • Turrets: +80/-163
    • Tremulous
a shader request
« on: July 31, 2010, 06:48:10 pm »
i am making a map, but anyways i think the expression i want to use it "cut to the chase"

the shader i want makes humans get one of the following
nade
light armour
helmat
bsuit
any weapon except a blaster, ckit and adv ckit
ammo for the held weapon
full health
(optional) an acid tube that lasts 5 seconds and dosent need creep

once the player has gotten an item, that shader will be invisible to them only and its function turns off untill they die.
please dont flare, i will credit your name and put it in the level picture and where the spectators respawn.
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

CreatureofHell

  • Posts: 2422
  • Turrets: +430/-126
    • Tremtopia
Re: a shader request
« Reply #1 on: July 31, 2010, 09:48:21 pm »
* CreatureofHell flares

You want triggers, shaders can't do that. I know it was used in Blackout with AMP but I'm not sure about non-AMP.
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good