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two errors

Started by swamp-cecil, August 24, 2010, 01:23:35 AM

swamp-cecil

so, no1 is that i have a leaf with "to many faces" i think this meansa brush has to many faces. is there a way to find which brush it is?
map here(do not use in server untill official realease): http://www.megaupload.com/?d=WDG0ID7G
no2: i made a map. its good in the bsp, but i cant find it in tremulous in the pk3 form. i DID put it where my tremulous reads all its map.
map here(do not use in server untill official realease): http://www.megaupload.com/?d=7BLPWD2X
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

your face

too many faces?  or too many portals?
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

swamp-cecil

#2
Quote from: your face on August 24, 2010, 02:05:17 AM
too many faces?  or too many portals?

here: this only happend=s when i build it on meta, vis, light, fast, filter:
--- Vis ---
saveprt = true
Loading C:/Program Files/GtkRadiant 1.5.0/base/maps/transit arena.bsp
Loading C:/Program Files/GtkRadiant 1.5.0/base/maps/transit arena.prt
  421 portalclusters
 1465 numportals
 1751 numfaces
************ ERROR ************
Leaf with too many faces

the only other build option i built it with was meta
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Draeke

http://tremulous.net/forum/index.php?topic=7447.0

Judging from the above thread:
You have a complex structural brush somewhere in your map that is causing too many portal splits. Check your map for any complex brushes that aren't detail and set them so they are.

swamp-cecil

#4
yeah, i found it. thank you!
no on to my second question, please. my friend "GLAMEOW" also has the same problem i think


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Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

God, maker of the world

Quote from: swamp-cecil on August 24, 2010, 02:02:14 PMno on to my second question, please.

I see that your PK3 does not have a "scripts" folder, thus also lacks the arena file that you would put in there. With an arena file, you can find your map in the Tremulous menus. Without, you can still vote for it in the console.

http://tremmapping.pbworks.com/Starting-Tremulous-Mapping#Arena
http://tremulous.net/wiki/Arena_file

swamp-cecil

so technically, i need a scripts folder with something .arena in it. and technically, i type in a txt document, then rename it to a .arena like a .zpi is a .pk3?
so, i type this-

{

map "the name of my bsp or my pk3?"

longname "LOLOLLOLLOLOLOLLOLOL ANYTHING"

type "tremulous"

}
?
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

CreatureofHell

{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

GLAMEOW

gah, if only there was a better tutorial on making Pk3's

none of my maps have any textures that show :/

but they work 100% in .bsp

commander scrooge

Go to your base folder, copy atcs to desktop, re-name to .zip, unpack, and follow the format.
Pathbot every thing you need here