As we all know-the building aspect of tremulous is crucial to a team's victory. Many people, especially newcomers, don't know exactly how to build correctly. Since bad building can severely hurt a team, or cause them to lose, here are some tips on how to build.
Aliens:
1. Since humans have long range weapons, never build structures where they are visible from an opening. An egg, acid tube, etc. in plain sight is as good as dead
2. The Overmind is the power source of the aliens-so make sure it is in a safe place preferably protected by barricades and elevated off the ground
3. When at stage 2, make sure eggs are moved to ceiling and tubes onto the walls or ceiling-any structures on ground can easily be destroyed by grenades. it's also important that you build a booster in a corner(the booster can not be built on a wall or ceiling)
4. Trappers are very good but are tough to place because they are easily killed. its best to have them hidden
Humans:
1. The Reactor is just like the Overmind of the aliens-it's the power source and it too must be protected. With humans there are no barricades so the reactor is more open to attack-still, be sure to have it placed in a safe spot.
2. Machine gun turrets are your main defense for stage 1 and stage 2, and since aliens have no long range attack until stage 2, it's ok to build them more openly. *But build them elevated if you can* an experienced player can take one down easily
3. Make sure there are at least two telenodes. this will make spawning faster.
4. The armory is key because it is needed to get weapons and armor. *Build it in a corner or at least next to a wall*
5. Once aliens reach stage 2, adv. dragoons can snipe with barbs and adv. marauders can zap structures. Building for this really can depend on the map that you're on so in this case, just make sure you have good defenders and try to just heal structures while a seasoned player builds. Two adv. dragoon barbs can take out a turret or tesla (defensive structure at stage 3) so try and build them more hidden when aliens are stage 2.
Forward bases:
A forward base is a repeater(humans) or egg(aliens) built outside of base closer to the enemy so team members don't have to go all the way back to heal or get ammo/poison. Never build a forward unless you are on the attack and your teammates want one.
One last word of advice-if an experienced player is building, let them, this is only a basic outline of building and they will surely know more than you. Don't feel saddened if your building rights get taken away for that round, it happens to many people and it's only for the good of the team. I sometimes take away peoples building rights but it doesn't mean i have anything against them. Happy building!