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A small SD idea

Started by Whitewizard, October 06, 2010, 07:22:53 PM

Whitewizard

Instead of taking away all BP, can you just change the recharge rate of BP to 0? To allow the moving and TKing (accidental ofc) of structures still?
GT-Longshot

Silver

Quote from: Whitewizard on October 06, 2010, 07:22:53 PM
Instead of taking away all BP, can you just change the recharge rate of BP to 0? To allow the moving and TKing (accidental ofc) of structures still?

That's actually a nifty idea for moving but I disagree with the TKing part.  Mark decon still working would be cool.  The whole point of Sudden Death is Sudden Death though.  When it hits it's supposed to end the game.
I SUKC AT TRMELUS

IABZ IS JESUS

Meisseli

Though at the moment the point of Sudden Death is for aliens to win the game.

swamp-cecil

Quote from: Whitewizard on October 06, 2010, 07:22:53 PM
Instead of taking away all BP, can you just change the recharge rate of BP to 0? To allow the moving and TKing (accidental ofc) of structures still?

and hovels can be rebuilt.
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

jm82792

Quote from: Meisseli on October 06, 2010, 08:11:52 PM
Though at the moment the point of Sudden Death is for aliens to win the game.
This!

Whitewizard

Yeah? A turret gets destroyed, -8BP forever. A ret gets TKed, +8x BP (x=FFdmg%)
also, repeaters lose all BP, and don't get 20 if a fresh one is made.
GT-Longshot

Lecavalier

Quote from: Whitewizard on October 06, 2010, 07:22:53 PM
Instead of taking away all BP, can you just change the recharge rate of BP to 0? To allow the moving and TKing (accidental ofc) of structures still?
I like this except instead of all structures, just arm, medi, and booster.
I wanted you to see me before I killed you.

DraZiLoX

Quote from: swamp-cecil on October 06, 2010, 09:10:56 PM
Quote from: Whitewizard on October 06, 2010, 07:22:53 PM
Instead of taking away all BP, can you just change the recharge rate of BP to 0? To allow the moving and TKing (accidental ofc) of structures still?

and hovels can be rebuilt.
1.2/gpp has no hovels :hovel: :(

swamp-cecil

Quote from: DraZiLoX on October 07, 2010, 12:37:35 PM
Quote from: swamp-cecil on October 06, 2010, 09:10:56 PM
Quote from: Whitewizard on October 06, 2010, 07:22:53 PM
Instead of taking away all BP, can you just change the recharge rate of BP to 0? To allow the moving and TKing (accidental ofc) of structures still?

and hovels can be rebuilt.
1.2/gpp has no hovels :hovel: :(

i know... i want to see what happens if i make a map with a hovel in it and send it to the official us server.
why no hovels. it makes meh cry.
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

DraZiLoX

Quote from: swamp-cecil on October 07, 2010, 09:40:50 PM
Quote from: DraZiLoX on October 07, 2010, 12:37:35 PM
Quote from: swamp-cecil on October 06, 2010, 09:10:56 PM
Quote from: Whitewizard on October 06, 2010, 07:22:53 PM
Instead of taking away all BP, can you just change the recharge rate of BP to 0? To allow the moving and TKing (accidental ofc) of structures still?

and hovels can be rebuilt.
1.2/gpp has no hovels :hovel: :(

i know... i want to see what happens if i make a map with a hovel in it and send it to the official us server.
why no hovels. it makes meh cry.
The  :hovel: would just disappear.

Kiwi

There should be no sudden death.  The bp queue should just take longer and longer to come back as time progresses in the game.  This way there is no "sudden" moment when a team wins, and rushing can always be effective.

Venkman

Quote from: Kiwi on October 15, 2010, 03:25:46 AM
There should be no sudden death.  The bp queue should just take longer and longer to come back as time progresses in the game.  This way there is no "sudden" moment when a team wins, and rushing can always be effective.

You, sir, might be on to something...
Quote from: Nux on March 29, 2011, 01:48:56 AMDon't look at me! GO! SPAM EGGS.
Quote from: Aelita on September 16, 2010, 01:24:34 AM
Oooooohoho how we can argue about this one...

Calmarius

#12
I think the essential structures can be built once even in SD. So humans can be able to build ONE armory ONE medi and ONE rc and ONE spawn in SD. Aliens can be able to build ONE OM, ONE egg and ONE booster during SD. In v1.1 many servers worked like this.

In v1.2 servers I hate when the opponent team traps the RC or OM, camp next to it and wait till SD to destroy it immediately. Very annoying.

David

Quote from: Calmarius on October 17, 2010, 03:37:11 PMIn v1.2 servers I hate when the opponent team traps the RC or OM, camp next to it and wait till SD to destroy it immediately. Very annoying.

If your team is really that pathetic then you deserve to lose.
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