Dude, if i take dragoon pounce and then i take the attacks of all other aliens and i put them in descending order(most powerful first)...
Tyrant Trample 1110
Dragoon Pounce 250
Tyrant Crush 240
Tyrant Maul 125
Dragoon Chomp 100
Mara Claw 100
Dragoon Snipe 91.6
Dretch Bite 72
Basilisk Claw 64
Mara Zap 40
Granger Claw 20
As you can see, that figure fits in quite well to the overall scheme of things, pounce dps seems to be just where you want it too keep dragoon a valuable class even into s3, but remember dragoons are still quite fragile, a couple of naked rifles have the potential to rip you apart within a few seconds, sure it is possible to pounce over to them and pounce each one out within around the same time as well, but that all depends on the players, and that is what you would want/expect from a class costing 3/4 credits when faced with a couple of naked rifles.
You did misinterpret the point here a bit. The stats were there to say you comparing pounce to other secondary attacks doesn't really work. Pounce is far more powerful compared to other alien's secondary attacks, even so good that it can make the dragoon's primary redundant. And this shows in practise too, ever since people got the hang of the game, pounce has been used really excessively.
Yeah, and its excessive use makes perfect sense, dragoon is available during stages 1,2 and 3 whereas the next most powerful class is tyrant, which is only available at s3, so already its obvious why the dragoons most powerful attack is used alot in the scheme of things. Tyrant charge is far greater than pounce but its not as commonly available.
No? The statistics clearly show how the charge is not being used to such a ridiculous excess. There's no logic behind what you're saying, it wouldn't shift to the opposite even if you'd have all aliens spawn as tyrants.
This is a no-brainer, relating back to my above comment, dragoon pounce is the most powerful method of killing people for all s1 and s2 and is still
reasonably effectice in s3 whereas tyrant charge is only available in s3, wow, its almost like dragoons have way more time to kill things and increase the stats for pounce-kills during a game...
Now come on, I'll re-use one of my examples I've used multiple times. If a dragoon jumps on top of the reactor, pouncing kills it faster than chomping. Since I naturally want to be as efficient as possible, I have to kill structures with pounce all the time. That is utterly ridiculous.
That is a bit of a shady area, its not so easy, with chomping you can look around, maybe dodge a few luci blasts etc, with pouncing down like that you cut off your vision, you are less aware of shit that's happening and you will most likely get mowed down quicker.
On another note, have you looked at the goon? those tusks on its head look real nasty, id be more worried about getting gored or pounced by those tusks than being chomped by its little baby jaw =))))