Author Topic: Improvements for Tremoulous!!!!!!!!!!!!!!!  (Read 20767 times)

Tremhelper

  • Posts: 76
  • Turrets: +12/-23
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #30 on: March 30, 2011, 02:35:32 am »
that alien structure that damaes human buildings should be called the Electronics Inhibiter

Qrntz

  • Posts: 847
  • Turrets: +204/-12
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #31 on: March 30, 2011, 02:52:14 pm »
that alien structure that damaes human buildings should be called the Electronics Inhibiter
OH BRO HERE WE GO I ALREADY RENDER IT :police: :police: :police:


You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

ThisIsBS

  • Posts: 123
  • Turrets: +4/-45
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #32 on: March 31, 2011, 12:18:34 am »
Holy shit, you're on a roll dude!

Keep giving us really cool ideas, maybe they'll make it one day!!!

/sarcasm

Tremhelper

  • Posts: 76
  • Turrets: +12/-23
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #33 on: April 12, 2011, 02:39:04 am »
im just trying to make trem better, what am i doing to be a troll? :booster:
Are you in the process of doing all the coding, modelling and texturing for these improvements? We've had so many awesome ideas-people of late that it's easy to assume that you're yet another, that or you're attempting to parody them.

i dont have the proper tools i dont wan er parody them i just dont yave the right stuff

Haraldx

  • Posts: 373
  • Turrets: +15/-69
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #34 on: April 25, 2011, 03:03:51 pm »
im just trying to make trem better, what am i doing to be a troll? :booster:
Are you in the process of doing all the coding, modelling and texturing for these improvements? We've had so many awesome ideas-people of late that it's easy to assume that you're yet another, that or you're attempting to parody them.

i dont have the proper tools i dont wan er parody them i just dont yave the right stuff
You do realise there are quite many tools even for free? All I can say is Google.
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES

zolk3ri

  • Posts: 13
  • Turrets: +2/-2
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #35 on: July 10, 2011, 11:34:53 am »
The Hovel has been removed from Tremulous GPP (and 1.2).

I was thinking of something like pupation (pupal transformation).
If The Granger presses the button it will transform to pupa.

What do you think?

wolfbr

  • Posts: 222
  • Turrets: +5/-25
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #36 on: July 16, 2011, 02:58:33 am »
flying alien , and grenade launcher for humans, perfect to me.
and Turrets/hives can shot in long range, but,with some inaccuracy(more realism).

adv flying alien can make shields(temporary shields) : )

primary att= bite
secundary= barbs with splash damage(but, low damage)
adv att = gaz shield?




1337-Kynes

  • Posts: 131
  • Turrets: +105/-2
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #37 on: July 16, 2011, 05:46:13 am »
hives can shot in long range, but,with some inaccuracy(more realism).
Of the myriad inaccuracies in this post, this one jumped out at me for some reason. Why would a homing swarm of bees loose accuracy with range? And anyway, I'll take gameplay over realism any day.
What do you get. When combine. Deuterium pellet. Terrawatt laser.
And primitive Earth leader from Asian steppes.
ANSWER.
KHAN. FUSION.

wolfbr

  • Posts: 222
  • Turrets: +5/-25
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #38 on: July 16, 2011, 05:20:42 pm »
lol, sorry, about hive, add some delay time(like turret), or, hives like insectoid shotgun : P

Haraldx

  • Posts: 373
  • Turrets: +15/-69
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
« Reply #39 on: July 17, 2011, 02:22:37 pm »
Wolfbr, I changed my mind, go back to True Combat :-[
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES