Author Topic: [solved] cannot /devmap atcs – "server is full on local connect"  (Read 3091 times)

zybork

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Tried to /devmap atcs recently, and I found out that I … can't. The last message is "server is full on local connect", the program exits when trying to open a /map or /devmap.

This is a newly installed system, anybody any idea how I could solve this? Google told me nothing so far.
« Last Edit: March 01, 2011, 09:48:08 pm by zybork »
I have retired from Tremulous. Definetely. If you play a game just because it has become a habit, but u'r only feeling like a kindergarten teacher - well, maybe I am just getting too old (hell, I was a teenager when DukeNukem3D was *new*) - it's probably not a bad idea to just let it be. And I do.

Don't take this personally. Have fun, guys.

Undeference

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Re: cannot /devmap atcs – "server is full on local connect"
« Reply #1 on: March 01, 2011, 09:33:13 pm »
Try setting sv_maxclients to at least 1 greater than your sv_privateClients (sv_maxclients is latched, so you may have to "restart" to get the new setting), e.g.,
Code: ("press ~ and enter this") [Select]
/seta sv_privateClients 0
/seta sv_maxclients 8
/vid_restart
Need help? Ask intelligently. Please share solutions you find.

Thats what we need, helpful players, not more powerful admins.

zybork

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Re: [solved] cannot /devmap atcs – "server is full on local connect"
« Reply #2 on: March 01, 2011, 09:52:59 pm »
I checked my configuration files, default.cfg actually had the number or slots for private clients smaller than that of maxclients, however, I (got a new main harddrive and took the opportunity to get rid of a lot of software packages and) installed a new system recently, the way I solved it was, to go to console and type

/exec default.cfg

that helped. I have made the experience that Tremulous is a bit buggy concerning configurations sometimes, by simply reloading the config I obviously solved the problem. It works now.
I have retired from Tremulous. Definetely. If you play a game just because it has become a habit, but u'r only feeling like a kindergarten teacher - well, maybe I am just getting too old (hell, I was a teenager when DukeNukem3D was *new*) - it's probably not a bad idea to just let it be. And I do.

Don't take this personally. Have fun, guys.

Undeference

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Re: [solved] cannot /devmap atcs – "server is full on local connect"
« Reply #3 on: March 02, 2011, 12:04:42 am »
Except in safe mode, autogen.cfg/autogen_server.cfg takes precedence over default.cfg (and since all cvars are saved in autogen.cfg/autogen_server.cfg, default.cfg is rarely useful), and autoexec.cfg always takes precedence over that. If you want your settings to really always apply, put them in autoexec.cfg.
Need help? Ask intelligently. Please share solutions you find.

Thats what we need, helpful players, not more powerful admins.

zybork

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Re: [solved] cannot /devmap atcs – "server is full on local connect"
« Reply #4 on: March 02, 2011, 11:38:01 am »
Aha, thx for the info.
I have retired from Tremulous. Definetely. If you play a game just because it has become a habit, but u'r only feeling like a kindergarten teacher - well, maybe I am just getting too old (hell, I was a teenager when DukeNukem3D was *new*) - it's probably not a bad idea to just let it be. And I do.

Don't take this personally. Have fun, guys.