when i try to boot up it says "GLW_StartOpenGL() - could not load OpenGL subsystem". now i read that the problem might be out dated gfx drivers. I updated them but it still doesn't work and i tried reinstalling the game but it still doesn't work[/size][/size][/size][/size][/left][/center][/center][/size][/size][/size][/size][/size][/size][/size]
full message:
tremulous 1.1.0 win_mingw-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files (x86)\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files (x86)\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files (x86)\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files (x86)\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files (x86)\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files (x86)\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files (x86)\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files (x86)\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files (x86)\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files (x86)\Tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode 7: 1152 864 FS
...using colorsbits of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
...created window@3,22 (1158x892)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...41 PFDs found
...hardware acceleration found
...PIXELFORMAT 6 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode 7: 1152 864 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped
Initializing OpenGL driver
...WARNING: fullscreen unavailable in this mode
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
it appears that it is trying to use a resolution that is to high for it and i cant lower it without opening the game