Poll

There should be one…

Yes
33 (51.6%)
No
5 (7.8%)
Not enough mappers I think
14 (21.9%)
Everybody that was good left
12 (18.8%)

Total Members Voted: 64

Author Topic: Trem mapping competition 2011  (Read 35794 times)

amz181

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Re: Trem mapping competition 2011
« Reply #90 on: May 29, 2011, 11:32:03 am »
I think the beta 1 deadline, is just to ensure everyone has a playable release out there. If you get a release out before that I doubt any of the other mappers will object if you bring out releases early.

And it'd make sense if the beta deadlines were more of a beta period. Some maps will inevitably need more than two betas to be tested, and again, noone will care if you bring out 5 betas as opposed to 2.

The only solid deadlines are beta-1 and final methinks.

also, WHARS THE OFFICAL THREAD INGAR! might as well get this party started.
« Last Edit: May 29, 2011, 11:34:32 am by amz181 »

CorSair

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Re: Trem mapping competition 2011
« Reply #91 on: May 29, 2011, 03:25:11 pm »
WHARS THE OFFICAL THREAD INGAR! might as well get this party started.

We forget something... Prize, perhaps? Not because I'm greedy. :P

c4

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Re: Trem mapping competition 2011
« Reply #92 on: May 29, 2011, 08:24:19 pm »
How about admin on us1? 
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Plague Bringer

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Re: Trem mapping competition 2011
« Reply #93 on: May 29, 2011, 09:08:17 pm »
How about admin on us1? 
Because the ability to map means you're inherently able to admin a server.

How about a small money prize and a shirt? Maybe talk to the devs about a spot in the rotation or in 1.2? I'd be willing to donate a few bucks to the prize pool if I get the opportunity. Anyone else?
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Meisseli

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Re: Trem mapping competition 2011
« Reply #94 on: May 29, 2011, 10:11:44 pm »

Menace13

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Re: Trem mapping competition 2011
« Reply #95 on: May 29, 2011, 11:20:30 pm »
Spot in rotation, maybe have it as a default map in 1.2? And make a special banner or something like the Donor or Spam Killer ones for them on the left of their posts? Dunno...

but a small twisty barrel will have small pew pew's, and small pew pew's can hurt mr.tyrant.

c4

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Re: Trem mapping competition 2011
« Reply #96 on: May 30, 2011, 04:35:20 am »
Yeah what if the winning map.was included in 1.2, thus putting the winning mapper in the credits.  That would be an honor imho
eh, i prefer gregorian.net chat better than this. NO download and its LIVE!
 :basilisk: FTW![wiki]basilisk[/wiki]

Celestial_Rage

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Re: Trem mapping competition 2011
« Reply #97 on: May 30, 2011, 07:29:56 am »
Also, some of the other honorable mentions can be placed in the rotation or be included as default maps as well, depending on the caliber.
"The reports of my death are greatly exaggerated" ~Mark Twain

amz181

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Re: Trem mapping competition 2011
« Reply #98 on: May 30, 2011, 12:11:28 pm »
ive got a spare frozen synapse key if you want it for a prize...

I myself dont really need a prize, supremo kudos is good enough for me.

And being a default map in 1.2 is a bit of a pipe dream. I don't want a second rate map that was made in 2 months getting a place in 1.2, when there are plenty of great maps that are already out there, which have had half of a year spent on them.

However, having said that, if some of you manage to make a great map, the publicity of the competition will get you a great chance (probably the best chance) to have it in 1.2.

EDIT: Im not trying the pre judge how good your stuff will be, i just think it's a tad presumptuous to think that the map quality will be on par with non-competition maps. It might be, but we wont know until the maps are released.   

jm82792

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Re: Trem mapping competition 2011
« Reply #99 on: May 31, 2011, 05:15:13 am »
I think any map that's put out has to be posted here uncompiled every two weeks.
There may be a few choice maps that are only released compiled, then they person ditches the project, and doesn't have the uncompiled version anymore.
Perhaps other members would want to polish the maps so they become official?
Finally members could do some changes to the entrant's map, and perhaps the entrant would like them to become part of it because the change was that good?
You get my jest, I'm thinking one of my points is(semi?) valid.



A Spork

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Re: Trem mapping competition 2011
« Reply #100 on: May 31, 2011, 05:44:32 am »
Thats just silly imho.
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Qrntz

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Re: Trem mapping competition 2011
« Reply #101 on: May 31, 2011, 12:47:28 pm »

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

Plague Bringer

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Re: Trem mapping competition 2011
« Reply #102 on: May 31, 2011, 04:46:25 pm »
No, no, he's got a good point in there somewhere. If all mappers said "alright, I give so-and-so rights to edit and redistribute my map, so long as they give me credit for it, after I'm done with it", then there's probably a much better chance at a spot in 1.2.
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David

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Re: Trem mapping competition 2011
« Reply #103 on: May 31, 2011, 05:08:27 pm »
If it's not under a open licence then it won't be considered for 1.2.

CC-BY-SA is best.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

A Spork

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Re: Trem mapping competition 2011
« Reply #104 on: May 31, 2011, 11:00:11 pm »
No, no, he's got a good point in there somewhere. If all mappers said "alright, I give so-and-so rights to edit and redistribute my map, so long as they give me credit for it, after I'm done with it", then there's probably a much better chance at a spot in 1.2.
im not saying the mappers should say "NO ONE CAN TOUCH MAH MAP!111111"
Im just saying having to post an uncompiled version regularily is stupid. If someone wants the uncompiled version, they can not be lazy and just ask.
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

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Menace13

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Re: Trem mapping competition 2011
« Reply #105 on: June 01, 2011, 01:59:13 am »
No, no, he's got a good point in there somewhere. If all mappers said "alright, I give so-and-so rights to edit and redistribute my map, so long as they give me credit for it, after I'm done with it", then there's probably a much better chance at a spot in 1.2.
im not saying the mappers should say "NO ONE CAN TOUCH MAH MAP!111111"
Im just saying having to post an uncompiled version regularily is stupid. If someone wants the uncompiled version, they can not be lazy and just ask.
Many maps have the .map included in them (as in, uncompiled).

but a small twisty barrel will have small pew pew's, and small pew pew's can hurt mr.tyrant.

A Spork

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Re: Trem mapping competition 2011
« Reply #106 on: June 01, 2011, 03:57:57 am »
That true, although the thing is that significantly ups the filesize
Don't shoot friend :basilisk:! Friend :basilisk: only wants to give you hugz and to be your hat

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your face

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Re: Trem mapping competition 2011
« Reply #107 on: June 01, 2011, 04:43:17 pm »
Bigger filesize = better map. ;D
spam spam spam, waste waste waste!

CreatureofHell

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Re: Trem mapping competition 2011
« Reply #108 on: June 01, 2011, 06:20:11 pm »
Bigger filesize = better map. ;D

Not if I fill it with  10,000 pictures of your face.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Menace13

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Re: Trem mapping competition 2011
« Reply #109 on: June 01, 2011, 07:26:49 pm »
Bigger filesize = better map. ;D

Not if I fill it with  10,000 pictures of your face.

Bigger filesize =/= better usually. You can make a map 10 times bigger than procyon. Does that make it better? NO!

but a small twisty barrel will have small pew pew's, and small pew pew's can hurt mr.tyrant.

amz181

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Re: Trem mapping competition 2011
« Reply #110 on: June 01, 2011, 07:48:02 pm »
Bigger filesize = better map. ;D

Not if I fill it with  10,000 pictures of your face.

Bigger filesize =/= better usually. You can make a map 10 times bigger than procyon. Does that make it better? NO!

yes. it does.

Thorn

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Re: Trem mapping competition 2011
« Reply #111 on: June 02, 2011, 05:49:08 pm »
Bigger filesize = better map. ;D

Not if I fill it with  10,000 pictures of your face.

Bigger filesize =/= better usually. You can make a map 10 times bigger than procyon. Does that make it better? NO!

yes. it does.

Megaprocyon proves this point. Larger -> Better.

Firstinaction

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Re: Trem mapping competition 2011
« Reply #112 on: June 03, 2011, 05:36:27 pm »
I say we bring back the random dev shot thread for this competition.

Plague Bringer

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Re: Trem mapping competition 2011
« Reply #113 on: June 03, 2011, 07:31:32 pm »
I say we bring back the random dev shot thread for this competition.
Please!
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CreatureofHell

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Re: Trem mapping competition 2011
« Reply #114 on: June 04, 2011, 12:29:01 am »
I say we make some maps for this competition.
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

amz181

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Re: Trem mapping competition 2011
« Reply #115 on: June 09, 2011, 08:49:16 pm »
So, what happened here? Is this dead? Is Ingar dead?

CorSair

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Re: Trem mapping competition 2011
« Reply #116 on: June 09, 2011, 09:00:17 pm »
Dead motivation? :P

Someone should make compilation what's been discussed here and ideas how it would be done or something new. Maybe that should stir topic bit up.

Nux

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Re: Trem mapping competition 2011
« Reply #117 on: June 09, 2011, 09:31:03 pm »
I prefer to think everyone is busy, like I am, learning all about making maps.

CreatureofHell

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Re: Trem mapping competition 2011
« Reply #118 on: June 09, 2011, 11:24:24 pm »
The Tremulous Summer Olympics and this seem to want to fight for supremacy...
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Firstinaction

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Re: Trem mapping competition 2011
« Reply #119 on: June 10, 2011, 07:29:43 pm »
Guys.  I'm sorry to inform you that. Well Ingar.
He
He
He died.
He died and went to a better place.  SIGH
He went to Duke Nukum heaven.  I'm sorry to tell you this.