Author Topic: [WIP] New model textures/sounds  (Read 7282 times)

Shifty

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[WIP] New model textures/sounds
« on: May 23, 2011, 05:51:36 am »
I have finally decided to start working on the mod I have been planning to do for a while. It will include a retexture of the human buildings (not complete, just modifications) and possibly guns, new sprites and new sounds. So far all I have done is the medistation but I wanted to know what you guys think about how it looks and whether the style suits.





Thats if for now, but Im gonna start on the node next.

CreatureofHell

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Re: [WIP] New model textures/sounds
« Reply #1 on: May 23, 2011, 04:25:34 pm »
I made a similar colour scheme too once:

{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good

Dr. A. Goon

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Re: [WIP] New model textures/sounds
« Reply #2 on: May 23, 2011, 06:30:18 pm »
I wish for fallout nodes, and this looks epic.

Shifty

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Re: [WIP] New model textures/sounds
« Reply #3 on: May 24, 2011, 05:06:44 am »
Fallout nodes?

Ideas are greatly appreciated :D
« Last Edit: May 24, 2011, 06:30:41 am by Shifty »

Shifty

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Re: [WIP] New model textures/sounds
« Reply #4 on: May 24, 2011, 06:31:37 am »
Working on the node...it takes a while =/

(sorry for the distorted pic)

That new teleporty field thing had a neat side affect:

So i geuss thatl be the building texture.

Dr. A. Goon

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Re: [WIP] New model textures/sounds
« Reply #5 on: May 25, 2011, 06:43:43 pm »
They look great, and i was saying fallout because the entire game was matrix-green.  Your work is great.

swamp-cecil

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Re: [WIP] New model textures/sounds
« Reply #6 on: May 26, 2011, 01:12:42 am »
Give the turret that energy shader used on the grenade on its side? The side that has a bigger face near the gun body of the turret.
Make granger cuter and make dretch bloodier.
I also made a black and white mod, but it fails due to colour in maps (I fixed atcs textures) and coloured lighting. (American: color. Canadian: colour.)
It also has an enhanced blood PS but I havent tested it because theres nothing to bite me.
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Spl@

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Re: [WIP] New model textures/sounds
« Reply #7 on: May 26, 2011, 05:11:29 pm »
(American: color. Canadian: colour.)
s/Canadian/Almost everybody else, unless overly influenced by 'Merkians/ :police:

jm82792

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Re: [WIP] New model textures/sounds
« Reply #8 on: May 27, 2011, 07:42:32 am »
Better textures and new models would be nice.