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Realeasing a map on Mac osx

Started by Firstinaction, June 19, 2011, 10:44:26 PM

Firstinaction

Does anybody know how to turn a folder into a pk3 on max and make the map show ingame???

I recently upgraded my Mac and I just compiled a map(final build) then I have the folder with all the contents.

I put the folder into a zip and then turned the folder into a .pk3 file. Put it in the trem base folder and it doesn't work. 

I do everything the same, just like you would do on pc.  Any help????




Tremulant

Quote from: Firstinaction on June 19, 2011, 10:44:26 PM
I put the folder into a zip and then turned the folder into a .pk3 file.
Zip the contents of the folder, not the folder itself, i think generalscott had the same problem.
Quote from: Firstinaction on April 07, 2011, 03:36:46 AM
my knees by my face and my ass is being hammered

c4

 You highlight all the folders

maps
scripts
textures
readme.txt

compress them all then rename
Quote from: AngelKnight on September 24, 2010, 03:58:01 AM
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