Author Topic: Alien/human bleeding  (Read 9263 times)

baybal

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Alien/human bleeding
« on: July 14, 2011, 04:32:02 am »
I have a proposal to make players bleed when they loose certain amount of their health, just like alien structures.

http://dailynade.com/wp-content/uploads/2009/09/durandal_bleeding.jpg <- this is how it looks in urban terror.

Qrntz

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Re: Alien/human bleeding
« Reply #1 on: July 14, 2011, 08:13:39 am »
Do you mean only the graphical effects or the whole Urban Terror-like injury mechanism?

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

Plague Bringer

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Re: Alien/human bleeding
« Reply #2 on: July 14, 2011, 06:32:27 pm »
Do you mean only the graphical effects or the whole Urban Terror-like injury mechanism?
I assume so, as the comparison is to alien structures. I think this could be interesting, but Tremulous has never been in the least bit a gory game (not that I'm opposed to gore).
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baybal

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Re: Alien/human bleeding
« Reply #3 on: July 16, 2011, 09:17:06 am »
Do you mean only the graphical effects or the whole Urban Terror-like injury mechanism?
I assume so, as the comparison is to alien structures. I think this could be interesting, but Tremulous has never been in the least bit a gory game (not that I'm opposed to gore).
Yes, I mean gfx only, like blood trails

Qrntz

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Re: Alien/human bleeding
« Reply #4 on: July 16, 2011, 10:10:05 am »
Do you mean only the graphical effects or the whole Urban Terror-like injury mechanism?
I assume so, as the comparison is to alien structures. I think this could be interesting, but Tremulous has never been in the least bit a gory game (not that I'm opposed to gore).
Yes, I mean gfx only, like blood trails
But aliens would lose a bit of their native stealth IMO. Chasing that wounded goon is much easier when you certainly know where he has gone.
Other than that, no counterarguments.

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

vcxzet

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Re: Alien/human breeding
« Reply #5 on: July 20, 2011, 05:10:18 pm »
Alien/human breeding is an unacceptable
« Last Edit: July 20, 2011, 05:18:30 pm by vcxzet »

jm82792

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Re: Alien/human bleeding
« Reply #6 on: July 21, 2011, 01:36:34 am »
Having a dretch or granger explode when shot with a md would be nice.

kharnov

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Re: Alien/human bleeding
« Reply #7 on: July 21, 2011, 02:30:12 am »
Having a dretch or granger explode when shot with a md would be nice.

GRANGER IS NOT FOR EXPLODE

OhaiReapd

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Re: Alien/human bleeding
« Reply #8 on: July 21, 2011, 02:32:13 am »
Having a dretch or granger explode when shot with a md would be nice.

GRANGER IS NOT FOR EXPLODE

GRANGER IS NOT FOR U DECISION

RAKninja-Decepticon

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Re: Alien/human bleeding
« Reply #9 on: July 22, 2011, 02:01:48 am »
Having a dretch or granger explode when shot with a md would be nice.

GRANGER IS NOT FOR EXPLODE

GRANGER IS NOT FOR U DECISION
in most cases, though, he is right.

my only point of contention with him is that i feel granger is for love.  you can have platonic love, kharnov.  i cannot speak for you, but i do not attempt to stick my dick into everything (or everyone) i say i love.
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
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Qrntz

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Re: Alien/human bleeding
« Reply #10 on: July 22, 2011, 02:07:35 am »
i do not attempt to stick my dick into everything (or everyone) i say i love.
what a waste of love.

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

ULTRA Random ViruS

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Re: Alien/human bleeding
« Reply #11 on: July 24, 2011, 09:39:34 am »
Back on topic?
Do you mean only the graphical effects or the whole Urban Terror-like injury mechanism?
I assume so, as the comparison is to alien structures. I think this could be interesting, but Tremulous has never been in the least bit a gory game (not that I'm opposed to gore).
Yes, I mean gfx only, like blood trails
A bit like the gore from funserver, which isn't gibs. I don't mean to start another argument about turds, but if you do gibs, it will look like a human's shitting red poo when he's about to die.

Haraldx

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Re: Alien/human bleeding
« Reply #12 on: July 25, 2011, 11:05:36 pm »
Back on topic?
Do you mean only the graphical effects or the whole Urban Terror-like injury mechanism?
I assume so, as the comparison is to alien structures. I think this could be interesting, but Tremulous has never been in the least bit a gory game (not that I'm opposed to gore).
Yes, I mean gfx only, like blood trails
A bit like the gore from funserver, which isn't gibs. I don't mean to start another argument about turds, but if you do gibs, it will look like a human's shitting red poo when he's about to die.
Oh god, I'm about to die... must... get... to the... TOILET!!! Can't... make... it... to there...  *poop, poop, poop, poop*
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES

baybal

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Re: Alien/human bleeding
« Reply #13 on: August 02, 2011, 06:40:34 am »
Back on topic?
Do you mean only the graphical effects or the whole Urban Terror-like injury mechanism?
I assume so, as the comparison is to alien structures. I think this could be interesting, but Tremulous has never been in the least bit a gory game (not that I'm opposed to gore).
Yes, I mean gfx only, like blood trails
A bit like the gore from funserver, which isn't gibs. I don't mean to start another argument about turds, but if you do gibs, it will look like a human's shitting red poo when he's about to die.
Yes, why human players don't poo when they die? It's kinda unrealistic.

Qrntz

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Re: Alien/human bleeding
« Reply #14 on: August 02, 2011, 09:39:45 am »
Back on topic?
Do you mean only the graphical effects or the whole Urban Terror-like injury mechanism?
I assume so, as the comparison is to alien structures. I think this could be interesting, but Tremulous has never been in the least bit a gory game (not that I'm opposed to gore).
Yes, I mean gfx only, like blood trails
A bit like the gore from funserver, which isn't gibs. I don't mean to start another argument about turds, but if you do gibs, it will look like a human's shitting red poo when he's about to die.
Yes, why human players don't poo when they die? It's kinda unrealistic.
Clones know no fear. (or are brave)

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

David

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Re: Alien/human bleeding
« Reply #15 on: August 02, 2011, 04:13:22 pm »
Clones know no fear. (or are brave)
Which is why they don't poo in combat.

Pooing when dead has nothing to do with fear, it just happens.
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Qrntz

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Re: Alien/human bleeding
« Reply #16 on: August 02, 2011, 05:15:27 pm »
Clones know no fear. (or are brave)
Which is why they don't poo in combat.

Pooing when dead has nothing to do with fear, it just happens.
I don't think a human corpse would run out of ATP fast enough to cause instant relaxation and weakening of the sphincters in the time span while the corpse isn't yet "reclaimed" by map's floor. Rigor mortis doesn't happen the second a creature was killed.
I didn't have much experience with Sarge's biology though, so feel free to correct in context of military clones.

Happy 3500th post, by the way.

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

Menace13

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Re: Alien/human bleeding
« Reply #17 on: August 03, 2011, 08:38:02 am »
Happy 3500th post, by the way.
You said this because I said it to you some time ago. I'm sure of it.

but a small twisty barrel will have small pew pew's, and small pew pew's can hurt mr.tyrant.

Qrntz

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Re: Alien/human bleeding
« Reply #18 on: August 03, 2011, 11:38:41 am »
Happy 3500th post, by the way.
You said this because I said it to you some time ago. I'm sure of it.
ok

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

Plague Bringer

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Re: Alien/human bleeding
« Reply #19 on: August 03, 2011, 10:05:08 pm »
Happy 3500th post, by the way.
You said this because I said it to you some time ago. I'm sure of it.
ok
KO
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