Author Topic: F1rst19's Blog  (Read 9948 times)

Firstinaction

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    • F1rst16
F1rst19's Blog
« on: July 30, 2011, 12:22:24 am »
Instead just leaving these concepts for my self, I will just throw them out there for feedback



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« Last Edit: July 30, 2011, 12:27:47 am by Firstinaction »

Firstinaction

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    • F1rst16
Re: F1rst19 Blog
« Reply #1 on: July 30, 2011, 12:23:23 am »



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« Last Edit: July 30, 2011, 12:27:21 am by Firstinaction »

Haraldx

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Re: F1rst19's Blog
« Reply #2 on: July 31, 2011, 11:48:47 am »
I like :)

Mind if you show a tutorial on how to get your custom models in Trem? Also, are the hands actually in-game too? If so, how did you not exceed the poly limit? Or you increased the limit?
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES

Shogan

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Re: F1rst19's Blog
« Reply #3 on: July 31, 2011, 08:47:11 pm »

jm82792

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Re: F1rst19's Blog
« Reply #4 on: July 31, 2011, 09:21:42 pm »
Keep at it, you have a knack for modeling, unlike myself.

Firstinaction

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Re: F1rst19's Blog
« Reply #5 on: July 31, 2011, 10:37:21 pm »


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An MD that needs texturing.

I have been working in gimp for a while but I still suck in texturing

The texture on it now is an ambient bake, so nothing special

Firstinaction

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    • F1rst16
Re: F1rst19's Blog
« Reply #6 on: August 05, 2011, 06:38:20 pm »


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P-rifle-   and I had a go at textureing again



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vcxzet

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Re: F1rst19's Blog
« Reply #7 on: August 05, 2011, 08:56:59 pm »
good

CorSair

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Re: F1rst19's Blog
« Reply #8 on: August 05, 2011, 10:17:23 pm »
Lol, seems to be quite heavy to lug that prifle. :laugh:
Those textures don't look bad at all. But keep it rolling man, every time you start getting better.

jm82792

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Re: F1rst19's Blog
« Reply #9 on: August 07, 2011, 06:09:45 am »
Maybe a bit more detail and grunge?
It is looking great.

Trenak

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Re: F1rst19's Blog
« Reply #10 on: November 05, 2011, 07:54:44 pm »
Where can download??
 *Link Removed*

n.o.s.brain

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Re: F1rst19's Blog
« Reply #11 on: November 13, 2011, 05:09:33 am »
F1rst19, great looking models, but as for your textures, you need to raise the contrast, sharpen things up, and add more fine dark lines in the cracks, and more shine/brightness on the outer corners of things.  And of course, more grunge is always nice. remember, the more time you spend on the fine details of a texture, the better it will look. ;D

Haraldx

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Re: F1rst19's Blog
« Reply #12 on: November 14, 2011, 07:15:30 pm »
F1rst19, great looking models, but as for your textures, you need to raise the contrast, sharpen things up, and add more fine dark lines in the cracks, and more shine/brightness on the outer corners of things.  And of course, more grunge is always nice. remember, the more time you spend on the fine details of a texture, the better it will look. ;D
Indeed, they look a bit cartoony right now :P.
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES