I don't know when it happened, but these forums use to be a place where ideas weren't shot down where people helped each other and encouraged each other. That seems to have changed, it's very apparent now that regardless of what the community wants "More development" they tend to chase away people who try to better the game. Here's a few good examples
Amaneiu Smartest kid I've ever seen, came into this community with a bunch of ideas and actually went and coded them. He helped started tremfusion which produced a really amazing client and some really cool features. The community chased him away and Urban Terror picked him up and now he's on their offical dev team adding all sorts of cool features.
Forqur3 Someone who use to enjoy modding and doing fun stuff to this game, they trolled his tremx into oblivion. Honestly I didn't see what was wrong with it, he made a mod added new stuff and gave it another name yet people flamed it constantly without even giving it a chance. Now he has completely given up on this game and dishes out that same medicine that was given to him while he actually gave two fucks about this game. He has become and is the #2 troll on these forums.
Paradox someone who was great at producing art and coding, but was chased away by trolls. Luckily I was able to work with him before he left and he gave me all the psd files to the stuff he was working on, which if you cannot tell is now working ingame. Radial menus working, His serverScreen concept working, His other concepts working His sql patch working.
Jex yea here's a good example someone who produced assets for the new Hud that is currently not being touched. Have any of the coders/developers actually tried getting his stuff to work? Has anyone even tried using his chargeBar assets instead of the ugly ones in GPP now? Is there any roadmap of getting Jex's 1.2 hud concept to work? I doubt it, no problem I'll integrate it into tremz this is opensource after all.
Log from irc, TL:DR "Someone who is an animator/modeler wanting to help with the development of tremulous"
Judging by his Site you can tell he's a very skilled modeler. How the hell does the community let someone like him just slip away? The official development team has what 1artist stannum and you're telling me you guys let this guy just slip away? where the hell is are the people in charge of the community "Khalsha,Ingar" how do you allow someone with this kind of skill to slip through?
<Iciban> hey is any of the admins here?
<philh> Iciban, why?
<Iciban> i have a question regarding a job
<philh> a job?
<philh> what kind of admin are you after, not a server admin, i take it?
<Iciban> ya, like...
<Iciban> programmer
<Iciban> animator
<Iciban> modeler
<Iciban> who ever is in charge
<Iciban> do u know who i can contact?
<Who-[Soup]> khalsa timbo or lakitu would be a good start
<Iciban> alrigth thanks
<Iciban> do they have like an email
<Iciban> ?
<Iciban> ?
<Who-[Soup]> you can pm them on here or on the forums
<Who-[Soup]> that's probably the easiest way
<Iciban> i see
<Iciban> thanks
<Iciban> is there a way to see all the admins names?
<Iciban> so it makes it easier to find them?
<Who-[Soup]> admins where?
<Iciban> like
<Iciban> khalsa
<Iciban> timbo
<Who-[Soup]> not sure
Anyways there's a pattern here, this community has created a Paradox. They want active development, but they also chase away anyone wanting to help in that respect. I will be shooting that Iciban a friendly email because I will not let talent like that slip away, someone who is that good and willing to help should be given a chance.
Edit: Sent him an email and he replied, he was thankful that someone talked to him. He will be helping with modeling and some animation with tremz. -updated 9/18/2011 In conclusion I think some of you need to greatly rethink how you carry yourself on these forums, you've chased away enough talent away from this game. Before you bash this project any further ask yourselves a very important question which is "Do I want a active community that develops shinny new things and keeps this game alive? or Do i want this game to endup like gloom with only 3-5 players on at any given time?"
Also if you didn't know Active Players <200 for a long time now we are in the final days of this game, it's either we act now or watch our game die.
And here is some positive encouragement that has kept this project going
From my friends from Down Under
Posted 25 June 2011 - 12:42 AM
I came....
Looks very nice
Posted 25 June 2011 - 12:54 AM
Looks the sex. Can't wait for it to be released
Posted 25 June 2011 - 01:25 AM
Its the real volt. woo.
Looks very amazing, very fluid, very modern. Would fit in Crysis.
(Speaking of Crysis, you can't make the hud wobble when you turn, like in Crysis? I can find a vid if you haven't played it)
Posted 25 June 2011 - 01:26 AM
Hey Volt, loved your HUDs. 
This one's looking sexy as.
Posted 25 June 2011 - 02:00 AM
They need people like you on the dev team. This looks sex. Ill be downloading it as soon as its available.
Posted 25 June 2011 - 03:08 AM
Awesome hud!
I've never changed mine in my 6+ years of tremming, I'll be sure to do so once yours in out.
Posted 25 June 2011 - 08:34 PM
Hello Volt!
This looks really great!
Edit: Geo, you are lulz.
Posted 25 June 2011 - 08:46 PM
I like the Pulse Rifle.
Posted 03 July 2011 - 06:54 AM
Drifter said:
Looks the sex. Can't wait for it to be released
WOW that looks awesome, thanks for sharing :>
Posted 04 July 2011 - 09:11 PM
pff.. i can do better...
lol jokes nice HUD BRO can you show me how you made it!! 
anyway i use default.. cbf changing lol
Posted 04 September 2011 - 01:24 AM
These look pritty sweet, dretch looks a little scary now more like a spider 0.o alot less cute :/
Posted 04 September 2011 - 04:37 PM
The dretch looks a bit too... clean for my liking.
But apart from that, sure!
Posted 04 September 2011 - 05:52 PM
I just checked out your album and looks cool.
Only thing I need to ask though: The helmet pictures where it has some 'film' grain overlaying it, is that from being low HP or just a static pic.
Might be a bit annoying as a static picture all the time.
Also, i hope you're working with the Trem devs and that this is 1.2.
Posted 04 September 2011 - 06:00 PM
Checked out the album. I like the model dretch not the coloured in one (looks like it's got red lipstick).
Also I think that the 'neoaliens' are far too different, they are starting to look too insect-like. Other than that the rest looks awesome.
Posted 08 September 2011 - 06:17 PM
New buildables look sweet as.
Posted 12 September 2011 - 01:58 AM
It all looks hot.
I'll come back to Tremulous once I see some changes :3
From my friends @ XserverX community
I love the new gun graphics, although on the pulse rifle it looks like you need to change the pose of the human, since it does split his forearm down the middle. Is the first picture what you plan to make the default human look like?
Also, the HUD looks a bit cluttered, in the full release will there be an option to use a less-cluttered HUD?
RE: Screenshots of the mod i'm working on
Im all jelly just now
Awesome!!! Incredible!!! The hud is cluttered there. The goggles feel is not pleasant. Maybe put it only on the very edges and very small.
And the spider.... looks like a spider. I would expect something more like the newer Lost in Space movie-like spider. Those actually looked menacing.
Nias I want it lawl, I just think that the hummies menu is a little large but other than that i love it
edit:Yea I know IDK why though probably just not used to seeing a big circular menu like that for weapons . I still think its awesome though :>
*edit o wait thats the armory menu >.< ( I feel like an idiot)
Wow thats bad ass!!!
HOLY S***!!!! I LOVE IT SOOOOO MUCH! Thats the 1.2 version right? I LOVE IT!!!! Can you actually have the 1.1 and 1.2 version at the same time and be able to choose from both which one you want to play? I want both!!!
Nice work Volt.
@Steven, it is volt HUD 1.2, but for 1.1.
Look at the server list.
From my friends at AA(usa)
Flawless bro I love them.
nice
I swear my pants were blue before I checked this thread out, now they're white!
Impressive stuff. I especially like the skinny, spidery dretches.
Now you know you have to bring these Huds out now damn i love em
Yeah, they definitely look really nice, would be much cooler to fight those than the meaty ones that are in the game by default.
I wasn't a huge fan of the guns, looks too... Not sure "Bulky" is the right word... But they seem to maybe take too much space, maybe it's just me though.
I love the view as if you're looking through your helmet glass, looks amazing.
All in all, great work, wondering what the exact look for the other aliens will be, but not like it's really important, it's awesome so far.
Loved the armor top and bottom for humans I guess? Picture #198. Looked pretty bad-ass.
Really good job.