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here.
SERVER:
R Third Team CZ (46.28.111.49:30721)
This mod adding third team to Tremulous (robots). Robots are exactly same like humans. They using same strategy, same buildings, same weapons etc. Some weapons are different, but works exactly same and doing same damage, like humans weapons. I was borrowed few graphic things from Tremx mod, so robots atleast looks little different and you can recognize them.
Damage caused from human turrets and teslas to robots is tripled and damage from humans weapons to robots buildings is 3x smaller (same with robots vs humans).
Robot commands, bindsIf you want to make binds for robots and human commands not work, add "r" on begining of command.
For example: "rbuy rrifle", "ritemact rpsaw"
Server commandsg_thirdTeamPlayerToBuildableLessDamage (default 3)
g_thirdTeamBuildableToPlayerDamageMore (default 3)
This commands can balance gameplay between humans and robots without recompiling qvm.
Thanks toGimhael - helped me lot with weapons and upgrades limits, without him this mod was never finished.
Undeference - for map entities export/import script.
TremX - for textures, efects and xael.
Superpie - for new chaingun from his mod (sadly, I cannot make it work with new muzzle textures - it was still not opaque).
Downloads - not needed, everything is automatically downloaded after connect
Mod (copy it to folder tremulous/3team):
z-thirdTeam_data_v001.pk3 (14 MB)
z-thirdTeam_vms_v004.pk3 (400 KB)
Layouts for 3team mod:
3team_layouts.zip (for default maps and and two others, unpack and copy to server 3team/layouts). Mod using now only layouts with name 3team.
Entities for map makers:
entities.def (copy it to netradiant/trem.game/base/entities.def)
Source:
3team003.patch (apply to Lakitu7 5.4)