Author Topic: Texture problems  (Read 7799 times)

yalt

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Texture problems
« on: August 17, 2012, 06:15:48 pm »
Hi there!
I need some help for a problem i cant fix by myself. The following screenshot shows a deformed texture (red marked). I tried to *fit* it on the shape but same result again and again. Is there a fix for this. Maybe shader related error?
Btw: i dont know why the screenshot itself looks so ugly.

Celestial_Rage

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Re: Texture problems
« Reply #1 on: August 17, 2012, 10:53:04 pm »
I think your screenshot is weird because you're using a non power of 4 resolution. Change it to 1368x768 and try again.
"The reports of my death are greatly exaggerated" ~Mark Twain

vcxzet

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Re: Texture problems
« Reply #2 on: August 17, 2012, 11:55:53 pm »
it is not a proper jpeg file

yalt

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Re: Texture problems
« Reply #3 on: August 20, 2012, 07:38:42 pm »
well it was a tga file. I fixed this issue by replacing the brush with a patch and *fit* it on it.
Screenshot works now too. Thanks guys :-)

ULTRA Random ViruS

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Re: Texture problems
« Reply #4 on: August 26, 2012, 09:32:36 am »
I think your screenshot is weird because you're using a non power of 4 resolution. Change it to 1368x768 and try again.
I use 960x580. Some people use 1188x840 [A- paper size ratios]. Screenshots are perfectly fine.

Celestial_Rage

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Re: Texture problems
« Reply #5 on: August 26, 2012, 11:39:01 pm »
I meant multiple of 4, not power. Your resolutions are still multiples of 4.
"The reports of my death are greatly exaggerated" ~Mark Twain