Author Topic: Shutting down MG resources  (Read 34187 times)

ULTRA Random ViruS

  • Posts: 924
  • Turrets: +4/-101
    • ZdrytchX's reference website
Re: Shutting down MG resources
« Reply #30 on: November 20, 2013, 09:29:51 am »
It was tons of fun while it lasted, thanks everyone :)
Well at least the masterlist isn't completely unusable and kdude did a fine job on his part, maybe we can get everyone to direct their sv_dlurl to his site or something.

your face

  • Community Moderators
  • *
  • Posts: 3843
  • Turrets: +116/-420
Re: Shutting down MG resources
« Reply #31 on: November 20, 2013, 07:45:46 pm »
:(

thank you Khalsa it has been a fun time.


hi styx

http://www.youtube.com/watch?v=z97-4OhC1FE
spam spam spam, waste waste waste!

/dev/humancontroller

  • Posts: 1033
  • Turrets: +1002/-383
Re: Shutting down MG resources
« Reply #32 on: November 20, 2013, 09:18:02 pm »
maybe we can get everyone to direct their sv_dlurl to his site or something.
maybe servers should fix the upload speed limit or something.

SamOz

  • Posts: 143
  • Turrets: +2/-677
    • Samurai Tremulous
Re: Shutting down MG resources
« Reply #33 on: November 21, 2013, 03:25:04 am »
I wonder if Trem will still hang around for years like Gloom does.... kind of hard to kill a very addictive game, some damn fools won't give up on it.
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

Nux

  • Posts: 1778
  • Turrets: +258/-69
Re: Shutting down MG resources
« Reply #34 on: November 21, 2013, 10:31:31 pm »
I wonder if Trem will still hang around for years like Gloom does.... kind of hard to kill a very addictive game, some damn fools won't give up on it.

Speaking for myself, I play occasionally on AA when it's populated. I'm most likely to play at 12:30, 17:00 or 21:00 (UTC+00:00). If us damn fools could learn each others habits a little we have a better chance of playing games together many years down the line, even if it's just the occasional small game for the sake of nostalgia.

ULTRA Random ViruS

  • Posts: 924
  • Turrets: +4/-101
    • ZdrytchX's reference website
Re: Shutting down MG resources
« Reply #35 on: November 22, 2013, 12:39:50 am »
Odly enough the only reason why I don't play on AA is because my gun doesn't shoot straight. (And yes, i'm using the pure client, the server only allows pure cgame.qvms anyway, wtf is going on)

vcxzet

  • Posts: 467
  • Turrets: +21/-13
Re: Shutting down MG resources
« Reply #36 on: November 24, 2013, 10:31:09 pm »
I wonder if Trem will still hang around for years like Gloom does.... kind of hard to kill a very addictive game, some damn fools won't give up on it.
We already passed the point of hanging around for years.

ShAdoW

  • Posts: 136
  • Turrets: +4/-3
Re: Shutting down MG resources
« Reply #37 on: November 25, 2013, 02:18:30 am »
Ah, good times, I remember Trem being one of the best free FPS games in 2006 to 2007. Shame it never got updated. :-\
Playing on the Derelict servers was fun, I dont know if anyone remembers a user called Megabite, he used to run his own website for mods and maps.
« Last Edit: November 25, 2013, 02:24:12 am by ShAdoW »

SamOz

  • Posts: 143
  • Turrets: +2/-677
    • Samurai Tremulous
Re: Shutting down MG resources
« Reply #38 on: November 25, 2013, 02:56:09 am »
I wonder if Trem will still hang around for years like Gloom does.... kind of hard to kill a very addictive game, some damn fools won't give up on it.
We already passed the point of hanging around for years.

Gloom isn't entirely dead yet either, and it's older still. Somehow, a few diehards hang on.

It's sad that Tremulous never attracted the kind of enthusiastic long-lasting effort into development, and the time required, that it needed. At least the game has accumulated plenty of mods, and there are still a lot of servers online. A few of which continue to be intensely active. That'll keep my interest in the game for awhile longer.
« Last Edit: November 25, 2013, 03:27:41 am by SamOz »
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

ULTRA Random ViruS

  • Posts: 924
  • Turrets: +4/-101
    • ZdrytchX's reference website
Re: Shutting down MG resources
« Reply #39 on: November 26, 2013, 01:01:15 pm »
Gloom isn't entirely dead yet either, and it's older still. Somehow, a few diehards hang on.
I got cse to host a gloom server for Australians btw. Oh wait, did I already tell you about this? :(
Ah, good times, I remember Trem being one of the best free FPS games in 2006 to 2007. Shame it never got updated. :-\
Playing on the Derelict servers was fun, I dont know if anyone remembers a user called Megabite, he used to run his own website for mods and maps.
1. You probably didn't even know that Tremulous 1.2 GamePlay Preview came out did you?
2. I'm actually a handyman for [Derelict] server in 1.1. Feel free to drop by anytime.

SamOz

  • Posts: 143
  • Turrets: +2/-677
    • Samurai Tremulous
Re: Shutting down MG resources
« Reply #40 on: November 27, 2013, 10:10:10 am »
Gloom isn't entirely dead yet either, and it's older still. Somehow, a few diehards hang on.
I got cse to host a gloom server for Australians btw. Oh wait, did I already tell you about this? :(
Ah, good times, I remember Trem being one of the best free FPS games in 2006 to 2007. Shame it never got updated. :-\
Playing on the Derelict servers was fun, I dont know if anyone remembers a user called Megabite, he used to run his own website for mods and maps.
1. You probably didn't even know that Tremulous 1.2 GamePlay Preview came out did you?
2. I'm actually a handyman for [Derelict] server in 1.1. Feel free to drop by anytime.

Pity that the GPP version hasn't really caught on. It needs more work, but the most recent commit was at least 4 months ago. Has it been abandoned too?
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

[COM-IT]Styx

  • Posts: 34
  • Turrets: +0/-1
Re: Shutting down MG resources
« Reply #41 on: November 28, 2013, 03:34:35 am »
Interesting...Who does this mean will manage Tremulous.net (and who has the rights to the domain)? Does this leave anyone with the 'rights' to Tremulous? Does this leave anyone on the/a dev team? I have been interested in bringing back SST and perhaps doing up some advertising and perhaps 'bringing it back to life', if you will...

Let me know,
Confess/Meow11
OH SHIT IT'S MEOW.  I thought you'd vanished entirely.

:(

thank you Khalsa it has been a fun time.


hi styx

http://www.youtube.com/watch?v=z97-4OhC1FE

Hey, what's up face?

SamOz

  • Posts: 143
  • Turrets: +2/-677
    • Samurai Tremulous
Re: Shutting down MG resources
« Reply #42 on: November 28, 2013, 04:35:16 am »
Does anyone still play GPP?

Every time I've checked, the servers were dead zones of vast emptiness. There were just 4.
Read about SamOz's MImod or download it here. Warning, It's BIG!!!
MImod is a new mod for Tremulous, with flashy script effects & High-Def textures in an Oriental-influenced theme.

your face

  • Community Moderators
  • *
  • Posts: 3843
  • Turrets: +116/-420
Re: Shutting down MG resources
« Reply #43 on: December 05, 2013, 05:06:30 am »
styyyyyyyyyx nothing much :D hows life!!???1
spam spam spam, waste waste waste!

[COM-IT]Styx

  • Posts: 34
  • Turrets: +0/-1
Re: Shutting down MG resources
« Reply #44 on: December 06, 2013, 08:40:41 pm »
styyyyyyyyyx nothing much :D hows life!!???1
Pretty good.  I got a job a while ago and am going to college, so things have been pretty good for me.  How've you been?  I've hardly seen you since what, SST/House of Nuts shut down?

your face

  • Community Moderators
  • *
  • Posts: 3843
  • Turrets: +116/-420
Re: Shutting down MG resources
« Reply #45 on: December 08, 2013, 05:31:23 am »
exactly the same here. :) been really busy. but GOOD! overall :) and yeah :( and the NoS COM alliance with mr nowitzness and company haha
spam spam spam, waste waste waste!

Volt

  • Posts: 256
  • Turrets: +66/-54
Re: Shutting down MG resources
« Reply #46 on: December 11, 2013, 08:57:41 pm »
Your face.
No, Your face.
No Your Face!
Your Face?

[COM-IT]Styx

  • Posts: 34
  • Turrets: +0/-1
Re: Shutting down MG resources
« Reply #47 on: December 13, 2013, 01:51:07 am »
exactly the same here. :) been really busy. but GOOD! overall :) and yeah :( and the NoS COM alliance with mr nowitzness and company haha
Huh, was I there for that?  I don't remember it.

your face

  • Community Moderators
  • *
  • Posts: 3843
  • Turrets: +116/-420
Re: Shutting down MG resources
« Reply #48 on: December 25, 2013, 09:58:18 pm »
O WAIT sry LXG it was.
hai volt
spam spam spam, waste waste waste!

Undeference

  • Tremulous Developers
  • *
  • Posts: 1254
  • Turrets: +122/-45
Re: Shutting down MG resources
« Reply #49 on: January 29, 2014, 03:50:56 am »
Some 1.1 servers are still pointing to the mg site, so I decided to quickly hack together a script ("super secret project") to make it really incredibly easy for even the laziest of server operators to have working downloads again. Just
Code: [Select]
set sv_wwwBaseURL "http://betaserv.tk/mg"
sets sv_dlURL "http://betaserv.tk/mg"

There are two problems though:
  • If the operators of a Tremulous server are too lazy to update their download URL then they are too lazy to update their download URL
  • There's a good chance the clients don't support redirects (and where can they tell people to download better clients when the mg site is down?)
Need help? Ask intelligently. Please share solutions you find.

Thats what we need, helpful players, not more powerful admins.

ULTRA Random ViruS

  • Posts: 924
  • Turrets: +4/-101
    • ZdrytchX's reference website
Re: Shutting down MG resources
« Reply #50 on: January 30, 2014, 07:38:12 pm »
http://betaserv.tk/mg shows
Code: [Select]
Are you sure  was on the Mercenaries Guild site?Try http://mirror.kdude63.com/mercenaries_guild/

Undeference

  • Tremulous Developers
  • *
  • Posts: 1254
  • Turrets: +122/-45
Re: Shutting down MG resources
« Reply #51 on: January 30, 2014, 10:01:35 pm »
http://betaserv.tk/mg shows
Code: [Select]
Are you sure  was on the Mercenaries Guild site?
The idea is that requests from Tremulous for real files will be properly redirected (unless there was some error on my side, in which case, please inform me, but not until then). E.g., if a server has sv_dlURL = "https://betaserv.tk/mg" and the server switches to atcs3, clients who do not have the map will send a request for https://betaserv.tk/mg/base/map-atcs3.pk3, which will be redirected appropriately. Requesting https://betaserv.tk/mg directly is silly (hence not being a link).

Requests for https://betaserv.tk/mg now do closer to what you might expect. Links are based on indexed files from the MG repository; any weird names or duplicate files are preserved. If you have any questions or come across any errors, tell me about it.
A couple notes: links that do not work are probably for files it doesn't currently have any valid links for. Additionally, a few (10) indexed files seem to have not been valid on the MG site and are excluded from the list.

Edit: betaserv.tk was broken for a while and is now fixed. Sorry for that.
« Last Edit: May 17, 2019, 02:26:10 pm by Undeference »
Need help? Ask intelligently. Please share solutions you find.

Thats what we need, helpful players, not more powerful admins.