Author Topic: Build points wont stay.  (Read 2536 times)

Smokey

  • Posts: 793
  • Turrets: +23/-58
    • Zilla Clan
Build points wont stay.
« on: August 31, 2006, 09:27:25 pm »
Code: [Select]
//Example Tremulous 1.1 decicated server config

set sv_pure 1

//passwords
set g_needpass 0
//set g_password password   //server password
set rconPassword ****//rcon password

//loading screen
set sv_hostname "^4|STK| ^7South (TX)"
set g_motd "^1Friendly Fire^7     Overtime starts at 30, Timelimit is 45"

//disallow downloads from the server
set sv_allowdownload 0

//maximum number of clients
//greater than 24 is not recommended from a gameplay point of view
set sv_maxclients 16
set sv_privateclients 2
set sv_privatepassword ***

//after 55 minutes, all build points are removed
set g_suddenDeathTime 30
//after 60 minutes, the game will end as a draw
set timelimit 45

//forces each team to have a similar number of players
set g_teamForceBalance 1

//following the first map, start this rotation
set g_initialMapRotation rotation1

//misc settings
set pmove_fixed     0
set sv_minRate      15000
set sv_maxRate      25000
set sv_minSnaps     20

// tjw: custom settings
set g_friendlyfire 1
set g_friendlyFireHumans 0
set g_friendlyFireAliens 0
set g_friendlyBuildableFire 1
set g_suddenDeathTime 30
set g_alienBuildPoints 150
set g_humanBuildPoints 175
set timelimit 45
set logfile 2
set g_dretchpunt 1
set g_trembot "trembot.dat"
set g_voteLimit 1
set g_doWarmup 0
set g_warmup 30

//start this map first
map niveus




Any idea why the build points dont stay set?

Smokey

  • Posts: 793
  • Turrets: +23/-58
    • Zilla Clan
Build points wont stay.
« Reply #1 on: September 01, 2006, 12:39:20 am »
fixed.

squishy

  • Posts: 91
  • Turrets: +1/-0
Build points wont stay.
« Reply #2 on: September 25, 2006, 02:01:46 am »
what was the issue?

//nevermind. I determined it needed to be added to the maprotation file.
--df