Norfenstein:- Chameleon Skin: Yes, this idea has been tossed around for gloom2 awhile back, but (to my knowledge) never was really noticed. Lets see if it is possible first, I'll ask Timbo if he can make it practical.
- Blind Spot Manipulation: I love this idea. I want it in Tremulous, and Timbo explained it is possible. A quote from #tremulous:
<Timbo> blind spot stuff is pretty easy
<Timbo> just calculate angles and see the alpha/visibility appropriatelyI was thinking, that we could postpone this idea, and when Tremulous is released and refined, we add another branch called "Stealth" or something to that nature, along with the normal Offensive, Defensive, etc. Or, we could just have a droid with this ability, if we REALLY want this ability added.
- Radiation: A potent Carcinogen :wink: It will give you radiation sickness... maybe the next day. It will give you cancer and stuff, maybe after 5 years. Realistically, unless the radiation was extremely(!) potent, it wouldn't explain very nicely. Also, this might lead to adverse effects such as people feeling "old" with their bad vision and nausea, so they commit "suicide" to become fresh again. Not a fun way out. Unless, of course, you had some sort of upgrade to counter the radiation sickness. Actually, if you had such a counter, it would sound, on paper, realistically plausible. Lets see what the rest of the team thinks.
- Weapon Assimilation: Hrrm, the only thing that bugs me about this is the "Necrotoxin-A" explanation we made earlier. (Rip from plan:)
"
This chemical, called "Necrotoxin-A", is administered through melee or certain projectiles. This toxin then becomes active through chemical signals in nerve cells, effectively making the toxin only become active in live hosts. Once dead, when a droid infests, "Necrotoxin-B" is administered to the corpse. Both Necrotoxin type "A" and "B" chemically react to melt the corpse into a malleable form, to then be added on to existing flesh."
As you can see, the problem with this ability would be the same problem we came across deciding that all droids would have melee weapons; if the droids were so smart, why not just blow the humans away with long range, instead of risking getting up close? So DarkStorm and I came up with the Necrotoxin idea to explain. Maybe, the downside to this is that you cannot infest that in which you killed. The assimilation of a powerfull weapon is a suburb ability any droid would want, but to keeping it from being too powerfull... it wouldn't be able to create "primed" dead humans for infestation. Kinda like a mech in gloom not getting any frags for its kills, heh.
This could actually be plausible if we really want to limit infestation of corpses. The Necrotoxin idea was used to explain why the droids do what they do, not to limit what they do (but the latter is becoming more frequent).
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In conclusion, you kick ass norf.
Cybernetsam:Directional Power Shield: If you had this shield block only from the front, the human players would quickly find a way to the other side of the droid and attack it from the side or back. I would suggest having it cover the droid completely.
Considering the maps in Tremulous will be more dependent of layout than what some maps from some certain mods... (*coughgloomcough*) you need to find the question, what exactly does this do for your teammates? I can see where this can work, for instance, being in a long hallway and you deploy a shield... then small droids behind you will most likely not be shot unless they ran from the cover of the shield. Multiple shields in strategic positions could make a bullet proof hallway for smaller droids, yes.
Then there is the question where it WOULDN'T come in handy. In more open areas, it wont protect teammates from projectiles. All the shield will do, is make the droid a sitting duck while humans cut off any means of escape, then shoot the immobile creature. The shield will run out sooner or later, and the droid takes off... only to quickly be shot down. Theoretically, you have teammates, but also hypothetically they are non-existent when you need them most. Times like the above could really cause some frustration for those who simply want to help teammates out, I would suggest defining the shield. How tall/wide/deep will it be? Will it be surrounding the player, or will it only protect from the front? Should the droid actually be able to move slightly, possibly able to protect a small amount of droids under this cloak, right through human defenses?
If you want my opinion, I would suggest a large sphere that would provide a very large degree of blocking player bullets, if that were what you aim to do. If otherwise, please explain what else it could possibly be used for.
[ This Message was edited by: Carcinogen on 2001-04-08 12:17 ]