Author Topic: OverFlow's Update pics Thread (modems beware)  (Read 100194 times)

Excalibur

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OverFlow's Update pics Thread (modems beware)
« Reply #180 on: June 10, 2004, 10:59:17 pm »
then it really did not matter if he made another base cause you all where leaving anyways.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #181 on: June 10, 2004, 11:41:17 pm »
personally, I was fine with him going off making his own base until he started shooting at the aliens in the stack, thats when the kick vote started.

Excalibur

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OverFlow's Update pics Thread (modems beware)
« Reply #182 on: June 11, 2004, 09:35:57 pm »
ok well that part was left out if he was shooting you guys trying to kill you then yea vote boot him. but if he was just going making a base i dont see a prob with that cause he might of just been learning how to make a better mouse trap (human base) and by booting him you just stoped him from learning. man i really need to play this game but every friday im busy.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #183 on: June 21, 2004, 12:07:33 pm »
Back to the topic...

finished up the dragoon model and rig, so now Im animating.  Here's a shot of it in some odd pose....



and heres a shot of it running... kinda.... might need a little more work.
http://tremulous.net/users/OverFlow/dragoon-runanim2.avi

Supa

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OverFlow's Update pics Thread (modems beware)
« Reply #184 on: June 21, 2004, 12:33:58 pm »
Excellent work as usual 'Flow. I'm a bit curious, could you make a render of the Dragoon side-by-side with the Mofo? I'd like to see how they compare size wise.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #185 on: June 21, 2004, 12:53:43 pm »
tbh, I haven't really scaled it at all so I dont know.  But, Im thinking it'll be about the same length and width, and about half the height... will discuss with the others though ;)

Stannum

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OverFlow's Update pics Thread (modems beware)
« Reply #186 on: June 22, 2004, 05:28:23 pm »
You've got some concave hulls on the upper leg parts. You dhould flip the edges.
Blue © 2004 Natural Selection.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #187 on: June 23, 2004, 12:55:58 am »
those were actually somewaht intentional :P  perhaps you're right... I also see another place where some flipping should be done...

Stannum

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OverFlow's Update pics Thread (modems beware)
« Reply #188 on: June 24, 2004, 12:18:59 am »
The eye detail can be done with the skin, might want to cut the eyes out.
Blue © 2004 Natural Selection.

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #189 on: June 26, 2004, 12:38:58 am »
Totaly awesome, you can really see its related to the big mofo. And he do looks really rather powerfull.
Your cries of agony... They are like music to my ears!"-Vega
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Ac1

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OverFlow's Update pics Thread (modems beware)
« Reply #190 on: June 28, 2004, 04:11:23 pm »
Shake that tail! :P
Nice man.
Get in my BELLY!"    
                 -Pacman

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #191 on: July 02, 2004, 07:01:34 am »
<_<


>_>






Should be in friday's playtest...

Jex

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OverFlow's Update pics Thread (modems beware)
« Reply #192 on: July 02, 2004, 03:14:24 pm »
\m/

Stannum

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OverFlow's Update pics Thread (modems beware)
« Reply #193 on: July 02, 2004, 06:08:23 pm »
>_>

<_<

.o/

\o.

\o/

/o/

|o|

\o\

.o.

 o
 \ \

  o
/ /
Blue © 2004 Natural Selection.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #194 on: August 14, 2004, 01:11:25 am »
hm, over a month without an update?  Its been slow for a while...  but I think I'm starting to work a bit more.  The current flame thrower doesn't work very well with the hud setup and doesnt really look that great anyways.  So I made a new one for jex to have fun with.


DCB:ETOX

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OverFlow's Update pics Thread (modems beware)
« Reply #195 on: August 14, 2004, 03:44:41 am »
interesting..
i think it could work, though id want to see it skinned..
though it does look a little block-like, not sure that im liking it (yet)
ill post again when i have more time, ive got a few possible ideas for it

Supa

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OverFlow's Update pics Thread (modems beware)
« Reply #196 on: August 15, 2004, 03:31:43 am »
OverFlow; That looks sweet. Keep us posted on it.

-Saig-

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OverFlow's Update pics Thread (modems beware)
« Reply #197 on: September 17, 2004, 10:38:10 am »
Wheee!

All I gotta say.

BTW hi

Stannum

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OverFlow's Update pics Thread (modems beware)
« Reply #198 on: September 17, 2004, 05:23:43 pm »
Hi Saig.

!!!!!1!!!!!!!11!!!!111!!!!2!!!!!11!
Blue © 2004 Natural Selection.

-Saig-

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OverFlow's Update pics Thread (modems beware)
« Reply #199 on: September 18, 2004, 04:31:54 am »
heyo!

actually have Q3 now, so i may be joining the tremulous scene whenever the public beta comes around.

plus i already grabbed gtkradiant and am attempting to figure out the interface. so far...not so good lol. havent had to learn a new editor since WC oh so long ago.

DCB:ETOX

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OverFlow's Update pics Thread (modems beware)
« Reply #200 on: September 18, 2004, 05:15:52 pm »
hey saig

gtk has an interface alot like qe radiant (click and drag). shouldnt take you to long, and hope to see some new maps.

um, if you want to get a jump on the public release you can goto

http://www.tardis.ed.ac.uk/~tma/tremulous-beta/

theres a large weakly build there (in the paragraph) that should help you, then you can connect to the server (acheron.r1gameservers.com:27960) and get the rest of the files.

-Saig-

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OverFlow's Update pics Thread (modems beware)
« Reply #201 on: September 18, 2004, 05:40:07 pm »
aye thanks for the link. ill get started on downloading soon.

but about the radiant thing, i never used qeradiant so its an entirely new interface to me. im just learning the camera and keyboard shortcuts so far. im not really fond of the switching between xyz thing, since ive been used to having 3 seperate grids with each axis in the past. just have to get acclimated to it i suppose.

DCB:ETOX

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OverFlow's Update pics Thread (modems beware)
« Reply #202 on: September 18, 2004, 05:50:24 pm »
i believe there is a way to change the lay out so you can have three windows.. *checks*

press p for preferences, goto layout (under interfeace) then click on the interface you want... i havnt tried any of them so i dont know what will work best for you.

anyway, best of luck

-Saig-

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OverFlow's Update pics Thread (modems beware)
« Reply #203 on: September 18, 2004, 10:25:44 pm »
yep, got it configured to 3 window now. thank you! soooo much better, can actually tell wtf im doing now.

Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #204 on: September 21, 2004, 02:05:57 pm »
Oh Saig... what version do you have?
if you're mapping for Q3, can I heartedly recommend 1.2.13.  its considerably more painless than any of the later releases (particularly 1.5).

-Saig-

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OverFlow's Update pics Thread (modems beware)
« Reply #205 on: September 22, 2004, 02:13:55 am »
i picked up 1.4 since it was listed as the last complete stable (read: not beta) build they released. im so far pretty situated with how everything works so far, but i do like the sound of less painless lol  :)

Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #206 on: September 24, 2004, 07:34:07 pm »
ok well if you've got into 1.4 then thats ok...
I was just worried you would have picked up 1.5 which is a totally different experience all together.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #207 on: September 28, 2004, 07:07:50 am »
its the hive :o


Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #208 on: September 30, 2004, 10:43:35 am »
Are those the eggs?? Much better then the old ones!
Your cries of agony... They are like music to my ears!"-Vega
My portfolio -> Da PixelTongue

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #209 on: September 30, 2004, 06:08:59 pm »
Quote from: "Crylar"
Are those the eggs?? Much better then the old ones!


its the hive actually...  :-?