Author Topic: Interesting little incident.  (Read 3708 times)

AppleGeek

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    • http://www.TheAppleGeek.com
Interesting little incident.
« on: September 09, 2006, 10:02:56 pm »
Has this happened to any of you? We have no idea why, but those UnnamedPlayers just spawned and they weren't controlled by anything. As the humans shot them, the just twisted to the contortions on the page below:

http://tim.parnell.us/downloads/trem
url]www.theAppleGeek.com[/url]

holyknight

  • Posts: 998
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Interesting little incident.
« Reply #1 on: September 09, 2006, 11:22:43 pm »
wow lol wtf. nice stunt moves :D
Maybe cause the server is bad and it's a bug?

Basilisco

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    • http://wilhelmrahn.googlepages.com/
Interesting little incident.
« Reply #2 on: September 10, 2006, 03:31:04 am »
It's called Matrix-Lag and yes, it's a feature :D (thanks devs!)

PIE

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    • http://www.mercenariesguild.net
Interesting little incident.
« Reply #3 on: September 10, 2006, 03:48:04 am »
:D!!!! YES!!! I saw that the other day, got a screenshot(which I forgot about and is gone now :() Very much looked like the matrix actually.. leaning back, gun aimed ahead and feet kicking in the middle of the air.. pretty awesome stuff.

5N1P3R

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    • http://davetec.net/
Interesting little incident.
« Reply #4 on: September 10, 2006, 03:50:38 am »
damn... that's pretty cool
I've seen other matrix lags before. I wonder if there is a way to control it
Dave

Undeference

  • Tremulous Developers
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Interesting little incident.
« Reply #5 on: September 10, 2006, 04:42:26 am »
It's evil because about 1/3 of the time the spawn gets permanently blocked. This especially sucks when your base is being attacked and all the would-be defenders are in the spawn queue.
Need help? Ask intelligently. Please share solutions you find.

Thats what we need, helpful players, not more powerful admins.

DieFamilyGuy

  • Posts: 138
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Interesting little incident.
« Reply #6 on: September 10, 2006, 11:50:35 am »
something like that happened here. look at the guy in the telenode.

URL=http://imageshack.us][/URL]
-It takes no skill to use a chaingun. It takes plenty of skill to master it.

Bajsefar

  • Posts: 597
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Interesting little incident.
« Reply #7 on: September 10, 2006, 12:13:38 pm »
lol, ive seen this happen in enemy territory Oo. its friggin much awesomer in et tho, cus there, when it happens, the size and shape of the players body twists and changes and makes it look ridiculous... what happened when i experienced this in et, was that some lag bug or whatever it was made a twisted duplicate of all theplayers, cluttering up the spawn area XD.

Whale

  • Posts: 7
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Interesting little incident.
« Reply #8 on: September 10, 2006, 08:37:51 pm »
It's all about having the lag-players have a party. For example:

This guy starts it off with trying to...break-dance...while the guy on the right stomps to keep the beat, and the guy in the background is finishing up the lighting



Can't forget the machingun strobe lights (left) while someone's doing a head spin thing...



Unfortunately for the humans, the tyrants came and crashed the party...


Note:I shouldda goten rid of the radar & other HUD stuff, but I had only screenshot bound at the time...maybe next time.
img]http://img413.imageshack.us/img413/9531/whalesig3fa.jpg[/img]