Author Topic: Lucy Spamming  (Read 17597 times)

rasz_pl

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Lucy Spamming
« Reply #30 on: October 03, 2006, 02:54:21 pm »
Quote from: "Stof"
Quote from: "rasz_pl"
have you seen a basi/flamer making sparks? so do I, lucy on the other hand makes SHITLOAD of sparks

Sparks are entirely simulated on client side. There's no way for them to cause any lag at all.


I know, I was referring to the "if the problem is particles, adv basi/flamer = more"

I think some ppl see <20FPS drop and they think its lag, well its not lag, its Trem particles implemetnation :(

Undeference

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Lucy Spamming
« Reply #31 on: October 03, 2006, 07:39:04 pm »
Quote
What is on screen for a player has little meaning to the amount of lag that player will face.
Go on a full server and encourage the entire human team to continuously fire lucifer cannon shots down a long hallway and see what happens to the average human ping and to your ping when you stand at the other end of the hallway.
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Rippy

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Lucy Spamming
« Reply #32 on: October 04, 2006, 12:17:51 am »
^^^ well yeah, but that doesn't have anything to do with the actual particle effects. The ping increase is because the server needs to send you info for 200 lucifer shot locations. The rest of the lag is just your pc trying to draw all 200 of those shots.
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kevlarman

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Lucy Spamming
« Reply #33 on: October 04, 2006, 01:30:17 am »
Quote from: "Stof"
What is on screen for a player has little meaning to the amount of lag that player will face.
the server doesn't send information on objects the player has no chance of seeing, which would have some affect, but the lag people are refering to is not latency, it's the fact that luci spam can make you drop to an unplayable fps.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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Stof

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Lucy Spamming
« Reply #34 on: October 04, 2006, 10:05:09 am »
Quote from: "Undeference"
Go on a full server and encourage the entire human team to continuously fire lucifer cannon shots down a long hallway and see what happens to the average human ping and to your ping when you stand at the other end of the hallway.

Quote from: "Rippy"
^^^ well yeah, but that doesn't have anything to do with the actual particle effects. The ping increase is because the server needs to send you info for 200 lucifer shot locations. The rest of the lag is just your pc trying to draw all 200 of those shots.


As far as I'm concerned, once the shot is flying it doesn't cost any more bandwidth to the server since the lucifer projectile has such a simple physics ( flying in a straight line, well it shouldn't cost more if the network code is correctly written :D ) What really costs bandwidth is when the projectile starts or ends it's movement through the level. On that point, there's no doubt the pulse will cause much more lag than the luci due to it's much higer rate of fire.

Quote from: "kevlarman"
the server doesn't send information on objects the player has no chance of seeing, which would have some affect, but the lag people are refering to is not latency, it's the fact that luci spam can make you drop to an unplayable fps.


Well, the server doesn't care which way the player is facing when he decides which info to sends through the network. The player could turn around at any moment and he needs that info to display it without errors. Also, he needs that info to display the radar.

And I'm sick of people using lag either for latency problems or for low fps problems :D Lag is latency, when you get low fps, you get low fps. Very different things needs different words or else we won't be able to comunicate properly. So, does the luci cause high ping problems and/or low fps problems? If it's the later, suck it up and lower your detail settings or better : fill a bug saying that lucifer FX is too costly and should be simplified a lot.




PS : the lucifer secondary fire doesn't have any particle effects while flying :) Only the primary fire has.
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

Nux

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Lucy Spamming
« Reply #35 on: October 04, 2006, 12:04:32 pm »
I'm not much of a complainer, so this is easy for me to say.

What's wrong with being tactical within the defined confines of the game?

For aliens who hate 'spam':

If the humans want to fill the entrances to their base with luci-balls: let them. They're only going to hit you if you decide to attack anyway. This is a form of 'camping' which is just another tactic (a boring tactic if they don't attack soon enough).

Even when they charge into the base with balls flying in front of them, they're limiting what they're able to do as much as you. It can be a good idea at these times to let them waste their shots trying to hit you (you just need to dodge.. don't attack them until they run out of ammo).

In my eyes, blaming the enemy for using tactics that managed to defeat you, is admitting their victory and nothing more.

For humans who hate 'spam':

QUIT SHOOTING YOUR TEAMMATES!!! Shooting a stream of luci-balls down the hallway that has aliens down it (assuming ff is on) is a sure fire way of making it difficult for your teammates to do what they want to do. You CAN do it, but I advise against it.

All in all, when your enemy 'makes it hard to play the game normally' that's called 'being tactical' and 'trying to win'. Half the fun of tremulous, I find, is finding ways round peoples tactics and strategies.

Bug exploiting is different. That's an inherent flaw in the game. That can still be fun to out-do if you can, but it can be very annoying too. If you consider the ability to 'spam' a bug/flaw/kink/thing wrong with game, you CAN find a group of people who will play by your rules.. or a more balanced game... but it's fine how it is for me.

aiden

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Lucy Spamming
« Reply #36 on: October 22, 2006, 01:50:30 am »
if spamming is firing wif out 3 shot inbetween aint a Turret spamming o puls rifl coz thay fire repidly

|Nex|TrEmMa

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Lucy Spamming
« Reply #37 on: October 22, 2006, 04:23:44 am »
Quote from: "aiden"
if spamming is firing wif out 3 shot inbetween aint a Turret spamming o puls rifl coz thay fire repidly

i c wut u men der bt i dun agre wit wad u sai

aiden

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Lucy Spamming
« Reply #38 on: October 22, 2006, 05:06:39 pm »
kk but in trem .2 y dnt thay take the rapid fire of the lucifers then thay cant get kicked for lucife spamming

Seffylight

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Lucy Spamming
« Reply #39 on: October 22, 2006, 11:07:03 pm »
Quote from: "aiden"
if spamming is firing wif out 3 shot inbetween aint a Turret spamming o puls rifl coz thay fire repidly


wut u dont get is dat thos gunz r suposd 2 fire dat fast bt teh luci is suposd to fire slo

u kno wut i meen???
Stop it. Seriously.

Juno

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Lucy Spamming
« Reply #40 on: October 22, 2006, 11:16:36 pm »
Orly?


i fort dat teh lu-c wz suppsed to firr reli fst and kill all da aleinz in 1 shot

Henners

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Lucy Spamming
« Reply #41 on: October 23, 2006, 02:21:17 am »
DONT FEED THE TROLL
Official Ace Forum Attorney. If your post is stupid I will object...

|Nex|TrEmMa

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Lucy Spamming
« Reply #42 on: October 23, 2006, 05:10:48 am »
Quote from: "Henners"
DONT FEED THE TROLL


u stuped trol arnt reel dey r imginaire  loll just like da bogie man

pyrax

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Lucy Spamming
« Reply #43 on: October 23, 2006, 05:12:53 am »
Quote from: "|Nex|TrEmMa"
Quote from: "Henners"
DONT FEED THE TROLL


u stuped trol arnt reel dey r imginaire  loll just like da bogie man


Besides, what would Trem be without feeders?   :roll:

|Nex|TrEmMa

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Lucy Spamming
« Reply #44 on: October 23, 2006, 05:20:14 am »
hye im arnt not feedng deyr haking dats y i ned 2 b admin to kik da hakers

pongpong

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Lucy Spamming
« Reply #45 on: October 25, 2006, 08:28:21 am »
I dont really understand lucy spammers, who would be so stupid to run into line of lucy shots?

Guess they are quite harmless  :wink:

Well, for aliens it is
oon on a trampolline!

DKG

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Lucy Spamming
« Reply #46 on: October 27, 2006, 12:03:18 am »
"Spamming"?

I hate Dretches spamming my face whenever I leave my base.
   ->Being a noob, not knowing how to tackle a dretch, I'll camp behind turrets.


I hate being blasted by humans
  ->Therefore I wallwalk (unpredictably) to avoid being hit

I hate luci-spammers
  ->So I avoid them, go round the other way, or wait for 0 ammo.

Do excuse me for the rather outdated analogy that follows:

C&C: I hate Orcas, they should be banned.  I mean, really, I have 30 light taknks, yet a dozen Orcas can take me out?
   ->Rocket launchers/SAM-sites...

C&C: Acres of Mammoths?
  ->20 Acres Riflemen.



As has been said throughout this post, features AND I'll even go so far as to say bugs/exploits too, are to be used to your advantage.  Finding ways to counter these "tactics" is part of the game (enjoyment).

The game, giving Maras the ability to jump, noob placed, forward turrets and attack reactor is the SAME game that allows supressive fire, controlling of crucial paths.  The only difference between the last examples being that the former is more pro-friendly (against noobs) whereas the latter is far more in favour of the noobs.

The poor human player, despite the "advantage" of luci spamming(or any other form of spamming for that matter) will be swiftly dealt with by a good opposing team.

------------------
Features, exploits, bugs, are not the same as modified clients (aimbots etc..) They are advantages/dissadvantages that we ALL face.

techhead

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Lucy Spamming
« Reply #47 on: October 27, 2006, 09:02:51 pm »
I hate it when a guy stands on a repeater shooting lucifer cannon down an empty hallway just to keep aliens out of that hallway.
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DKG

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Lucy Spamming
« Reply #48 on: October 27, 2006, 10:57:40 pm »
Quote from: "techhead"
I hate it when a guy stands on a repeater shooting lucifer cannon down an empty hallway just to keep aliens out of that hallway.

I hate taxes.  We can't get rid of either.

Diggs

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Lucy Spamming
« Reply #49 on: October 27, 2006, 11:29:51 pm »
Quote from: "DKG"
"

As has been said throughout this post, features AND I'll even go so far as to say bugs/exploits too, are to be used to your advantage.  Finding ways to counter these "tactics" is part of the game (enjoyment).



And the game allows text spamming, swearing, and deconning everything in sight, that doesn't make it right or enjoyable.

Diggs
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DKG

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Lucy Spamming
« Reply #50 on: October 28, 2006, 12:37:29 am »
Quote from: "Diggs"

And the game allows text spamming, swearing, and deconning everything in sight, that doesn't make it right or enjoyable.
Diggs


As much as I like my "law & Order" The fact of the matter is that when faced with anything other than a, pre-programmed, predictable entity that "plays by the rules"  You're certain to encounter unforseeable events/actions, some of which will no doubt be extremely irritating, but there are others that will pleasently surprise you.

It's this vast uniqueness that draws me to multiplayer games as opposed to the classic single player rts/platform/fighter/racer...

There's the "x-factor" - never knowing for sure what will happen.