I finally decided on a name for my map, it is now called "Gamma core"
It is an energy production facility on an asteroid. I expanded the map to almost twice what was in supersimple, as well as added bugfixes and tweaks.
Basically, I changed some of the rooms (detail), added a vent system, a whole lower floor (reactor area) and fixed the bug with the doors (new fancy doors that don't need triggers)
Updated screenshots:
Human Base

Alien Base:

Pump room (Second favorite place in map, plenty of dark areas)

Stair Case (Booring half completed stair case that will be done in beta 3 or final)

Cargo Bay (Simple cargo bay)

And, the reactor itself (I was limted without being able to use shaders, but did my best here)

And finally, the beta.
http://levelzone.net/map-gamma_core-beta2.pk3If you want to compare it to what it was before, the old beta is at my other thread.
Just so you know, there is a small secret in the reactor room...not much..but it's there.
This map was built with my gamma set to 1.0
If you insist on having it that low, that's your problem, but it is bright enough to play. Looks excellent at about gamma 1.2-1.4
This is my first tremulous map...