hey! dolby isnt quite dead
Froggy: First of all, thanks for the support
I guess I'll address some of the other issues...
Wallwalking depends a lot on the map. As only one of the maps is actually done (niveus) the others haven't added clip brushes to make things more smooth. Also try playing with the wallwalking settings, I changed mine around and I like it much better. Start up a game on your own and see what suits you best.
Um... I don't really see anything wrong with not being able to track an alien very easily in a dark area
Blaster is ment to be nearly useless. But, its still possible to kill with it.
We were kind of debating wheather or not to use grenades... Timbo argues that it results in lots of kills and destruction with almost no skill involved. I somewhat agree. For now however, we leave them out. I have a feeling we might play with the idea in a later patch....
When grabbed by a hydra you can still turn somewhat... although not all the way around. The best thing to do is travel with a teammate, and dont let yourself get snuck up on. Btw, hydra and chimera skins aren't done, hense the whiteness.
Yes, humans have to be very careful in defending the reactor... I see no problem with that.
Nits:
Again, almost all the maps are not done yet... so they will have some problems.
I don't think I've ever had problems telling if any alien was dead. But perhaps you're right...
The dragoon model is not done yet. The purpule tarantula is just a placeholder we found on polycount.
Hm, not sure if I agree withyou about being 'stubby'. I'll discuss with the others...
About the animations: My very first animation was the granger, then mofo, soldier, hydra, chimera... I can see how much I've improved over time, but I'm still learning, and back when I first started, I was certainly still trying to figure things out. Along with that I've been also learning how to rig models. The very first models weren't rigged very well, and therefore could not move their bodies around very much without bad things happening... So there it is. About 'exagerating' the movements.. I dunno. Because of the six or more legs that these aliens have, physically, I dont think they really would move their bodies around very much. However, I do get the feeling that the later animations have more 'life' in them. So its up for grabs, I may or may not redo them... I think you would certainly have to wait until after the release though. It takes me a good two hours for each loop, and esspecially right now with finals coming up, its hard to find the time.