I hear humans getting a lot of flack because they're so prone to camping. Many say this is why the humans are doomed to loose most matches. I would question whether this is simply laziness on the human's part, or a flaw in game design. Let's take a closer look at camping.
Humans camp in the same way aliens camp. The only difference is where. Humans need to camp where their ammo and health come from, and so do the aliens. For the humans, this is in the safety of their base. For the aliens it's...everywhere. So usually right next to the human base.
*Forward Base Argument: This is what I usually hear in reponse to my comment. Honestly, a simple repeater isn't good enough since that's only half the equation. I can shoot all I want, but I'll die sooner rather than later. If you devote a forward medstation you'll usually want protection for your outpost, so you begin divding defenses which spells doom to humans once SD hits. Ah, SD. The other side to this is that any human smart enough to build a forward base is in dire need on the frontlines, with a gun. This strategy requires team-whole cooperation, and seriously, when was the last public game you saw that in? Aliens on the other hand can easily move in on their own and take out a turret or two, or a solo grangar can easily set up an egg+booster in a concealed location.
Bases carry this principle too. Human bases go where the power is. So do the aliens. (Insert Creep) Human structures go in their restricted base. Alien structures go everywhere.
*Base Durability argument: I usually hear that the above is perfectly fair because human bases last longer, while alien bases are flexible. Fine, fine. I'd like to ask you how often each base comes under attack. Since, see, the aliens are camping outside the human base, their offense becomes their defense. The alien base rarely gets hurt on larger servers of 30+ players.
That bringes me to the next point. The alternatives to camping. If some brave humans band together and try to break through the alien camp, what do they meet? Generally tyrants. Lots of them. Even if they do push through the tyrants, their superior speed let's them retreat not far off where they can regenerate, while the humans having spent their ammo must go all the way back to their base.
So I come to the close. I humbly suggest either you acknowledge that camping is a valid tactic for BOTH races, or that something is done game-wise to fix the issue entirely.