Poll

Are these ideas dumb?

Yes
13 (39.4%)
Yes
4 (12.1%)
Yes
0 (0%)
Mabye
10 (30.3%)
no
6 (18.2%)

Total Members Voted: 27

Voting closed: December 08, 2006, 06:42:55 am

Author Topic: LOL funny/dumb ideas I had  (Read 14616 times)

dude11235

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LOL funny/dumb ideas I had
« on: December 08, 2006, 06:42:55 am »
^topic

Adv dretch:
1. Able to "latch on" to humans for a short time (basically like basilisk but moves with target instead of holding it down). Or, Grapple: Shoots web in a slight arc, and will stick to humans/human structures alike (good for jetters). Or, Sticky shoot: (Got this from another guy) Shoots a sticky web that does no damage but will (depending where you shoot) either, Immobilize the enemy (lower legs) or Slow him down (upper legs) or Blind him (face).
Control: Left Mouse Button (LMB)
2. Adv dretch also has 50 health.
EVOs needed: 1
Stage: Aliens Stage 2 (AS2)
P.S. (Same or slightly bigger character model).

Basilisk

The basilisk is probably the weakest alien ever, because:
1. It's bigger than a dretch so it's a bigger target.
2. It doesn't have a lot of health.
3. doesn't move very fast for the amount of health it has.
4. Yes it can hold humans in place, but if humans are in groups or are any good this doesn't help anything.
5. Doesn't do a lot of damage for the weaknesses stated above.
Soooooooo, anyway my suggestion.
Why don't we add a temporary camouflage that has a longish reload and lasts for about 5 to 10 seconds, it would not make you completely invisible but more like a chameleon on steroids. Since it would only come with non-advanced basilisk it would still be balanced.
Change: Except for what I suggested, none.
Controls: Right Mouse Button (RMB)
Stage: AS2
P.S. (If the Overmind is down camo won't work)

Wasp/adv wasp

Wasp:
1. Can fly for short periods of time, regulated by stamina bar which lasts for 5 to 10 seconds. (Controls for this are the same as the jet pack except space activates flight, so to go up, point up and press forward).
2. It's attack, bite (pretty self explanatory) is controlled by, LMB
3. It has 50 hp.
4. Evolve points, 2.
5. Stage, AS2

Adv wasp:
1. Stamina lasts longer (10 to 15 seconds).
2. It's attacks, bite and sting (sting is a kamikaze attack which will kill a helmeted player with one head sting, but after that one hit your health starts going down fast, the only way to counter this is to bite and kill someone {before you die} after you stung someone else) are controlled by, LMB (bite) RMB (sting).
3. It's health is 75
4. Evolve points 3
5. Stage, Alien Stage 3 (AS3)

Hunters
Information: Are built by builders and will "explore" the map until it finds an enemy in which it will attack.
Specifications: It's damage is the same as the dretch, but it moves a bit slower. After a time outside the base it will have to return to a "creep" zone to "recharge".
Stage: AS3
P.S. (If the OM goes down hunters will stop working)
P.S.S. (This is a robot so it's intellect is not very good)

Human ideas

1. FOV glasses
Action: Increases the users, "Field Of View" (without distorting wearers vision to much)
Cost: 20 to 50 credits
Stage: Humans Stage 1 (HS1)
P.S. (Does not count as armor)
2. Battery turrets
Description: This is a portable turret that does not use builder points and can be bought from the armory (150 to 250 credits) by any soldier, and it can be placed any where that normal turrets can be placed. This turret has a battery that slowly drains over time (unless it's near a reactor/repeater).
Specifications: It's damage is the same as a normal turret, but it can only turn 100 degrees in front of where it was placed (to even things out a bit).
Stage: Human Stage 2 (HS2)
3. Neron dart/sound gun
Action: Has a secondary and primary attack, the primary attack launches a glowing dart in an arc much like a goon spike, that sticks on to aliens and "poisons" them; the secondary attack blasts a sound wave that disorients aliens (much like basilisk gas except it does no damage), the bigger the alien the more severe the effects of the secondary attack.
Damage: Primary, 40 damage per dart (damage happens over a short amount of time). Secondary, does no damage it only disorients aliens.
Stage: Humans Stage 3 (HS3)
4. Ammo pack (1 and 2)
Ammo pack one: Works exactly like health-pack except for ammo.
Stage: HS1
P.S. (Humans automatically come with this)
P.S.S. (Only restores half of users ammo and takes a bit of time)
Ammo pack two: Can be bought from armory for 50-150, and is placed on the floor for anyone to use, uses no Builder Points (BP) and can be placed any were (on the floor) but is very easy to destroy.
Stage: HS3
5. Paralysis towers
Description: Identical to alien trappers except they can only be placed on the floor.
Stage: HS3

LOL xD  :oops:

Radiohead

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LOL funny/dumb ideas I had
« Reply #1 on: December 08, 2006, 06:50:52 am »
Quote from: "dude11235"
1. Can fly for short periods of time, regulated by stamina bar which lasts for 5 to 10 seconds. (Controls for this are the same as the jet pack except space activates flight, so to go up, point up and press forward).
2. It's attack, bite (pretty self explanatory) is controlled by, LMB
3. It has 50 hp.
4. Evolve points, 2.
5. Stage, AS2


Lol then what's the point of flying for 5-10 seconds into turrets without annoying the humans to death!!!!!!

PIE

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Re: LOL funny/dumb ideas I had
« Reply #2 on: December 08, 2006, 08:32:59 am »
Quote from: "dude11235"

LOL xD  :oops:

 :x  :evil:

|Nex|TrEmMa

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LOL funny/dumb ideas I had
« Reply #3 on: December 08, 2006, 09:22:51 am »
COOL BUT WHAT ABOUT A MEDIC FOR HUMANS

 :tesla:  :tesla:  :tesla: ZAP ZAP ZAP  :grenade:  :grenade:  :grenade:  :grenade: BOOM BOOM BOOM
 :marauder: +  :reactor: KURPOW
 :tyrant: RAWRRRRRRRRRRRRRRRRRRRR

0z

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LOL funny/dumb ideas I had
« Reply #4 on: December 08, 2006, 01:27:22 pm »
Such horribly unbalanced noobying, play more before posting stuff like this!

Turrets that do not use bp and work infinite time with repeater or reactor? Can you imagine let's say... 25 to 50 of these built around the base and same amount around the map?

No flying aliens -ever.

img]http://koti.mbnet.fi/probli/0z.PNG[/img]

SLAVE|Mietz

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LOL funny/dumb ideas I had
« Reply #5 on: December 08, 2006, 02:04:50 pm »

vcxzet

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LOL funny/dumb ideas I had
« Reply #6 on: December 08, 2006, 02:09:42 pm »
I am working on nuke
it kills everyone on level
adding console command
/callvote nuke

PIE

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LOL funny/dumb ideas I had
« Reply #7 on: December 08, 2006, 05:54:45 pm »
Quote from: "vcxzet"
I am working on nuke
it kills everyone on level
adding console command
/callvote nuke

Create a nuke that nukes people who post pointless threads.

dude11235

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LOL funny/dumb ideas I had
« Reply #8 on: December 08, 2006, 07:40:35 pm »
Guys this was just a joke...

PIE

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LOL funny/dumb ideas I had
« Reply #9 on: December 08, 2006, 08:26:34 pm »
Quote from: "dude11235"
Guys this was just a joke...

I'll wager about 75% of the posts in here are suggestions like this.. they are made as jokes and seriously..
The point is.. everyone can do this, a lot of them have.. its worn thin.. please be more creative next time..

*Drops a nuke on you!*

Coca-Cola

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LOL funny/dumb ideas I had
« Reply #10 on: December 08, 2006, 08:30:00 pm »
Quote from: "0z"
Such horribly unbalanced noobying, play more before posting stuff like this!

Turrets that do not use bp and work infinite time with repeater or reactor? Can you imagine let's say... 25 to 50 of these built around the base and same amount around the map?

No flying aliens -ever.



He said it can only turn 100 degrees, which incase you don't understand or misread, means it can't turn completely around. But, there should still be a limit as to how many you can build.

ps, I'm not agreeing with him, those ideas suck. ;p
f the brain was simple to understand, we'd be too simple to understand it.

Quote from: "Caveman"
Nothing can be made idiot-prove ...

dude11235

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Sry...
« Reply #11 on: December 08, 2006, 09:10:35 pm »
Ummm, you guys need to chill out...

techhead

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LOL funny/dumb ideas I had
« Reply #12 on: December 08, 2006, 09:12:30 pm »
He also said its battery powered and must be picked back up and taken to recharge.
I'm playing Tremulous on a Mac!
MGDev fan-club member
Techhead||TH
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Copy and paste Granger into your signature!

dude11235

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I like...
« Reply #13 on: December 08, 2006, 09:18:28 pm »
...CHEESE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

|Nex|TrEmMa

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LOL funny/dumb ideas I had
« Reply #14 on: December 08, 2006, 11:02:34 pm »
Quote from: "|Nex|TrEmMa"
COOL BUT WHAT ABOUT A MEDIC FOR HUMANS

 :tesla:  :tesla:  :tesla: ZAP ZAP ZAP  :grenade:  :grenade:  :grenade:  :grenade: BOOM BOOM BOOM
 :marauder: +  :reactor: KURPOW
 :tyrant: RAWRRRRRRRRRRRRRRRRRRRR


Best post ever.

_Equilibrium_

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LOL funny/dumb ideas I had
« Reply #15 on: December 12, 2006, 03:59:08 am »
Quote from: "|Nex|TrEmMa"
Quote from: "|Nex|TrEmMa"
COOL BUT WHAT ABOUT A MEDIC FOR HUMANS

 :tesla:  :tesla:  :tesla: ZAP ZAP ZAP  :grenade:  :grenade:  :grenade:  :grenade: BOOM BOOM BOOM
 :marauder: +  :reactor: KURPOW
 :tyrant: RAWRRRRRRRRRRRRRRRRRRRR


Best post ever.
i want an opinion from a person who did not post that originally  :wink:

DieFamilyGuy

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« Reply #16 on: December 12, 2006, 05:37:52 am »
Quote from: "_Equilibrium_"
Quote from: "|Nex|TrEmMa"
Quote from: "|Nex|TrEmMa"
COOL BUT WHAT ABOUT A MEDIC FOR HUMANS

 :tesla:  :tesla:  :tesla: ZAP ZAP ZAP  :grenade:  :grenade:  :grenade:  :grenade: BOOM BOOM BOOM
 :marauder: +  :reactor: KURPOW
 :tyrant: RAWRRRRRRRRRRRRRRRRRRRR


Best post ever.
i want an opinion from a person who did not post that originally  :wink:


ok.

BEST POST EVER
URL=http://imageshack.us][/URL]
-It takes no skill to use a chaingun. It takes plenty of skill to master it.

_Equilibrium_

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LOL funny/dumb ideas I had
« Reply #17 on: December 12, 2006, 10:09:20 pm »
damn, i lose.

dude11235

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LOL funny/dumb ideas I had
« Reply #18 on: January 22, 2007, 08:15:09 am »
Quote from: "0z"
Such horribly unbalanced noobying, play more before posting stuff like this!

Turrets that do not use bp and work infinite time with repeater or reactor? Can you imagine let's say... 25 to 50 of these built around the base and same amount around the map?


But you get the same anyway if you go on SST.

Caveman

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LOL funny/dumb ideas I had
« Reply #19 on: January 22, 2007, 08:55:50 am »
FISH

[A]

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LOL funny/dumb ideas I had
« Reply #20 on: January 22, 2007, 10:12:21 am »
whatatopicomgololololol

Plague Bringer

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LOL funny/dumb ideas I had
« Reply #21 on: January 22, 2007, 09:11:46 pm »
Quote from: "0z"


No flying aliens -ever.



what do you have against flying aliens?
U R A Q T

n00b pl0x

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« Reply #22 on: January 22, 2007, 10:08:40 pm »
dude are a nube!
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

dude11235

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LOL funny/dumb ideas I had
« Reply #23 on: January 23, 2007, 01:50:52 am »
Your mom

Vector_Matt

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LOL funny/dumb ideas I had
« Reply #24 on: January 23, 2007, 04:37:02 am »
Quote from: "Plague Bringer"
what do you have against flying aliens?
The Devs are what we have against flying aliens.

kozak6

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LOL funny/dumb ideas I had
« Reply #25 on: January 23, 2007, 05:01:21 am »
It's in the first post of the top stickied thread in this forum.

M&m&M

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LOL funny/dumb ideas I had
« Reply #26 on: January 30, 2007, 03:19:06 am »
I don't know...flying aliens would be cool  :roll:


I think the thread starter is right about the basilisk.  It's really geared to dropping down from high vaulted ceilings, taking a swipe, and climbing away if the human is too tough.  Very high vaulted ceilings are kind of rare in most maps.  A chamelon function for say standing still for 2 seconds while 'wall walking' would help it be more effective in the average corridor.
remulous  ROCK ON

Foobicam

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« Reply #27 on: February 04, 2007, 04:42:46 pm »
Quote from: "M&m&M"
I think the thread starter is right about the basilisk. ...

I don't know about the camoflage suggestion, but I would like to know if the basi grab attack actually works as intended.  I usually skip from dretch to mara, but I've been trying to learn basi.  90% of the time when either running or jumping to a human (never tried dropping from the ceiling), there is no grab when the basi makes contact.  The 10% of the time when the grab actually works, it's startlingly effective (the human is shooting the other way while the basi swipes him to death).
So what is the secret to making grab work reliably?
url=http://img265.imageshack.us/img265/472/foobvn0.jpg]Image Sig[/url] removed.

n00b pl0x

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« Reply #28 on: February 04, 2007, 05:43:01 pm »
if you grab them and keep moving the grab is borked
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

Foobicam

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« Reply #29 on: February 07, 2007, 02:40:26 pm »
Ingame someone said the grab is also borked if someone else does damage to the grabbed player.  Haven't been able to verify that under controlled conditions, but if true, it would make grab truly useless in a group of aliens.
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