Author Topic: Maps that died.  (Read 21294 times)

RedGuff

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Redux and Space Death
« Reply #30 on: February 27, 2007, 12:38:05 am »
Hello.
Redux and Space Death can not be played, because of lack of spawn.

I'd like that the mapper (or someone else, if the mapper agree), correct it.

Please, remember : I'm NOT the mapper.
Fumer tue !

tuple

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Maps that died.
« Reply #31 on: February 28, 2007, 12:33:15 pm »
They are not tremulous maps, they are quake3 maps.  Why anyone started calling them tremulous maps is a mystery to me and I would like to curse them!

tuple

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Maps that died.
« Reply #32 on: February 28, 2007, 12:39:47 pm »
Quote from: "vcxzet"
oh god if they put the .map in the pk3 Maps would be maintainable


Um, actually this is true.  Many of the default tremulous maps have .map files included, have they been "messed up"?

.map files SHOULD be included with the pk3s, they help new mappers to learn how it's done, allow the community to fix a map if a fatal flaw is found, allow maps to be modified to stay compatible with future versions of the game and frankly are in the spirit of an open source game.

If I continue reading this thread and find that you guys continue to say silly things or impugn the character of vcxzet, I shall be forced to fart in you general direction!

gareth

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Maps that died.
« Reply #33 on: February 28, 2007, 02:36:55 pm »
Quote from: "tuple"
They are not tremulous maps, they are quake3 maps.  Why anyone started calling them tremulous maps is a mystery to me and I would like to curse them!


try playing them in quake3.


Quote from: "tuple"

Um, actually this is true. Many of the default tremulous maps have .map files included, have they been "messed up"?


many? i can think of 2. ATCS' .map wasnt included, but several messed up versions have come about.

Quote from: "tuple"

.map files SHOULD be included with the pk3s, they help new mappers to learn how it's done, allow the community to fix a map if a fatal flaw is found, allow maps to be modified to stay compatible with future versions of the game and frankly are in the spirit of an open source game.


they SHOULD NOT HAVE to be included in the pk3, not everything SHOULD be open sourced, there is no reason too, you do not decide the spirit of this game just because the code is gpl'd. .maps dont help beginers to do anything more than copy. if a fatal flaw is found then tough, get the original mapper to sort it out.

...FART

vcxzet

  • Guest
Maps that died.
« Reply #34 on: February 28, 2007, 02:48:11 pm »
examples are always good to look at So I dont see anything bad in including .map files It may not help beginners but it definitely may help real mappers to get inspration for their maps

and I think including . map idea goes well with a GPL code game
sources for most of the models are already available

and atcs isnt messed up just ppl cant create large playable maps
so they keep the map small and call it something like atcs

tuple

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Maps that died.
« Reply #35 on: February 28, 2007, 03:03:06 pm »
Quote from: "gareth"
you do not decide the spirit of this game just because the code is gpl'd. .maps dont help beginers to do anything more than copy. if a fatal flaw is found then tough, get the original mapper to sort it out.

...FART


Actually, I've learned a lot looking at other mappers work.  Original mappers are not always available, marsbase is an example.  How you can say that a game that is open should have parts that aren't open is beyond me.  It seems you should realize that it is in fact you who does not decide the spirit of the game.  That the code and media is open seems to have predetermined the spirit of the game, not me.  Examples of the opposite seem to be the exception, not the rule.

Incidently, in 4 or 5 years when tremulous is on version 1.2 :P the original mappers may not be available.  Alternatively, there will probably be lots of people willing to dig into the map to resolve any serious problems that are found, just like with the tremulous code.  Or to modify a map so that it may continue to work with newer versions of tremulous.

People actually like to contribute and help. and to help things like maps to live on.  Wanting mappers to leave that possibility available is not so terrible.

Caveman

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Maps that died.
« Reply #36 on: February 28, 2007, 03:17:34 pm »
Guys, that is just a clash of opinions.
Both are valid :)

IANAL but I think the maps are supposed to be under some kind of CC-Licenes, therefor the .map should be included.

gareth

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Maps that died.
« Reply #37 on: February 28, 2007, 03:40:55 pm »
Quote from: "tuple"

People actually like to contribute and help. and to help things like maps to live on.  Wanting mappers to leave that possibility available is not so terrible.


People like to fuck things up, im not saying mappers should not have the possiblity of letting them, but that they shouldnt have to explicitly allow them to.

tuple

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  • Turrets: +97/-80
Maps that died.
« Reply #38 on: February 28, 2007, 03:42:20 pm »
Cmon Gareth, how am I gonna feed my need to fuck things up if you keep your .map files! :P