Caveman im scottish not english, i use alot of slang in my country (you would see what i ment if you came here) so im not used to speaking proper english, but atleast what i says make sence.
Holyknight i dont remember being cocky, and you tell me "just play dont post here", im posting here because the makers of tremulous made this forum for the players (thats us) to give feedback on what they think is wrong and what is right, thats what im doing and you arent going to stop me with babyish anti-social complaints.
What we mean is that we've had this discussion. Several times over already in random threads.
I didn't know about that, but still i would like to know if this was intended from the start, if its intended to be fixed and a link to one of the previous discussions about it to see how it turned out, thx.
It is not my duty to search for you. I'm doing this once.
http://tremulous.net/phpBB2/viewtopic.php?t=2301The main discussion happens in the first part of the thread. Please don't necro the thread since the discussion is over.
As far as I know it was intended to balance out the 5 bullet kill of a dretch and will remain the same. Anyone not being able to kill a single dretch 50% of the time in a single clip should not come here and complain about imbalance but learn to at least dodge and aim.
The main reason dretches are so powerful is that humans:
1. Spam an entire clip; during the reload dretches attack and take out.
(Hint: Divide the clip into several bursts of around 10 bullets, the dretch will not be sure which is your reload, maybe even reload with 10 bullets left to throw it off)
2. Don't learn to account for ping during aiming; aliens have this less since they need to be up close to deal damage anyway.
(Lag compensation is a feeling which depends upon your own settings
3. Are bad at predicting; the 'alien' players, when playing humans, input their own decision making as alien in the alien path prediction of which they have great knowledge and learn to predict escape/attack routes and intercept weak aliens.
and aliens:
4. Ambush; they wait and sneak behind you. Which is their full right.
5. Are fast; which they need to be because humans have range.
1,2 & 3 are (erronously) learned by players at the start while 4 & 5 were intended.