Stargate is teh best show of all time.
Well, I dont know anything about mapping, but I can help beta test with my friends, and I have some suggestions. Keep in mind, that I know nothing about mapping, so I dont know how this would work.
TEXTURES:
Well, this is a beta 1, so I have some ideas of how you could texture (what types) for the map.
First, the atcs metal textures woudl look good for the floor and everything around the base.
For/if the outdoors other world. You should do the Asgard homeworld, that would be awesome. Dunno what textures you should use, but if you do an outdoors world, you should talk to dasprid about the ancient remains textures he was using, and see if you can get permission to use those. And for the stargate warter effect, you could just make it (the water effect) flow down, instead of radiate from the center, not enough people would know the differance.
MULTI-WORLD-STARGATE:
Well, prehaps at s1, it opens to one, s2 another, and s3 another. Problem is that people might be stuck off world. So I suggest that you either have it timed, 3 min at world one, 3 min off. 3 min at world 2, 3 min off, etc. Or better yet,have the computers be "buttons" that when you push one, it goes to one world, then you cant push it for 3 min. then you could push another one to go to a different world. and if ppeople are off-world, they can push the dialer, and go back to earth (assuming no outgoing wormhole is active). OR you can just have 4 stargates per world (alot I know) and have each go to somewhere: earth, planet 2, planet 3, planet 4 etc.
LITTLE COMPLAINTS:
Well, for an untextured map, my fps is at 17, so I am scared when you texture it

. And also, the gateroom is a bit to long I think, make it a bit shorter if you can :-P.
Well, I hope you understand all this, my brain is kinda fried as of now, but this map is awesome, keep up the great work.
Woha, thats alot of text.
