Author Topic: tyrants  (Read 22604 times)

Glunnator

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tyrants
« Reply #60 on: March 25, 2007, 07:12:31 pm »
And you also should get back on topic.  :P

Quote from: (Cebt)Glunnator
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Sushi

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tyrants
« Reply #61 on: March 26, 2007, 05:06:52 pm »
Yep, i think its kind of solved, i don't think we should do any thing about it!
 :D  :D  :D  :D  :D  :D

Lord Baxter

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tyrants
« Reply #62 on: April 07, 2007, 10:30:29 am »
i like the idea about dretches not clipping the tyrants and goons, but the problem is that a dretch could leap through a tyrants chest cavity aline-style (which despite being hilarious would still be kind of weird).

i was playing a game once, and a goon got stuck down the tunnels in tremor, and he couldn't get out. i was a dretch and so acted like a portable ledge, the goon leaped as high as he could and i wallclimbed to beneath him and he jumped off me out of the tunnels.

my idea is this, to make dretches easy to push around, like if a tyrant walks (not charges) into a dretch its simply pushed out of the way, this makes much more sense game-wise as there is no way that a puny little dretch can stop a 300 kilo tyrant.

perhaps even change it so that you can push ppl out of the way without shooting them (for humans)
quot;Unless you count the Chinese. But at this point, NOBODY can count the Chinese."

Known as Hydra ingame,
1227 apparently, can't change that now...

n00b pl0x

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tyrants
« Reply #63 on: April 07, 2007, 08:08:23 pm »
Quote from: "Lord Baxter"
i was playing a game once, and a goon got stuck down the tunnels in tremor, and he couldn't get out.


what a dumbass.
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

Mispeled

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tyrants
« Reply #64 on: April 07, 2007, 08:17:06 pm »
Quote from: "n00b pl0x"
Quote from: "Lord Baxter"
i was playing a game once, and a goon got stuck down the tunnels in tremor, and he couldn't get out.


what a dumbass.

It's possible to get out of the tunnels as a goon. At least one of the ladders has an invisible ledge on the right side you can land on. It's kind of hard to describe, but it's there.

Superpie

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tyrants
« Reply #65 on: April 07, 2007, 09:53:36 pm »
Red=invisible
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whitebear

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tyrants
« Reply #66 on: April 07, 2007, 11:12:29 pm »
Lets just get bounding box of some pickup car and get it's roof bounding box bit higher. then other aliens could jump on it's back for traveling ^^

blackelf

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tyrants
« Reply #67 on: April 08, 2007, 12:42:58 am »
Quote from: "gareth"
so is there some reason that there cant be a different hitbox used when colliding the tyrant against the dretchs as opposed to tyrants against world/other alien/humans ??


While at it, can we try to make game more interesting by adding weak spots, like center of head of tyrant (and goon) will be x2 more vulnerable to piercing weapons (and rest of body say 20% less vulnerable to keep balance)? To reward players that can aim well, simmilar like dretches can aim for human head.

Lord Baxter

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tyrants
« Reply #68 on: April 08, 2007, 01:40:44 am »
Quote from: "blackelf"

While at it, can we try to make game more interesting by adding weak spots, like center of head of tyrant (and goon) will be x2 more vulnerable to piercing weapons (and rest of body say 20% less vulnerable to keep balance)? To reward players that can aim well, simmilar like dretches can aim for human head.


blacky this was already discussed in another thread, dont start another discussion on the same idea in another thread.

the thing i was trying to talk about was making dretches inertialess when in contact with tyrants or anything bigger than it, and that it could also apply to humans to stop people who stay on spawn points or medistations.

it shouldn't be too hard and it makes more sense
quot;Unless you count the Chinese. But at this point, NOBODY can count the Chinese."

Known as Hydra ingame,
1227 apparently, can't change that now...

TriedtoDestroyMetal

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tyrants
« Reply #69 on: April 08, 2007, 02:19:53 am »
cheap hack that might do it:

raise the tyrant's box up one dretch height, then drop down a "leg" that's infinitesimally small, on the corner.
img]http://image.listen.com/img/356x237/7/1/0/4/504017_356x237.jpg[/img]

erisco

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tyrants
« Reply #70 on: April 09, 2007, 09:55:47 pm »
The tyrant simply does not want to squish the little dretch. Is this not the clear reason? How about we use a little teamwork and some more "DON'T F***ING BLOCK!!111eleven" messages... it keeps the players edgy and ready to kill something.

blood2.0

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tyrants
« Reply #71 on: April 12, 2007, 08:55:54 pm »
think how rich you get if you flamed a tirent with 12 ddrenches on it.  i think that the velcro idea along with someother ideas from some were elce could make  for the best mod ever!!