----------------------
5378 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \g_maxGameClients\0\g_suddenDeathTime\55\sv_minRate\5000\sv_maxclients\24\timelimit\60\sv_hostname\Tremulous 1.1.0 Server\sv_maxRate\15000\sv_minPing\0\sv_maxPing\350\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\niveus\sv_privateClients\0\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found when expecting {
********************Hitch warning: 7608 msec frame time
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 69.175.114.216:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 21075010 msec frame time
Don't tell me that my tremded.exe files and my game.qvm files are incompatible because I downloaded it from the link here. And don't tell me they are in the wrong place either. I have quintuple-checked that they are in the right place.
With that out of the way...
HELP!
