Author Topic: Random Dev. Shots  (Read 1431547 times)

Kaleo

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Re: Random Dev. Shots
« Reply #930 on: October 10, 2008, 11:32:28 pm »
Also, I love the environment maps you have going on the pipes there.
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Odin

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Re: Random Dev. Shots
« Reply #931 on: October 11, 2008, 03:43:10 am »
Did you do that on GTK :o

and what do you use for your textures :o

And are you using wierd lighting or something, because i swear it looks alot better, the turrets and medi look brilliant...how?

and whens it released...

and why are you so good?
I used Shinytrem(my mod) to get the models to look like that.

This map won't be released with those types of graphical effects(they are far too slow for the average player), but I will update Shinytrem to include them.

amz181

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Re: Random Dev. Shots
« Reply #932 on: October 11, 2008, 12:40:07 pm »
I used Shinytrem(my mod) to get the models to look like that.

This map won't be released with those types of graphical effects(they are far too slow for the average player), but I will update Shinytrem to include them.

Ill have to try your mod out, i thought it didnt look alot different in the screenshot you provided in the mod thread. But obviously it does, they look really nice!

I just hope you map has good gameplay, because you get full marks for graphics. It certainly doesnt look like the Q3 Engine :p

Oh as a side note, whats bloom, and what does it do, seeing as quite a couple of you find that to be your only problem?

Asvarox

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Re: Random Dev. Shots
« Reply #933 on: October 11, 2008, 01:58:53 pm »
Bloom (aka "Glow FX" in some games) makes lights look more bright
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amz181

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Re: Random Dev. Shots
« Reply #934 on: October 11, 2008, 04:24:39 pm »
Bloom (aka "Glow FX" in some games) makes lights look more bright

thanks.

i have to disagree with everyone else, i think the bloom looks good, it really looks great in your map.

Odin

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Re: Random Dev. Shots
« Reply #935 on: October 11, 2008, 08:31:49 pm »
People don't like bloom because they don't know how to configure it right.

Bloom in subtlety looks far better than the defaults and whenever someone who hates bloom sees it they automatically dislike the screenshot.

mooseberry

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Re: Random Dev. Shots
« Reply #936 on: October 11, 2008, 09:37:24 pm »
... looks beautiful...
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Kaleo

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Re: Random Dev. Shots
« Reply #937 on: October 12, 2008, 02:22:29 am »
Always preferred HDR to Bloom, myself. Looks and performs better than bloom. Take Oblivion for example.
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mooseberry

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Re: Random Dev. Shots
« Reply #938 on: October 12, 2008, 02:34:54 am »
Hey, where did all those pictures go?
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Kaleo

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Re: Random Dev. Shots
« Reply #939 on: October 12, 2008, 02:56:09 am »
The last page, perhaps?
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mooseberry

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Re: Random Dev. Shots
« Reply #940 on: October 12, 2008, 05:50:46 am »
I guess you're right... :) whoops..  :o
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Odin

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Re: Random Dev. Shots
« Reply #941 on: October 12, 2008, 06:43:41 am »
Always preferred HDR to Bloom, myself. Looks and performs better than bloom. Take Oblivion for example.
Oblivion had fake HDR.

HDR is only possible with at least OpenGL 2.x. The Quake3 engine is 1.x.

Kaleo

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Re: Random Dev. Shots
« Reply #942 on: October 12, 2008, 09:42:56 am »
I know that it wouldn't be possible in idTech3... But I didn't know Oblivion had "fake" HDR. How would one manage fake HDR?
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Lava Croft

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Re: Random Dev. Shots
« Reply #943 on: October 12, 2008, 12:54:17 pm »
The Elder Scrolls IV: Oblivion has 'real' HDR. Look here for some more information.

HDR is perfectly possible in id Tech 3, people just need to start coding.
« Last Edit: October 12, 2008, 01:30:27 pm by Lava Croft »

amz181

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Re: Random Dev. Shots
« Reply #944 on: October 12, 2008, 01:28:44 pm »
speaking of oblivioin, i prefer morrowind, im trying to install it right now :p but my disc drive isnt working for some reason :(

fleash eater

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Re: Random Dev. Shots
« Reply #945 on: October 13, 2008, 01:23:23 am »
amz learn 2 Buy a drive that isnt from the 90s :P
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amz181

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Re: Random Dev. Shots
« Reply #946 on: October 13, 2008, 04:27:20 pm »
amz learn 2 Buy a drive that isnt from the 90s :P

its really annoying! And its new, which is what makes it worse. I really have an erge to play morrowind and it wont read the damn disc!

but anyway back on topic, go Odin! Dont listen to everyone else, the bloom looks ruddy brilliant!

Odin

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Re: Random Dev. Shots
« Reply #947 on: October 13, 2008, 06:02:13 pm »
amz learn 2 Buy a drive that isnt from the 90s :P

its really annoying! And its new, which is what makes it worse. I really have an erge to play morrowind and it wont read the damn disc!

but anyway back on topic, go Odin! Dont listen to everyone else, the bloom looks ruddy brilliant!
You know that's not a map feature, right?

Lava Croft

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Re: Random Dev. Shots
« Reply #948 on: October 14, 2008, 04:30:51 am »
The Bloom looks just as brilliant as shadow volumes would look when loading the map in Xreal. None of the two are Tremulous features though.

amz181

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Re: Random Dev. Shots
« Reply #949 on: October 14, 2008, 03:54:32 pm »
amz learn 2 Buy a drive that isnt from the 90s :P

its really annoying! And its new, which is what makes it worse. I really have an erge to play morrowind and it wont read the damn disc!

but anyway back on topic, go Odin! Dont listen to everyone else, the bloom looks ruddy brilliant!
You know that's not a map feature, right?

yeah, im not that much of a newb ;)

fleash eater

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Re: Random Dev. Shots
« Reply #950 on: October 19, 2008, 02:08:05 am »


Making a map with only Uncreation Textures, will be a court yard on a distant planet with small buildings/temples. the place might have a little lore i will write along with it when its done.
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Syntac

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Re: Random Dev. Shots
« Reply #951 on: October 19, 2008, 02:09:08 am »
Nice. Make sure to add some ornamentation, though.

Evoc

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Re: Random Dev. Shots
« Reply #952 on: October 19, 2008, 03:59:30 am »
Remember to caulk everything. Also, I hope you're thinking about lighting.

Good job on your first map (so far), though.
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your face

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Re: Random Dev. Shots
« Reply #953 on: October 20, 2008, 04:59:28 pm »
how do you know it's his first?

(looking good so far, moar ingame shots)
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Evoc

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Re: Random Dev. Shots
« Reply #954 on: October 20, 2008, 10:06:12 pm »
He asked me a question on #mg, and I just so happened to be looking at this thread.
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gpsman1

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Re: Random Dev. Shots
« Reply #955 on: October 20, 2008, 11:27:50 pm »
wait do u really play in this game or just sit here and look at this dumb stuff if u play could u tell me how to get on plz

Syntac

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Re: Random Dev. Shots
« Reply #956 on: October 20, 2008, 11:56:00 pm »
1) Learn how to use a forum.
2) Learn how to post in a civilized manner.
3) Use your brain, such as it is.

Bissig

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Re: Random Dev. Shots
« Reply #957 on: October 21, 2008, 12:28:35 am »
wait do u really play in this game or just sit here and look at this dumb stuff if u play could u tell me how to get on plz

http://tremulous.net/files/

http://tremulous.net/manual/

your face

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Re: Random Dev. Shots
« Reply #958 on: October 21, 2008, 12:45:57 am »
wait do u really play in this game or just sit here and look at this dumb stuff if u play could u tell me how to get on plz


no ur dumb
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fleash eater

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Re: Random Dev. Shots
« Reply #959 on: October 21, 2008, 02:27:39 am »
how do you know it's his first?

(looking good so far, moar ingame shots)

asked him a question on irc on his opinion on the look of something in the map.

and i would be very very pleased to show in-game shots if only my compiler would work -.- if someone can compile it for me i would be more then happy to let them test gameplay before its released.
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