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Started by gareth, February 16, 2007, 09:49:18 PM

Asvarox

A screenshot from my first map, Antares:

I will have to add some more details, lights(!) and spend some more time on texturing, but i like current effect.
Quote from: J3lackStar on July 14, 2011, 09:14:42 PM
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

your face

Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

Plague Bringer

First map ever, or first map that you're showing off?

Either way, looking good!
U R A Q T

mooseberry

A *bit* bland but very good looking for a first map.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

your face

started mapping again for the first time in a while :(  I promise I won't post anymore shots until the map is finished, :P



Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

mooseberry

Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

amz181

it makes me feel insignificant when i see a map like that :p

ill add some shots of my first map in a while after ive added some detailing and work out how lighting works :(

infact, can anyone point me to a detailed guide for lighting which isnt complicated, because the guid in the mapping wiki is too brief. I still havent got a single light to work


mooseberry

Showing off tremulous' rendering ability when all settings are tweaked the right way?  :o ::)
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Amanieu

Holy shit your face :o, you are a master. *bows*

@Archangel: Not bad, but you'll have to post something better to compete in here :)
Quote
< kevlarman> zakk is getting his patches from shady frenchmen on irc
< kevlarman> this can't be a good sign :P

Archangel

#970
Quote from: Amanieu on October 29, 2008, 02:40:13 AM
Holy shit your face :o, you are a master. *bows*

@Archangel: Not bad, but you'll have to post something better to compete in here :)
Am noob mapper. I don't feel bad for my first serious project =]
face: Those are truly awesome! Good job.

Amanieu

It's really sad that the only thing you get to play on most servers is atcs, especially once you've seen this.
Quote
< kevlarman> zakk is getting his patches from shady frenchmen on irc
< kevlarman> this can't be a good sign :P

nubcake

heres a few (also under my thread of nubcakes maps




your face

#973
Quote from: nubcake on October 29, 2008, 02:36:16 PM
[IMG-http://i530.photobucket.com/albums/dd342/prof_flex/shot0009-1.jpg-/img]

I thought that was my bedroom at first! ;D

@amz181, start with trak's leet thread.

@arch, I like the arches and door, but the gamma is creepy, o:
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

epsy

Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
SigTemplate by Khasla.

amz181

Quote from: your face on October 29, 2008, 02:48:04 PM
Quote from: nubcake on October 29, 2008, 02:36:16 PM
IMG-http://i530.photobucket.com/albums/dd342/prof_flex/shot0009-1.jpg-/img

@amz181, start with trak's leet thread.


wut? where?

I right click, click light and then when i devmap theres no light anywhere :(

and plus when im on GTK it doesnt show me the light radius... help me *crys*

your face

#976
do you see the little triangle thingy?

ingame try "/r_fullbright 1" "/vid_restart"
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

Asvarox

Wut, remake of CS's de_rats maps for trem :O
Quote from: J3lackStar on July 14, 2011, 09:14:42 PM
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

Archangel

#978
Quote from: your face on October 29, 2008, 02:48:04 PM
Quote from: nubcake on October 29, 2008, 02:36:16 PM
[IMG-http://i530.photobucket.com/albums/dd342/prof_flex/shot0009-1.jpg-/img]http://

I thought that was my bedroom at first! ;D

@amz181, start with trak's leet thread.

@arch, I like the arches and door, but the gamma is creepy, o:
My monitor is pretty jacked up. I have to have high gamma to see anything :/





UniqPhoeniX

Quote from: amz181 on October 29, 2008, 02:57:45 PM
Quote from: your face on October 29, 2008, 02:48:04 PM
@amz181, start with trak's leet thread. <---- LINK
wut? where?

I right click, click light and then when i devmap theres no light anywhere :(

and plus when im on GTK it doesnt show me the light radius... help me *crys*
Are you sure you are compiling with -light?
To see light radius, go to preferences - entities and tick Show Light Radii

Bissig

Why is there "dithering" in the screenshots?

Thorn

Tremulous causes that effect when running in 16bit here.

amz181

Quote from: UsaKilleR on October 30, 2008, 05:09:50 AM
Quote from: amz181 on October 29, 2008, 02:57:45 PM
Quote from: your face on October 29, 2008, 02:48:04 PM
@amz181, start with trak's leet thread. <---- LINK
wut? where?

I right click, click light and then when i devmap theres no light anywhere :(

and plus when im on GTK it doesnt show me the light radius... help me *crys*
Are you sure you are compiling with -light?
To see light radius, go to preferences - entities and tick Show Light Radii

i am such a nub, thx.

oh... when i compile with light and fast it says
************ ERROR ************
LoadPortals: couldn't read D:/amz stuff/Tremulous/base/maps/jimmy.prt

sorry for using this thread as help, i just didnt think it worth making a new one, i promise ill stop asking for help here :p

seeeker

recompile the meta stage, then try lights again =) (if you are using gtkradiant's built in compile thing)

Archangel

Quote from: Thorn on October 30, 2008, 06:13:00 PM
Tremulous causes that effect when running in 16bit here.
Yeah, stupid nvidia driver only gets good FPS in 16 bit mode. I tried 24bit, it cut my FPS in half.

Bissig

Quote from: Archangel on October 30, 2008, 10:36:43 PM
Quote from: Thorn on October 30, 2008, 06:13:00 PM
Tremulous causes that effect when running in 16bit here.
Yeah, stupid nvidia driver only gets good FPS in 16 bit mode. I tried 24bit, it cut my FPS in half.

32 bit is usually faster than 24 bit due to the nature of the math and the registers involved.

Archangel

The driver doesn't support 32bit. Lame, eh?

Odin

#987
Quote from: Bissig on October 30, 2008, 11:54:22 PM
Quote from: Archangel on October 30, 2008, 10:36:43 PM
Quote from: Thorn on October 30, 2008, 06:13:00 PM
Tremulous causes that effect when running in 16bit here.
Yeah, stupid nvidia driver only gets good FPS in 16 bit mode. I tried 24bit, it cut my FPS in half.

32 bit is usually faster than 24 bit due to the nature of the math and the registers involved.
24-bit color is the same thing as 32-bit color(32-bit color is actually 24-bit color).

http://en.wikipedia.org/wiki/Color_depth#32-bit_color

Lava Croft

Hey, someone decided to copy spry.bsp from SiN!

Archangel