Author Topic: Random Dev. Shots  (Read 1432375 times)

X-20

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Re: Random Dev. Shots
« Reply #1110 on: December 21, 2008, 07:33:09 am »
Hmm, after messing around for awhile i came up with a lag-free use of the shader, check it out.

http://files.filefront.com/test+project+295pk3/;12721133;/fileinfo.html
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Re: Random Dev. Shots
« Reply #1111 on: December 21, 2008, 08:53:13 pm »
win, you need a water pit-patter on the rocks.
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Samurai.mac

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Re: Random Dev. Shots
« Reply #1112 on: December 30, 2008, 08:12:07 pm »
First real attempts at large scale terrain sculpting and texture blending, I'm in dire need of some higher quality textures though. (Ignore the explosion)

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Re: Random Dev. Shots
« Reply #1113 on: December 30, 2008, 11:14:53 pm »
triangle-soup tiem :o
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Samurai.mac

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Re: Random Dev. Shots
« Reply #1114 on: December 30, 2008, 11:29:17 pm »
Actually mostly quad-soup, with tri-souped bits to turn corners and the like.

nubcake

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Re: Random Dev. Shots
« Reply #1115 on: December 31, 2008, 01:19:40 am »
Actually mostly quad-soup, with tri-souped bits to turn corners and the like.

Nice. I would like to see more terrain blending with more unique textures too :)

Inspired by x-20s rain shader I have decided to make (well mostly modify) my own one. Not quite as thick and going on an angle like wind has blown it. Also adding in some waterfalls/water reflective surfaces.





Bissig

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Re: Random Dev. Shots
« Reply #1116 on: December 31, 2008, 02:50:25 am »
Blowing wind noise maybe?

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Re: Random Dev. Shots
« Reply #1117 on: December 31, 2008, 02:52:14 am »
Ohh, looks nice.  I personally think that your skybox needs to be a bit more overcast looking, and maybe have the clouds moving the same direction as the rain.  ;)
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nubcake

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Re: Random Dev. Shots
« Reply #1118 on: December 31, 2008, 04:54:46 am »
Ohh, looks nice.  I personally think that your skybox needs to be a bit more overcast looking, and maybe have the clouds moving the same direction as the rain.  ;)

I was thinking the same thing. I might have a bit more of a look around. I want to make a video to show some of the features but my /video avi keeps stuffing up for some reason. Screenshots dont really do it justice.

==Troy==

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Re: Random Dev. Shots
« Reply #1119 on: December 31, 2008, 11:38:40 am »
* ==Troy== wants snow.

Awesome work and possibilities. Do you have rain inside of the buildings?

amz181

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Re: Random Dev. Shots
« Reply #1120 on: December 31, 2008, 12:38:59 pm »
Ohh, looks nice.  I personally think that your skybox needs to be a bit more overcast looking, and maybe have the clouds moving the same direction as the rain.  ;)

I was thinking the same thing. I might have a bit more of a look around. I want to make a video to show some of the features but my /video avi keeps stuffing up for some reason. Screenshots dont really do it justice.

No! Keep the sky the same, i like it, it kinda makes it fairytaleesque, and thats not a bad thing. It fits really well.

Archangel

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Re: Random Dev. Shots
« Reply #1121 on: December 31, 2008, 08:14:08 pm »
I see you're getting 30 FPS. What sort of video card do you have? Because 30 fps is playable, just not very nice.

nubcake

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Re: Random Dev. Shots
« Reply #1122 on: January 01, 2009, 06:24:06 am »
30fps on a built in 32mb intel video card on laptop :) from a thread i made on tremwars


Intel core duo 1.86ghz celeron laptop. Built in 32mb intel built in video card. 1gb ram running on vista.

Minimum FPS:
Rain map (with rain)
640x480: 52 1024x768: 20
Rain map (without rain)
640x480: 90 1024x768: 75
Transit (comparison)
640x480: 56 1024x768: 27

Jake has similar specs but a 9800GT and gets 90fps at all times on any resolution. So its really down to video card

Zero Ame

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Re: Random Dev. Shots
« Reply #1123 on: January 01, 2009, 08:29:11 pm »
IMAGES OF ZEALOUS!!

a hole

human base

a light and tunnel

A hall

some nifty stairs

again

area to be done

a room

a small service area

a smaller area

a back room

a custom generator

a different view

top of my nifty stairs

a hall/room

alien OM start

alien base entrance

another view of generator

human default entrance

a nifty ball light

alien entrance
« Last Edit: January 01, 2009, 08:30:43 pm by Zero Ame »

X-20

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Re: Random Dev. Shots
« Reply #1124 on: January 01, 2009, 08:45:14 pm »
"A small service area" Screenshot reminds me of the basement area of stack from goldeneye 64  :)

Otherwise, it looks nice.
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Zero Ame

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Re: Random Dev. Shots
« Reply #1125 on: January 01, 2009, 08:52:40 pm »
ya and ive found that small area to be well suited for a human base :P

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Re: Random Dev. Shots
« Reply #1126 on: January 01, 2009, 10:11:50 pm »
"A small service area" Screenshot reminds me of the basement area of stack from goldeneye 64  :)

Oh!  I loved that game!  It does look like it.  ;D
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Kaleo

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Re: Random Dev. Shots
« Reply #1127 on: January 01, 2009, 11:08:01 pm »
*rummages around in old mapping projects

*finds something interesting


For some reason, the fucking OM won't spawn.


Very much a work in progress. The idea for the map is a temple floating in space. I wanted to place the egyptsoc textures with a space skybox. Supertankers skybox to be precise.
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amz181

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Re: Random Dev. Shots
« Reply #1128 on: January 02, 2009, 12:16:21 am »
kaleo, finish that map, it looks really nice!

nice screens zero!

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Re: Random Dev. Shots
« Reply #1129 on: January 02, 2009, 12:38:17 am »
 :)  Maybe put the om where the cade is.
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Archangel

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Re: Random Dev. Shots
« Reply #1130 on: January 02, 2009, 04:16:33 am »
30fps on a built in 32mb intel video card on laptop :) from a thread i made on tremwars


Intel core duo 1.86ghz celeron laptop. Built in 32mb intel built in video card. 1gb ram running on vista.

Minimum FPS:
Rain map (with rain)
640x480: 52 1024x768: 20
Rain map (without rain)
640x480: 90 1024x768: 75
Transit (comparison)
640x480: 56 1024x768: 27

Jake has similar specs but a 9800GT and gets 90fps at all times on any resolution. So its really down to video card

well, onboard video is pretty transhy.

Zero Ame

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Re: Random Dev. Shots
« Reply #1131 on: January 02, 2009, 04:52:12 am »
i have a NVIDIA 512mb 5500 series :D

Archangel

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Re: Random Dev. Shots
« Reply #1132 on: January 02, 2009, 04:56:34 am »
o_O, a 5500 with 512mb ram? Kinda weird. I have a 7300fx with 256mb in my desktop. Getting a 9800 soon though  ::)

Kaleo

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Re: Random Dev. Shots
« Reply #1133 on: January 02, 2009, 08:14:57 am »
kaleo, finish that map, it looks really nice!

I would, except the OM won't spawn anywhere. Fuck knows why.
Quote from: Stannum
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but you can blow it into chunky kibbles!
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amz181

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Re: Random Dev. Shots
« Reply #1134 on: January 02, 2009, 06:31:55 pm »
have you tried going onto the map and manually buiulding the OM?

Odin

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Re: Random Dev. Shots
« Reply #1135 on: January 02, 2009, 08:25:08 pm »
kaleo, finish that map, it looks really nice!

I would, except the OM won't spawn anywhere. Fuck knows why.
Put the OM above the brush you want it on and it will fall onto it(you won't see that happen).

amz181

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Re: Random Dev. Shots
« Reply #1136 on: January 02, 2009, 08:34:05 pm »
kaleo, finish that map, it looks really nice!

I would, except the OM won't spawn anywhere. Fuck knows why.
Put the OM above the brush you want it on and it will fall onto it(you won't see that happen).

speaking of good looking maps, how long till yours is getting its first beta?

Kaleo

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Re: Random Dev. Shots
« Reply #1137 on: January 03, 2009, 12:40:22 am »
kaleo, finish that map, it looks really nice!

I would, except the OM won't spawn anywhere. Fuck knows why.
Put the OM above the brush you want it on and it will fall onto it(you won't see that happen).

No. I mean it won't spawn anywhere. It's 32 units above the brush and wont spawn. I even tried placing it in the center of a huge box and it still wont spawn.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

nubcake

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Re: Random Dev. Shots
« Reply #1138 on: January 03, 2009, 02:36:01 am »
Human base start (in the castle)



Alien base start (in the barn)



Still got alot more to go, i want to make the terrain look more natural and uneven. In the human base im thinking of changing the magic sphere into this bad boy if I can fit it in + have fps left over :)




amz181

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Re: Random Dev. Shots
« Reply #1139 on: January 03, 2009, 02:46:04 am »
looks nice! what happened to the rain?