Author Topic: Random Dev. Shots  (Read 1431412 times)

X-20

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Re: Random Dev. Shots
« Reply #1140 on: January 03, 2009, 02:50:21 am »
Looks nice :>, but is that cave on the right side of the first screenshot straight? That looks kind of MD friendly.

Anyway, a lot of nice looking maps coming along, i will post some of my own once i fix an annoying bug which i can't seem to get rid of.
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nubcake

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Re: Random Dev. Shots
« Reply #1141 on: January 03, 2009, 03:29:15 am »
looks nice! what happened to the rain?

I still have the rain in, its just very thin so you cant see it until you are in game. The cave entrance wont be straight ive just made the outlining structure for the map :)

fleash eater

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Re: Random Dev. Shots
« Reply #1142 on: January 03, 2009, 10:09:45 pm »
i was showing my dad how and what i do on gtkradiant and i started to show him some brushwork and different things. and i ended up with a really good map area. i might execute this idea into a map sooner or later after im done with my other projects

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your face

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Re: Random Dev. Shots
« Reply #1143 on: January 03, 2009, 10:36:21 pm »
wait, your dad did that? :o
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fleash eater

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Re: Random Dev. Shots
« Reply #1144 on: January 04, 2009, 04:02:15 am »
lol no i did. reread the topic i made it showing m dad what i do on radiant
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fleash eater

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Re: Random Dev. Shots
« Reply #1145 on: January 04, 2009, 11:26:54 pm »
school is starting os i wont be doing much with this after today, but i will try to release it complete within a month. its coming out well and starting to look kinda like nubcaakes work. i guess he inspired me  :)



(ignore the saving map thing it popped up right as i took this)
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Odin

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Re: Random Dev. Shots
« Reply #1146 on: January 08, 2009, 08:26:45 am »


Tremulous running in XreaL with (very experimental)HDR enabled. Mr. Granger has stars in his eyes!

E-Mxp

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Re: Random Dev. Shots
« Reply #1147 on: January 08, 2009, 04:11:58 pm »
[img]

Tremulous running in XreaL with (very experimental)HDR enabled. Mr. Granger has stars in his eyes!
Z....O.....M.....G  :o

your face

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Re: Random Dev. Shots
« Reply #1148 on: January 08, 2009, 07:21:40 pm »
onoez! hangar D:

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Archangel

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Re: Random Dev. Shots
« Reply #1149 on: January 08, 2009, 07:45:15 pm »
@hangar; omfg! ur fkn haking@!!!!!!!!!!1111

amz181

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Re: Random Dev. Shots
« Reply #1150 on: January 08, 2009, 08:55:43 pm »
odin> how the hell did you get that working :O hows the engine running, does it lag alot?

that actually looks really good, and might be a very nice way to secure trems future.

Thats actually crazyilly insane. Your a miracle worker

your face> THATS noice!! reminds me of the cod hangar :p

nubcake

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Re: Random Dev. Shots
« Reply #1151 on: January 09, 2009, 05:48:15 am »
Uh nothing special, but just thought id show anyways, 2 days work so far


Odin

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Re: Random Dev. Shots
« Reply #1152 on: January 09, 2009, 06:01:34 am »
odin> how the hell did you get that working :O hows the engine running, does it lag alot?

that actually looks really good, and might be a very nice way to secure trems future.

Thats actually crazyilly insane. Your a miracle worker

your face> THATS noice!! reminds me of the cod hangar :p

I didn't do anything. Tr3B of the XreaL project decided to do it after many requests.

Kaleo

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Re: Random Dev. Shots
« Reply #1153 on: January 09, 2009, 09:06:04 am »
Uh nothing special, but just thought id show anyways, 2 days work so far

Nice. As I said in response to your last WIP you posted, your brushwork is still very angular, but it's looking good.

Try this. The priciple works with grounds as well as walls: http://simonoc.com/pages/articles/rockwall1_1.htm

Also, I hope that isn't going to be for Tremulous. It looks a bit too vilage-y for Trem.
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nubcake

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Re: Random Dev. Shots
« Reply #1154 on: January 09, 2009, 09:25:49 am »
Thanks. Yeah ive read the tutorial and tried using phong shading but it never seems to come up as nice as id like :(

FreaK

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Re: Random Dev. Shots
« Reply #1155 on: January 09, 2009, 04:09:40 pm »
nubcake, you're mapping style is so different then everyone else. I like :)

CreatureofHell

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Re: Nubcake's Amazing Shot
« Reply #1156 on: January 09, 2009, 07:00:13 pm »
Uh nothing special, but just thought id show anyways, 2 days work so far

amazing pic

I know that doesn't fit the tremulous theme but I still want to play it!
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n.o.s.brain

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Re: Random Dev. Shots
« Reply #1157 on: January 10, 2009, 11:06:11 pm »
@nubcake: i hope that water wheel spins! :D

nubcake

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Re: Random Dev. Shots
« Reply #1158 on: January 11, 2009, 07:28:25 am »
It sure does :)

Theme is being an old darkyard. Humans will start in the warehourse or boat (warehouse will be next to the ship, only a small warehouse though) Aliens will start in the opposing tavern. It seems a little human bias, due to the water, but underwater will be unbuildable, and aliens can still play  in tight corridors (the rock will be a small cave leading from the tavern to the old warehouse next to the ship)





Atm the map is quite tiny, smaller than ATCS

CreatureofHell

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Re: Random Dev. Shots
« Reply #1159 on: January 11, 2009, 09:29:23 am »
Is that a waterfall?!?!?  :o
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<Timbo> posting on the trem forums rarely results in anything good

nubcake

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Re: Random Dev. Shots
« Reply #1160 on: January 11, 2009, 09:51:05 am »
Yeah, although im having trouble getting the foam/splash to look realistic

Plague Bringer

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Re: Random Dev. Shots
« Reply #1161 on: January 11, 2009, 03:01:56 pm »
Are you using a shader? You could try a particle effect.
U R A Q T

n.o.s.brain

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Re: Random Dev. Shots
« Reply #1162 on: January 11, 2009, 10:59:16 pm »
random mirror hax:
« Last Edit: April 17, 2009, 12:50:28 am by n.o.s.brain »

Kaleo

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Re: Random Dev. Shots
« Reply #1163 on: January 12, 2009, 01:58:01 am »
Ooh nice! Howabout you do us a Haos Redro boardroom?
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CreatureofHell

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Re: Random Dev. Shots
« Reply #1164 on: January 12, 2009, 03:40:51 pm »
uhhhh......how interesting....
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n.o.s.brain

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Re: Random Dev. Shots
« Reply #1165 on: January 13, 2009, 01:54:04 am »
this may be moar interesting:
(green fog ftw)

I'm finally finishing this map from like a year ago...  ;)
« Last Edit: April 17, 2009, 12:53:41 am by n.o.s.brain »

your face

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Re: Random Dev. Shots
« Reply #1166 on: January 13, 2009, 02:00:05 am »
year? liez
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n.o.s.brain

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Re: Random Dev. Shots
« Reply #1167 on: January 13, 2009, 02:11:43 am »
its 2009 nao, and i started it back in 2008, :D

mooseberry

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Re: Random Dev. Shots
« Reply #1168 on: January 13, 2009, 02:53:22 am »
Map looks nice, but it would be a bitch to play, especially as humans.
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Death On Ice

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Re: Random Dev. Shots
« Reply #1169 on: January 13, 2009, 03:15:50 am »
Maybe it only rains outside the castle? :P