Author Topic: Random Dev. Shots  (Read 1431724 times)

Oblivion

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Re: Random Dev. Shots
« Reply #1290 on: February 17, 2009, 02:33:04 pm »
Thank you very much for your support.  Much help, at the moment I'm at work so when I get home and find some time, I'll take your advice.
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amz181

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Re: Random Dev. Shots
« Reply #1291 on: February 17, 2009, 03:19:17 pm »
good stuff, ill look forward to seeing some more screens :)

Kaleo

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Re: Random Dev. Shots
« Reply #1292 on: February 18, 2009, 06:39:46 am »
I AM ABOUT TO CHANGE YOUR LIFE!

shift + B is the shortcut for Fit.
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amz181

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Re: Random Dev. Shots
« Reply #1293 on: February 18, 2009, 02:30:39 pm »
Lol i didnt even know that :P




Taiyo.uk

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Re: Random Dev. Shots
« Reply #1294 on: February 18, 2009, 03:51:41 pm »
@TRaK: That texture set looks like an orgasm all over the walls.
An orgasm from what?

Surely that description is better suited to an area in which a paintball match had taken place, and the players only had off-white paint.

Kaleo

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Re: Random Dev. Shots
« Reply #1295 on: February 18, 2009, 09:38:07 pm »
Just take the damn complement and be happy with it.
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Thou canst not kill that which doth not live,
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Zero Ame

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Re: Random Dev. Shots
« Reply #1296 on: February 19, 2009, 05:54:09 am »
I AM ABOUT TO CHANGE YOUR LIFE!

shift + B is the shortcut for Fit.

XD been mapping for well over 4 years and didn't even know that

@Moose: I hate messing with ceilings but I'll give it a go.

cactusfrog

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Re: Random Dev. Shots
« Reply #1297 on: February 19, 2009, 06:10:37 am »
wait i tried it an nothing happens? what should happen?

amz181

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Re: Random Dev. Shots
« Reply #1298 on: February 19, 2009, 12:26:52 pm »
wait i tried it an nothing happens? what should happen?

if your talking about kaleos trick it should fit the texture to the brush. So if your texture is massive, but has and cut off, it will fit nicely.

i havent tried the shortcut yet, so i dont know if it works.

to do it normally you use surface inspector.

epsy

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Re: Random Dev. Shots
« Reply #1299 on: February 19, 2009, 01:16:48 pm »
I thought about fit to width for images on a webpage :(
Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
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Zero Ame

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Re: Random Dev. Shots
« Reply #1300 on: February 19, 2009, 01:41:07 pm »
xD nope, we're talking mapping

Zero Ame

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Re: UPDATES
« Reply #1301 on: February 20, 2009, 01:44:45 pm »
Made the secondary way into humans base and rearranged boxes in humans base, working on minor details and such for now and then plan to move on to new rooms.


this is where main entrance will be

secondary entrance




Remade the outside part. Planning on using socks terrain shaders to make it more realistic and have pths leading to different areas.



ENJOY

epsy

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Re: Random Dev. Shots
« Reply #1302 on: February 20, 2009, 06:29:08 pm »
Meh..still looks like a box map. You got a lot to do on the architecture, and on the roofs.
Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
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n.o.s.brain

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Re: Random Dev. Shots
« Reply #1303 on: February 20, 2009, 07:49:53 pm »
destructable walls anyone?  :D



« Last Edit: April 17, 2009, 12:43:09 am by n.o.s.brain »

Winter

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Re: Random Dev. Shots
« Reply #1304 on: February 20, 2009, 07:57:17 pm »
Yes, please. 8)

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your face

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Re: Random Dev. Shots
« Reply #1305 on: February 20, 2009, 08:03:20 pm »
I'll take a double order, thank you. ;D
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your face

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Re: Random Dev. Shots
« Reply #1307 on: February 20, 2009, 08:49:19 pm »
Camouflage cloth hanging from the ceiling?  Otherwise looks good.
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epsy

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Re: Random Dev. Shots
« Reply #1308 on: February 20, 2009, 08:56:19 pm »
Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
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{7}wrath

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Re: Random Dev. Shots
« Reply #1310 on: February 21, 2009, 02:23:23 am »
@brain

Anyway to fix the gibs?

Zero Ame

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Re: Random Dev. Shots
« Reply #1311 on: February 21, 2009, 02:56:26 am »
i think the gibs were on purpose

{7}wrath

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Re: Random Dev. Shots
« Reply #1312 on: February 21, 2009, 03:42:03 am »
Yeh, but they are metal and the wall is concrete.

Demolution

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Re: Random Dev. Shots
« Reply #1313 on: February 21, 2009, 06:23:02 am »
Can the destruction of that wall be restricted to a certain kind of weapon? Say, a lucifer cannon or a changun only?

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Thorn

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Re: Random Dev. Shots
« Reply #1314 on: February 21, 2009, 12:34:17 pm »
Can the destruction of that wall be restricted to a certain kind of weapon? Say, a lucifer cannon or a changun only?

yes

Oblivion

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Re: Random Dev. Shots
« Reply #1315 on: February 21, 2009, 03:47:59 pm »
Can the destruction of that wall be restricted to a certain kind of weapon? Say, a lucifer cannon or a changun only?

This really makes things interesting.
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Zero Ame

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Re: Random Dev. Shots
« Reply #1316 on: February 21, 2009, 04:21:07 pm »
Yeh, but they are metal and the wall is concrete.

When construction workers make a concret builting they always use steel rods for supports, whos to say there arnt metal beams in those walls?

CreatureofHell

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Re: Random Dev. Shots
« Reply #1317 on: February 21, 2009, 04:25:16 pm »
Yeh, but they are metal and the wall is concrete.

When construction workers make a concret builting they always use steel rods for supports, whos to say there arnt metal beams in those walls?

and that barrel is probaly made of metal
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{7}wrath

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Re: Random Dev. Shots
« Reply #1318 on: February 21, 2009, 05:41:08 pm »
Meh, its still kind of kitschy.

your face

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Re: Random Dev. Shots
« Reply #1319 on: February 21, 2009, 05:46:03 pm »
One man's opinion. >.>
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