Author Topic: Random Dev. Shots  (Read 1431793 times)

amz181

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Re: Random Dev. Shots
« Reply #1410 on: April 10, 2009, 12:48:08 pm »
looking very good moose. i wouldnt say the floor looks bland, but it lacks stuff, it seems quite big and its just one hallway with nothing in it. Im assuming your gonna add more though.

But anyway looks excellent, it definently doesnt look like a beginner map.

Tips.

the lights on the walls are cut off, im not sure if thats intentional or not but either way they look cut off. If it a matter of size, higlight the light, hit S, then a window will come up called surface inspector. Click on Fit, and the texture will fit to the brush :) (BTW theres to fit buttons, im not sure which on it is, so if one doesnt work try the other)

One thing to make sure that you dont change. Is your lighting, your lighting is perfect, make sure you dont change it.

And as mentioned above the hallway lacks stuff. And when your adding "stuff" make sure you do it intelligently, thinking about how you can help dretches etc.


mooseberry

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Re: Random Dev. Shots
« Reply #1411 on: April 10, 2009, 11:02:48 pm »
Thanks for the replies so far.

Knowitall: I might do some work on the floor, or add something. I left that short side wall blank on purpose, (it is small) because I feared too much detail would start to make it look cluttered.

amz: First of all, thanks.

It's hard to tell from the angle of the shot, but at the end of the "hallway" (veranda/overlook/loft/etc) their is actually stairs which lead down to the bottom floor below.

I fixed those lights, I'd kinda forgotten about that, thanks for reminding me.

I use lighting as an art form ;) maybe I'll upload another/more pics later.


Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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~Mooseberry.

amz181

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Re: Random Dev. Shots
« Reply #1412 on: April 11, 2009, 12:49:09 am »
I'll look forward to it :) Get some shaders in there as well.

also, make sure you have all the lights at the right intesity at /r_gamma 1

I know it may seem obvious, but i had to redo my entire map because i was doing to too dark for gamma 1.


Superpie

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Re: Random Dev. Shots
« Reply #1413 on: April 15, 2009, 10:59:32 pm »

Where is the good in goodbye? -Meredith Willson

amz181

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Re: Random Dev. Shots
« Reply #1414 on: April 16, 2009, 01:33:07 am »
OMG? SUPERPIE MAPS? MY LIFE IS NOW COMPLETE!!!!!!!  BEST MAP EVAR!!!!

OK

its all looking amazing, a matter of personal preference though, vary things a bit more texture-wise. Grey monotone levels i find to be very boring to look at. Spice things up a little, still keep the grey base if ya want bu add some other textures to compliment them. The first screen is great, but its the second one im talking about.

The green and blue pipes are just a color if im not mistaken, so get textured versions :P

also in the second screen, spice up the walls a bit, like you did in the first screen with indents etc.




your face

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Re: Random Dev. Shots
« Reply #1415 on: April 16, 2009, 04:33:40 am »
Yes!  Pie and Mews nao mapping!

They look great guys, good job.
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TRaK

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Re: Random Dev. Shots
« Reply #1416 on: April 19, 2009, 02:16:13 am »
Quake2world is sexy :P

mooseberry

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Re: Random Dev. Shots
« Reply #1417 on: April 19, 2009, 02:21:15 am »
Hey TraK, you seem like a fairly decent mapper.

I just discovered this cool new game. It is free and is called Tremulous. They are coming out with a new version soon. Anyways, they have this mapping program which you can make maps for tremulous and try it out! I think you should map for tremulous, it looks cool.


P.S. Mods, please ban TraK from forums if he has not made 5 perfect maps in the next week.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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Thorn

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Re: Random Dev. Shots
« Reply #1418 on: April 19, 2009, 02:57:56 am »
Far beyond commercial quality

<3

Asvarox

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Re: Random Dev. Shots
« Reply #1419 on: April 19, 2009, 07:19:12 am »
:F why they don't want to add parallax mapping :( You will never get that kind of graphics with current outdated engine
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NOT SUCH HIPPIE THINGS  >:(

Zero Ame

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Re: Random Dev. Shots
« Reply #1420 on: April 19, 2009, 05:00:11 pm »
Hey TraK, you seem like a fairly decent mapper.

I just discovered this cool new game. It is free and is called Tremulous. They are coming out with a new version soon. Anyways, they have this mapping program which you can make maps for tremulous and try it out! I think you should map for tremulous, it looks cool.


P.S. Mods, please ban TraK from forums if he has not made 5 perfect maps in the next week.
lol, i agree, TRaK you should make some moor maps for tremulous, although I love your current trem maps :)

gimhael

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Re: Random Dev. Shots
« Reply #1421 on: April 19, 2009, 07:37:52 pm »
:F why they don't want to add parallax mapping :( You will never get that kind of graphics with current outdated engine

I'm sure the developers will consider to include it, when you send them a patch.

amz181

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Re: Random Dev. Shots
« Reply #1422 on: April 24, 2009, 06:58:21 pm »
Minor Update



The train carraiges are going under a massive overhaul. The carraiges will still be as big from the outside, but smaller on the inside (still the same width but the height will be lessened). And it will be supra detailed.

So new screens should be coming soon :)

Also if youve noticed the 12fps, dont worry, i havent got any real walls up as of yet, so i just make a massive box and hollow it to allow me to compile. So it will be a lot more friendly to lower end PCs in beta 1.
« Last Edit: April 24, 2009, 07:01:57 pm by amz181 »

mooseberry

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Re: Random Dev. Shots
« Reply #1423 on: April 28, 2009, 04:40:53 am »
Uhm, so after starting to learn I took a long time off from mapping. First 2 days back :/



In second image, it's hard to tell because of darkness, but thats a little "platform" on the other side of the ladder.



Comments please.

((Rest of room still sort of boxy + too dark in a few spots, this is not near finished, but it is dev shots >.> )
« Last Edit: April 28, 2009, 04:43:38 am by mooseberry »
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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Demolution

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Re: Random Dev. Shots
« Reply #1424 on: April 28, 2009, 05:24:14 am »
Release date? :P

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Winnie the Pooh

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Re: Random Dev. Shots
« Reply #1425 on: April 28, 2009, 05:45:34 am »
Looks good! 

Lighting, yeah it needs to be done but I wouldn't worry much about it.
Detailing, I think you've pretty much got it going there.
"Boxy" look, try to vary the angles of the walls more:

'                |             
Instead of   |_

'         |
Try      \_

For a not-so-plain look. Good job, moose.
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I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.

your face

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Re: Random Dev. Shots
« Reply #1426 on: April 28, 2009, 11:32:02 pm »
Looking good, you two.  I see moose is going for the arachnid approach. :)
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mooseberry

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Re: Random Dev. Shots
« Reply #1427 on: April 29, 2009, 04:12:30 am »
Looking good, you two.  I see moose is going for the arachnid approach. :)

Overflow is my God.

>.> <.<
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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TRaK

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Re: Random Dev. Shots
« Reply #1428 on: May 14, 2009, 08:49:35 pm »
Steampunk dabbling:

CreatureofHell

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Re: Random Dev. Shots
« Reply #1429 on: May 14, 2009, 08:53:01 pm »
That is just pure beauty... :o
{NoS}StalKer
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Taiyo.uk

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Re: Random Dev. Shots
« Reply #1430 on: May 14, 2009, 11:28:58 pm »
Steampunk dabbling:
YEEAAAHHHH! STEAMPUNK! :D

...because there's no pipespam like the gleaming polished copper and brass of yesteryear  ;)

Kaleo

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Re: Random Dev. Shots
« Reply #1431 on: May 19, 2009, 01:08:56 pm »
Steampunk dabbling:
YEEAAAHHHH! STEAMPUNK! :D

...because there's no pipespam like the gleaming polished copper and brass of yesteryear  ;)

You make me want to load up Bioshock.
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your face

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Re: Random Dev. Shots
« Reply #1432 on: May 20, 2009, 07:41:22 pm »
TRaK: <3

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Superpie

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Re: Random Dev. Shots
« Reply #1434 on: May 21, 2009, 04:40:53 am »
@faes: SEXY ZOGM YESPLZ
Where is the good in goodbye? -Meredith Willson

mooseberry

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Re: Random Dev. Shots
« Reply #1435 on: May 21, 2009, 06:17:16 am »
ok i guess
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

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Demolution

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Re: Random Dev. Shots
« Reply #1436 on: May 21, 2009, 06:44:11 am »
Faes: Beta! Beta! Beta!  :laugh:

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
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your face

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Re: Random Dev. Shots
« Reply #1437 on: May 21, 2009, 05:24:10 pm »
 :police:
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amz181

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Re: Random Dev. Shots
« Reply #1438 on: May 21, 2009, 05:35:03 pm »
vewwwy nice face :D

i must say, i dont like the open ceiling, maybe have it indoor, or indoor with skylights (windows on cieling)

your face

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Re: Random Dev. Shots
« Reply #1439 on: May 21, 2009, 08:57:10 pm »
spam spam spam, waste waste waste!