Author Topic: Random Dev. Shots  (Read 1431807 times)

Winnie the Pooh

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Re: Random Dev. Shots
« Reply #1440 on: May 21, 2009, 09:36:52 pm »
That texture set is really working for you.  :)
Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.

mooseberry

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Re: Random Dev. Shots
« Reply #1441 on: May 21, 2009, 09:56:12 pm »
Luci floating above red dirt?
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

UniqPhoeniX

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Re: Random Dev. Shots
« Reply #1442 on: May 21, 2009, 10:46:12 pm »
Nice racks, your face!
Luci floating above red dirt?
If you look closely you'll see a small cylinder under it, in front of the handle.

amz181

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Re: Random Dev. Shots
« Reply #1443 on: May 21, 2009, 10:50:12 pm »
^^^ pure smex.

however the texture used on the container is very bland. Does the container and gun racks actually have any gameplay impact, because if they do, thats been a long wanted map that ive wanted (yes i just used wanted twice).

Like the humans dont just have reinforcments arrive, they have to go into the map and find them.

your face

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Re: Random Dev. Shots
« Reply #1444 on: May 21, 2009, 11:18:29 pm »
Yeah I'm making some changes to it.  Thanks. :)
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your face

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Re: Random Dev. Shots
« Reply #1445 on: May 22, 2009, 03:00:09 am »
spam spam spam, waste waste waste!

n.o.s.brain

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Re: Random Dev. Shots
« Reply #1446 on: May 22, 2009, 03:25:18 am »
zomg 101% improvement over epicness =  :o

mooseberry

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Re: Random Dev. Shots
« Reply #1447 on: May 22, 2009, 05:25:50 am »
The case over the luci is, frankly kind of ugly and doesn't work with the rest of the textures.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

your face

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Re: Random Dev. Shots
« Reply #1448 on: May 22, 2009, 06:31:46 am »
<3

obtw it's a force field.
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zeld

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Re: Random Dev. Shots
« Reply #1449 on: May 22, 2009, 11:40:36 am »
Lucifer Cannon!

Please tell us it 'uses' AMP.
Let's hope those buttons let you be able to turn off the force field.
Eww zeld

your face

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Re: Random Dev. Shots
« Reply #1450 on: May 22, 2009, 04:22:31 pm »
Hey, you there!  You're not supposed to know this kind of stuff. :(
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your face

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Re: Random Dev. Shots
« Reply #1451 on: May 22, 2009, 08:26:30 pm »


« Last Edit: May 22, 2009, 10:02:47 pm by your face »
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CreatureofHell

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Re: Random Dev. Shots
« Reply #1452 on: May 22, 2009, 09:28:49 pm »
Slow down faes! We can't keep up with the sheer epicness you keep posting  :D
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

your face

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Re: Random Dev. Shots
« Reply #1453 on: May 22, 2009, 10:02:09 pm »
 ;D *updated bsuit container
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Asvarox

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Re: Random Dev. Shots
« Reply #1454 on: May 22, 2009, 10:55:53 pm »
when you compare latest your face's shots to this they aren't so sexy TBH.
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

lol

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Re: Random Dev. Shots
« Reply #1455 on: May 24, 2009, 10:51:19 pm »
yo your face how do you insert player models as objects?  doin that in a few parts could really help my map im workin on

your face

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Re: Random Dev. Shots
« Reply #1456 on: May 25, 2009, 09:58:24 pm »
Few more days before official release!



















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==Troy==

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Re: Random Dev. Shots
« Reply #1457 on: May 25, 2009, 10:00:32 pm »



courtesy of Ingar

Winter

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Re: Random Dev. Shots
« Reply #1458 on: May 25, 2009, 10:05:10 pm »
*dies from epicness* :o

Clicking on my sig will bring you to the [AC] forums.

HamStar

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Re: Random Dev. Shots
« Reply #1459 on: May 25, 2009, 10:39:40 pm »

your face

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Re: Random Dev. Shots
« Reply #1460 on: May 25, 2009, 11:02:42 pm »
spam spam spam, waste waste waste!

mooseberry

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Re: Random Dev. Shots
« Reply #1461 on: May 26, 2009, 12:41:10 am »
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

amz181

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Re: Random Dev. Shots
« Reply #1462 on: May 26, 2009, 10:51:22 am »
:O I NEED THAT FOG SHADER GIMMEH!

I will be stealing that for my map :p whats the fps like?

n@p

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Re: Random Dev. Shots
« Reply #1463 on: May 26, 2009, 11:31:23 am »
Played this work of art with y'all yesterday, intersting fact is that fps was decent even on my crappy pc. Pleasant to see that the map's smart planned and somehow changes the usual routine gameplay.
 Last time I was surprised in this way was when I saw the control room on pulse-beta3.

Asvarox

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Re: Random Dev. Shots
« Reply #1464 on: May 26, 2009, 03:11:49 pm »
Now that's something!
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

CreatureofHell

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Re: Random Dev. Shots
« Reply #1465 on: May 26, 2009, 03:36:27 pm »
[img 5]

That's my goon!

The goons were everywhere, how do you know it was yours?  ;)
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

your face

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Re: Random Dev. Shots
« Reply #1466 on: May 26, 2009, 04:17:22 pm »
I indeed had the most fun playing trem last night than I have in over a year.  Think of a camp-free, fast-paced, adrenaline-filled scrim without that annoying map! :P
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HamStar

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Re: Random Dev. Shots
« Reply #1467 on: May 26, 2009, 08:04:00 pm »
[img 5]

That's my goon!

The goons were everywhere, how do you know it was yours?  ;)

Because I hit the psaw, fell, killed him when he fell after me, then was chased to death by a pulse rifle :P


Asvarox

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Re: Random Dev. Shots
« Reply #1469 on: May 30, 2009, 07:01:40 pm »
lol necroquote :P

He made them for 1.2, he's Tremulous' developer.
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(