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Random Dev. Shots

Started by gareth, February 16, 2007, 09:49:18 PM

CorSair

Cerberus uses stock textures, and it's not half bad...

/dev/humancontroller

Quote from: your face on August 14, 2012, 02:36:05 AM
i apologize for falsifying other people's comments and shoving my irrelevant bullshit here.

the map looks like shit, btw.
the sole purpose of the above statement is to troll a troll (your_face). in actuality, i make no REAL(TM) statement about the looks of the map.

ULTRA Random ViruS

Quote from: Viech on August 13, 2012, 01:58:53 PMtremulous sounds a bit strange
Who agrees that 'tremulous' [the game] does not give a 'tremulous' feeling.

Viech

Quote from: /dev/humancontroller on August 14, 2012, 01:05:14 PM
Quote from: your face on August 14, 2012, 02:36:05 AM
i apologize for falsifying other people's comments and shoving my irrelevant bullshit here.

the map looks like shit, btw.
the sole purpose of the above statement is to troll a troll (your_face). in actuality, i make no REAL(TM) statement about the looks of the map.
Then you better not test the BETA RELEASE. :)

yalt

Ok, now have a look at my crapmap. Its pretty much an atcs clone, but.. just on an asteroid.
greetz

Ingar

Quote from: yalt on August 23, 2012, 12:08:30 PM
Ok, now have a look at my crapmap. Its pretty much an atcs clone, but.. just on an asteroid.
greetz

That does like interesting  ;D How did you do the terrain? 3D model?

ULTRA Random ViruS

Quote from: Ingar on August 25, 2012, 10:24:57 AM
Quote from: yalt on August 23, 2012, 12:08:30 PM
Ok, now have a look at my crapmap. Its pretty much an atcs clone, but.. just on an asteroid.
greetz

That does like interesting  ;D How did you do the terrain? 3D model?
Someone did a 3d terrain test in the past in like 2007-8 which clearly wasn't made on gtk radiant. Maybe this guy did a similar thing.
Btw, 200 fps? I can't get above 70 on atcs :/

yalt

Ingar: This is done in Radiant (patches) but i converted them to an .ase model.
I tried a model in Blender but got errors with the textures.

ViruS: Do /com_maxfps NUMBER to increase ur fps. i did /com_maxfps 200 (i think higher values cause troubles with connection ingame).

2 new shots from H-base.


CreatureofHell

I haven't seen a map look that great in years. I'm shocked.
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

CorSair

What the hell I am looking. Too good to be true. :o

Qrntz

Dude, this. The day has come. The ATCS killer has arrived.


:police:

Quote from: {FoT|PeDrO} on December 14, 2011, 02:07:41 PMYou make up Qrntz, u always angry, just calmdown. :police:
Quote from: Loki on March 13, 2013, 10:27:57 AMI am stupid idiot who dares to open mouth and start debating


1337-Kynes

I don't think I've seen shafts of light like that in other trem maps, am I just blind or is it a fancy underused feature?
Quote from: Qrntz on January 09, 2012, 12:29:05 PM
What do you get. When combine. Deuterium pellet. Terrawatt laser.
And primitive Earth leader from Asian steppes.
ANSWER.
KHAN. FUSION.

yalt

Tank you guys. Good graphics is just half the battle. Hopefully the gameplay and performance (vis/fps) is also o.k.
One new shot from hive (Alien Base). The map is almost done, btw. Right now i have some weird compile issues but this thread is only for some ran. dev. shots so..

ULTRA Random ViruS

#2744
Quote from: yalt on August 26, 2012, 12:41:55 PM
ViruS: Do /com_maxfps NUMBER to increase ur fps. i did /com_maxfps 200 (i think higher values cause troubles with connection ingame).
I ain't dumb. I meant the actual computer cannot render higher than 70 staring at a wall. Normal gameplay is around 40-50 on this 'new' computer.
Com_maxfps [on 1.1 tremfusion] is set to 38, but for some reason the 'real' max framerate is double this value. I'll make a screnshot if you want :D
For gpp, my com_maxfps is 95 but i still only peak out at 70 on atcs. Its my actual computer that's slow. The framerate varies quite a lot when entering the human base and gets quite annoying with my usual 300+ ping on US and 400+ on american servers.
EDIT: Proof:

amz181

#2745
I dont unnerstand.

That looks fantastic. Best looking map i've seen in a long while.

Only piece of criticism I can give, is that in your original shot of the asteroid, the outside looked a little bare, most likely it was just unfinished, but if not add some eyecandy there.

@kynes
You can get light entities to behave like a spotlight, but they dont produce lightbeams, so I'm guessing its a fancy shader.

krom

Quote from: CorSair on August 26, 2012, 12:55:21 PM
What the hell I am looking. Too good to be true. :o
Hell yes, this map looks tremendous. Trem models will look so outdated in this map! Great work!

your face

Quote from: 1337-Kynes on August 28, 2012, 12:58:15 AM
I don't think I've seen shafts of light like that in other trem maps, am I just blind or is it a fancy underused feature?
Insanity by Odin. But no one plays it because it's too laggy for most people. :(
(Apparently loads of epic looking light shaders causes lag.)

And great work, yalt, that looks awesome!! (Where are all these randomly epic map makers coming from?????)
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

hwd

Quote from: your face on August 29, 2012, 05:47:22 PM
(Where are all these randomly epic map makers coming from?????)


It's patently obvious that you're breeding them in your secret underground lab.

Also, a rare flash of intelligence displayed by amz181.

Taiyo.uk

Quote from: yalt on August 28, 2012, 07:09:14 AM
One new shot from hive (Alien Base).

Now that's an alien base.
If the gameplay is as good as it's appearance I think you're onto a winner. Which texture pack(s) did you use btw?

your face

#2750
i miss posting
in this thread :(
i am sad.

gosh i hate reading my old posts
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

mooseberry

Quote from: your face on September 27, 2014, 05:49:00 AM
i miss posting
in this thread :(
i am sad.

gosh i hate reading my old posts

lol too bad you were the only stupid poster back in the day..

glad I never was single-handedly responsible for 5% of the trash pile subforum.....
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

your face

lol hey mooseberry!!!
remember when we were the new mods come to bring back order and justice  :police: seems like last month.
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

CreatureofHell

Quote from: your face on September 29, 2014, 02:13:37 AM
lol hey mooseberry!!!
remember when we were the new mods come to bring back order and justice  :police: seems like last month.

Remember when you caused chaos and mayhem instead?
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

your face

Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

Repatition

A long dead thread, but so many memories pouring through it. Damn i miss what this community once was. :(

your face

me too rap :'( idk what happened it's crazy but I still haven't outgrown trem ;D trem forums have faded into myth and legend, where are the horse and rider :( also good to see you man what's up!
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

kaziorvb

Just came here on one of my nostalgia trips. Good to know that I'm not the only one  :laugh:
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mooseberry

lol tremulous, good thing I never liked that. (you can tell from my number of posts)
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Aelita

mooseberry killed trem  :police: