I hear the low hit point sound effect off an alien
attacking when the OM is down. it's hard to believe how many people don't understand this tactic.
OK, I'm really new and not very observant, so, here goes. Huh? :-?
Ground sweep.
This works well in the two-room default human base when you are the door defender in the room on the right. Usually I wait until I can get a mass driver and move way back to snipe, when the aliens get large enough. But before that, when single dretches are chasing down lone humans in the empty left-hand room, you can sweep the floor with a pulse rifle and also drive them out of their hidey holes, where they lie in wait for low-health humans on the way back from the battle in the L-hallway. All from the top of a turret in the right-hand room. Even between the far crates and the wall. It just works. (What map is that, two big rooms, all on one level, crates, good camp spots for dretches right inside and outside human base, L-hallway & red corridor, move the armoury up & right... Nexus? Or is Nexus the platform with the big tube? Let's see, Karith looks like a stage in a club, right?)
PlayerOne can never keep Nexus and Niveus straight
but he's pretty sure he knows Karith from Arachnid
I only just noticed the other door to the alien base on Nexus6 yesterday, and I've played that map as an alien. D: :eek:

:roll: