After much discussion with various people who all holded their own opinions, my mind is still left blank onto, which of these pretty similar, yet very different mod, is more popular.
Currently both }MG{ and Zilla are running domination, but soon Zilla might convert back to supremacy.
So basically, I'm running this poll as both, a way to find which one is more popular, and to spark some discussion on the subject.
Supremacy:
http://www.mercenariesguild.net/patches/?do=details&task_id=23&pagenum=2-Multiple points to control
-slowly increase credits and evos over tiem with no cap what so ever
-ability to make multiple reactors each at a 30 bp cost
-removing of a structure only gives half the bp
The mod puts much more pressure onto building and expending, especially humans while the rapid growth of cred/evo makes sure that the ones fighting can keep doing so with what ever weapon/class they want, granted they can secure access to at least 1 point. Much more aggressive, a camping team WILL lose, no matter what. This due to the fact the non campers gain 5-10 times faster bp and credits then the other team.
Domination
http://tremulous.net/phpBB2/viewtopic.php?t=3901-4 points to control(Ability to make more, but may make the game confusing)
-Hands up a set number of bp
-If one team holds a domination point for 20 seconds, it is considered captured and becomes theirs
On a basic 100 bp server, controlling 1 point basically gives you 1 node, 1 armory and 2 turrets, while getting a second one gives you 2 more turrets. This means the mod puts much more pressure on securing the points with armed force, which is of course, much easier for aliens(Since they don't need a med or armory close. Because of the sheer lack of bp made by this, it makes for an easy alien victory if the humans fail into securing any of the point. This puts more pressure on having a good team that works as one(Something hard to find on public server, and even on non-public.) If aliens get a goon before you've secured at least 1 point, you can pretty much forfeit, that is a game you won't be winning today.
Both mods have their goods and bads, making supremacy more playable with any server, while domination should be kept pretty much to personal servers.
I personally, if you didn't guess yet, prefer supremacy, mostly because it makes it fun to make many small forward base, and that with most of the points to capture.