Risujin,
What do you think about taking some of the better Relics (Antigrav, Radiation, Vampire & DamageX), nerfing some of the bad side effects, buffing the efficiency and making them available to the Aliens, while giving the Humans some new weapons?
whitebear's got some starter models going on the nades thread.
Aliens get Relics for Multikill, Headshot, Humiliation, Dreadnought. Humans get Weapons when at least two-thirds of team has crossed Alien 'build line'. Weapons: Plasma Mortar, Plasma Gatling Cannon, SpiderBot Launcher, EMProxMine Launcher. Multikill: must kill three Humans within thirty seconds. Headshot: must damage Human in head, causing death in one blow. Humiliation: must kill one Human two stages above twice in two minutes. Dreadnought: must kill at least half of the players on the Human team at least once each. Effects last three minutes or until dead. Antigrav is jumpboost, not flying. Radiation causes damage mostly to Humans, slightly to fellow Aliens. Vampire allows attacker to replenish health by damaging foe. DamageX is a slight damage increase (x1.25).