Author Topic: Relic Mod - By Risujin  (Read 71666 times)

Evlesoa

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Relic Mod - By Risujin
« Reply #90 on: May 10, 2007, 01:27:23 am »
Umm... its called TeleFrag... if you never heard of it, and no that doesnt have to be added... In UT 2004 we have Translocator, obviously you should play with me and ul see what I mean...

http://en.wikipedia.org/wiki/Telefrag

And this is stupid? And no, doesnt have to be implemented as i said...

techhead

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Relic Mod - By Risujin
« Reply #91 on: May 10, 2007, 02:27:12 am »
How do you mark where you teleport?
Besides, psaw & teleporter could make trappers completely useless.
Not to mention what if a building is in the way, do we tele-frag that too?
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Plague Bringer

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Relic Mod - By Risujin
« Reply #92 on: May 10, 2007, 12:33:19 pm »
I've seen the Translocator, and I'm too cheap to buy UT.

In the situation I described (previous page) it's a real cheap relic; a blaster could own a rant by translocating it into a wall or, better yet, into a base.

@tech; You switch positions with the player you shoot.
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yetshi

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Relic Mod - By Risujin
« Reply #93 on: May 10, 2007, 04:27:14 pm »
Quote from: "Evlesoa"


For the Evil relic, no... thats stupid too... there are like 5 year old kids playing this... even Quake 3 is rated M, still... who cares? Evil relic is totally useless, useless is why it shouldnt be added. Seriously if u want insults go type it up or macro it!


"E" relic doesnt stand for Evil, it stands for Evelosa, we could just have it copy one of your posts off the fourms ramdomly and spam it in the main chat.

how about the "zomg i didnt want hax that was my brother" one over and over again?

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player1

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umm... huh?
« Reply #95 on: May 11, 2007, 02:13:16 am »
Quote from: "Plague Bringer"
http://tremulous.net/phpBB2/viewtopic.php?t=4370&start=90


Bringer, that's this thread. Are you trying to restart it? Me am baffled. Wrong item paste from clipboard?

Mimclear

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Relic Mod - By Risujin
« Reply #96 on: May 11, 2007, 02:37:54 am »
A lot more than 14 :| like 20

player1

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Master of Goombology
« Reply #97 on: May 11, 2007, 06:03:43 pm »
the latest version is svn939b-8 and it's lots of fun
and Risujin is now the Goomba master
he got me twice with that relic yesterday
once as dretch, once as mara
insta-kill!!!

oh and the mini relic is LOLligag funny
mini jettard
mini mara
zomfg roflmao!

pedited 4 unctuation

Risujin

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Re: Master of Goombology
« Reply #98 on: May 11, 2007, 06:19:33 pm »
Quote from: "player1"
and Risujin is now the Goomba master

It was a mara both times actually.
Quote from: "player1"
oh and the mini relic is LOLligag funny
mini jettard
mini mara
zomfg roflmao!

Relic mod melts brains, there was a time when player1 wrote complete sentences.  8)

player1

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Re: Master of Goombology
« Reply #99 on: May 11, 2007, 06:48:44 pm »
Quote from: "Risujin"
Quote from: "player1"
and Risujin is now the Goomba master

It was a mara both times actually.
Quote from: "player1"
oh and the mini relic is LOLligag funny
mini jettard
mini mara
zomfg roflmao!

Relic mod melts brains, there was a time when player1 wrote complete sentences.  8)


heavy bugs fell from sky
plague everywhere
invisible jetmen
geigers click-clattering
the trails, the trails
lewl
LLOOLL!!
eleventy-one
Mwahaha
*runs away drooling, gibbering to self*
..need Goomba...
Goom-Bah!
cue organ grinder music

PlayerOne sez: LLOOLL!!

Quote from: "[color=blue
{MMD}[/color]Bringer{L}"]FSKIN AWEOSME


{MMD}Bringer{L} experiences teleport

see more Relics mod action at my blog!!!

Relic Proposal: Paisan
(since we have a Goomba, :))
Relic Power: deals knockback as well as damage to opponent
(for example, a rifle or dretch would push opponent around a bit, whereas a luci or tyrant would knock opponent over middle building on ATCS)
Relic Symbol: Hand, Fist, Baseball Bat
Relic Drawback: relic holder also gets tossed around by damage

Future Relics with this (Sopranos/Mario Bros./Goodfellas) motif: Chamoke (opponents appear team-colored, player is bright orange), Shtunad (player deals only knockback damage, has jumpboost - not lograv), Capeesh (auto-taunts all opponents and player him/herself), Desit (enemies' respawn delayed, as is player's), & Aspeta (opponents frozen in place momentarily, as is player when damaged). A chamoke is a dumbass. A shtunad is a real dumbass. Capeesh means "Understand?". Desit means "Stop". Aspeta is "Waitaminute!". Brought to you by people in Noo Yawk/Philly/Boston who yell a lot. My ancestors.

Plague Bringer

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Relic Mod - By Risujin
« Reply #100 on: May 12, 2007, 04:01:42 am »
Great (hopefully) idea just came to me while watching WoW dance videos.

Y'know how when you get goombah'd it plays the Mario music?

What about; when you die from aids, "You know that you're toxic" plays (Britny Spears - Toxic, as if you didn't know  :roll: ).
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Steely Ann

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Relic Mod - By Risujin
« Reply #101 on: May 12, 2007, 04:04:59 am »
And when you die from a tyrant stampede, the Big Blue theme from the original F-Zero plays, right?

Plague Bringer

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Relic Mod - By Risujin
« Reply #102 on: May 12, 2007, 04:09:05 am »
I'll think of something for all the other relics later. I'm tired, I had to document that before I fell asleep on my keyboard.

// It's 12:10 am here, teens need their rest.
// Sorry for stealing your "//", it's so usefull, though.
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Risujin

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Relic Mod - By Risujin
« Reply #103 on: May 12, 2007, 05:23:00 am »
I was thinking about a knockback relic as well.

Only the Goomba gets mario music. Im not adding a little tune to every possible relic-related frag.  :wink:

Shadowgandor

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Relic Mod - By Risujin
« Reply #104 on: May 12, 2007, 09:58:43 am »
First of all, i love this mod. yesterday, i've been playing on your server for a couple of hours and i loved it :D.
Plague was very funny (people tend to share the pain with their team) and the tiny relic made it possible to get into places you shouldn't have been.

Although there is a bug, if plague spreads to a dretch, it doesn't get damaged. I love this myself because the whole alien team (me included) were all dretches and infected with plague and the only thing they had 2 do was to infect a human and it kept them busy for a couple of minutes :P.

Btw, would it be possible to make a giant relic. The relic doubles your size and health but halfs your jumping height and makes it impossible to reach a couple of places (think about vents and stuff).
What do you think?

Plague Bringer

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Relic Mod - By Risujin
« Reply #105 on: May 12, 2007, 01:19:47 pm »
I thought of that, too, but then I thought about how most doors and hallways were optomized for current sizes, if a rant were to double in size it may not be able to leave or get in either of the bases on ATCS, Karith, etc..
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Shadowgandor

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Relic Mod - By Risujin
« Reply #106 on: May 12, 2007, 03:51:42 pm »
maybe a standard size, just a tadbit bigger then a tyrant. What i mean is for example, if a dretch takes this relic, it'll become huge but if a tyrant grabs it, it will only grow a little while if we put the dretch next to the tyrant, they will be the same size (kinda)

player1

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LOLmodding!
« Reply #107 on: May 12, 2007, 04:21:39 pm »
Quote from: "player1"
Quote from: "player1"
I think you guys should add all the lolmod textures, skins, effects and etc., to the Relics mod, and make it the ultimate Trem ZOMFGfest.

Kotonoha@hsp.hk

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Relic Mod - By Risujin
« Reply #108 on: May 12, 2007, 04:29:28 pm »
Not sure how plague works. Sometimes when I am infected I don't lose hp. Sometimes I get corrupted aim only and sometimes I get both. We ran version 8 today. 12 people were having plague and only half of them were having negative effect. I am interested to know how plague exactly works.

Anyway, I am going to report all the bugs I have found in version8:

1. The mini relic. When your mini relic is replaced you are return to normal size but your max hp is still half. Not sure if it only happens when you are ejected or got plague. The damage and speed probably remain half too.

2. Also the mini relic. If a player with plague touches a mini version of another player. The mini player will return to its normal size and the two will be stuck forever. They can't attack each other or move and one of them has to be killed in order to move again.

3. You can't evolve to a bigger alien with a mini relic unless in mid air.

4. The plague relic. When you translocate a player with plague, you two will keep swapping positions every time the plague exerts its effect (with sounds and the plague icon everywhere). I discovered it with a teammate, not sure if it also happens with enemies.

5. The translocate relic produces stuck too (like the case in 2.)

6. Probably a lot more but I decide not to go on 8).

Since the plague relic works randomly and there is too much stuck, especially the plague is a griefer's favorite on sticking others. We are returning to version 6  :) .

player1

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and another thing
« Reply #109 on: May 12, 2007, 04:42:07 pm »
I free-spec'd a game at ris's server yesterday where Plague Bringer and Kuri Kuri got stuck to each other or something at the Armoury, they were teammates, and they kept doing damage to each other, and the animation played like three times in a row. Wild.

Some general suggestions for version 8.

IF YOU HAVE PLAGUE OR RADIATION, GTFOutta t3h BASE!!! You infected, contagious, dangerous, TKing, deconning son-of-a-non-knowing-n00b!!!

(But srsly, we had so much Plague in base yesterday, I had to keep picking them up and running outside to get rid of them. There were five of them floating in front of the Medi, and three infected people pushing each other off of the healer-machine. Suicide in the other team's base, don't stand on the friggin' Medistation waiting to die! LOLz...)

Take that teleport closer to the enemy, too. That one is crazy in bases and small skirmishes. I should've made a demo of the free-spec, it was Plague Bringer & Kuri Kuri vs. AKAnatou and inferno. Can't remeber the exact ign coloring and another player joined the Humans at one point. Transit, on Ris's server. ROFLMAOzomfg!!!111!!!didyouseethat??

Plague Bringer

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Relic Mod - By Risujin
« Reply #110 on: May 12, 2007, 04:43:19 pm »
Quote
4. The plague relic. When you translocate a player with plague, you two will keep swapping positions every time the plague exerts its effect (with sounds and the plague icon everywhere). I discovered it with a teammate, not sure if it also happens with enemies.


Risujin got telefragged but also killed the last mara yesterday on Transit, so, yes, it works with enemies.
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player1

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BLOGspam
« Reply #111 on: May 12, 2007, 04:46:01 pm »
plague bringer, how was the teleport?
i was laughing my @$$ off free-speccing you guyz yesterday on that Transit game
t3h skirmishes in t3h Alien bases was FSKIN AWEOSME

telerelic

Plague Bringer

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Relic Mod - By Risujin
« Reply #112 on: May 12, 2007, 05:51:30 pm »
I was pissed on Uncreation, some retard with aids was standing on the medi. I lost my minisuit. >:T
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player1

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post some screenshots!!!
« Reply #113 on: May 12, 2007, 06:24:30 pm »
Quote from: "Plague Bringer"
I was pissed on Uncreation, some retard with aids was standing on the medi. I lost my minisuit. >:T


*chuckles*

u got t3h minisuit?
i missed uncreation
was busy w/interruptions

get any screenies yesterday?
post ur Relics-related screenies, links, and blogspam here

how'd u like t3h teleport?

what other maps is Ris running now?
(ATCS, Transit, Gloom3t [or was it Gloom2beta2?], Nexus6, Tremor, Niveus, Karith I have played or seen starting)

did you check out these shots?

Evlesoa

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Relic Mod - By Risujin
« Reply #114 on: May 12, 2007, 06:30:14 pm »
BIIIIIIG Thank you to you risujin for adding trans relic, I LOVE IT! Also, the dretch, yeah thats ok... i told him earlier! I hope he keeps it the way it is, dretch doesnt have a lot of HP anyway, he dies too fast :\ it should be based on percent rather than 3 damage a second or w/e it is...

Risujin

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Relic Mod - By Risujin
« Reply #115 on: May 12, 2007, 07:13:04 pm »
Quote from: "Kotonoha@hsp.hk"
I am interested to know how plague exactly works.

I intentionally chose to keep the plague related bugs. Let me explain my reasoning and how it really works (and all the really bizarre things that you can do with it). When you infect someone with plague, in game terms, you are attacking them every second for 3 damage. If you change your relic during that time, you are still technically attacking the victim. So if you infect a teammate dretch, you will do no damage due to dretchpunt or if FF is off. If you change your relic to a reverse damage, your plague attack will heal the victim. If you change your relic to a vamp, you will gain life. If you change your relic to a translocate, you will swap locations every second. I thought that these kinds of combos, when intentional, are a lot of fun so I decided to keep the bugs. :)

Quote from: "Kotonoha@hsp.hk"
1. The mini relic. When your mini relic is replaced you are return to normal size but your max hp is still half. Not sure if it only happens when you are ejected or got plague. The damage and speed probably remain half too.

It is HP only, I will fix it.

Quote from: "Kotonoha@hsp.hk"
2. Also the mini relic. If a player with plague touches a mini version of another player. The mini player will return to its normal size and the two will be stuck forever. They can't attack each other or move and one of them has to be killed in order to move again.

Good catch, I tried to find all possible ways to lose a mini relic but missed this one!

Quote from: "Kotonoha@hsp.hk"
3. You can't evolve to a bigger alien with a mini relic unless in mid air.

I know about this one. The code tries to fit a full-size bounding box so it ends up in the floor if you're a mini.

Quote from: "Kotonoha@hsp.hk"
5. The translocate relic produces stuck too (like the case in 2.)

The translocation and mini relics use the same function to check if there is enough room for either. This function is also used by the game to check if there is enough room to evolve. As you can actually evolve and get stuck in various parts of the map, I think the function is bugged.

Quote from: "Kotonoha@hsp.hk"
Since the plague relic works randomly and there is too much stuck, especially the plague is a griefer's favorite on sticking others. We are returning to version 6  :) .

You don't need to do that. Disable the plague, mini, and translocation relics:
Code: [Select]
g_relicPlague 0
g_relicTranslocate 0
g_relicMini 0


Also, I am going on vacation for about 3 weeks. I might have access to a computer but I won't be updating any of the mods.

Evlesoa

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Relic Mod - By Risujin
« Reply #116 on: May 12, 2007, 07:52:18 pm »
Risujin, is ur server gonna stay up? Cuz i hope so!

Risujin

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Relic Mod - By Risujin
« Reply #117 on: May 12, 2007, 08:12:40 pm »
Quote from: "Evlesoa"
Risujin, is ur server gonna stay up? Cuz i hope so!

Until it crashes.  8)

AKAnotu

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Relic Mod - By Risujin
« Reply #118 on: May 12, 2007, 10:14:04 pm »
Quote from: "player1"
I free-spec'd a game at ris's server yesterday where Plague Bringer and Kuri Kuri got stuck to each other or something at the Armoury, they were teammates, and they kept doing damage to each other, and the animation played like three times in a row. Wild.

Some general suggestions for version 8.

IF YOU HAVE PLAGUE OR RADIATION, GTFOutta t3h BASE!!! You infected, contagious, dangerous, TKing, deconning son-of-a-non-knowing-n00b!!!

(But srsly, we had so much Plague in base yesterday, I had to keep picking them up and running outside to get rid of them. There were five of them floating in front of the Medi, and three infected people pushing each other off of the healer-machine. Suicide in the other team's base, don't stand on the friggin' Medistation waiting to die! LOLz...)

Take that teleport closer to the enemy, too. That one is crazy in bases and small skirmishes. I should've made a demo of the free-spec, it was Plague Bringer & Kuri Kuri vs. AKAnatou and inferno. Can't remeber the exact ign coloring and another player joined the Humans at one point. Transit, on Ris's server. ROFLMAOzomfg!!!111!!!didyouseethat??

i remember that, lol. before that i got telefragged by risujin tho...lol! anyways, i was experimenting with the teleport and seriously pissing off inferno at the same time. teleport+poison=hours of fun. *hurt*WARP*hurt*WARP etc. zap+teleport is a little bugged, the zap stays on at a 180 degree angle, but that's fun  and i like it

Plague Bringer

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Relic Mod - By Risujin
« Reply #119 on: May 12, 2007, 10:34:34 pm »
http://img522.imageshack.us/slideshow/player.php?id=img522/9739/1179004831jyi.smil

Mah Relic slideshow.

Oh, I found a glitch to get out of the map. I'd gladly show Risujin or anyone else on Heaven of Relics, but I'd rather not discuss it here. It's my little secret (hopefully).
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