Hi. I just started playing this game, coming from Nexuiz. While I like many aspects of it, there are a few things that really tick me off.
Mostly it's the balance. b0rsuk mentioned a lot of the points, so I'll just say that the aliens are unable to camp or to prevent the humans from camping, simply because they lack defensive structures and ranged attacks. I understand that this is not some oversight, that it is in fact an intentional aspect of the race, but really, what good are acid tubes, trappers, and hives, when most humans can destroy them so easily without getting their hands dirty? Meanwhile, we aliens cannot rush a human settlement with turrets until we have much stronger units than dretches.
The best example I have seen of the camping problem is the elevator room. Friday I played a game that lasted almost an hour and a half, and honestly I forgot how (or even if) it ended. ATCS is a nice small map but once a turret is built at the human entrance to the center arena, dretches have no power. I kind of like Uncreation aside from the horrible, horrible, bias, but that bias is present to some degree in every map.
Just today in Uncreation, we tried to hold on to our side of the curved hallway, but humans jet packed in and flew all the way to the ceiling. In a room that tall, there's just no counter. On the other hand, I also played a game today (on a much larger map) where we kept the pressure on them long enough to remove the necessity for base defenses. It's not all bad, but I just get the feeling sometimes that the developers of this game (or mod, or whatever you call it) don't play alien too often.
Other players have lamented that stage 2 is a joke for aliens. I agree, but having not played a single game as human so far, I can't compare it to an alternative.
That.. was actually the only major point I had. The menus are a bit annoying, especially when they pop up multiple times for no reason. There's also a spawn bug that allows you to pick a creature multiple times, and it'll transport you to a new egg when it becomes available after you're already on the move.
Oh and Chaos Weevil, I didn't see anything about changing your player name in that manual - not that I don't know how to by now, but I am curious as to how you add color to it. Is it the same as in Nexuiz, with ^# formatting?
Anyway, thanks for the awesome game; I'm sure it'll continue to consume many hours from my week.