Author Topic: newbishly question please dont scroll down yet!  (Read 4804 times)

fleash eater

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newbishly question please dont scroll down yet!
« on: August 12, 2007, 05:31:53 am »
can someone tell me how to add textures oh and dont give me a giant page of code that i cant understand tell me  :oops:  :P
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TRaK

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newbishly question please dont scroll down yet!
« Reply #1 on: August 12, 2007, 05:48:19 am »
Holy crap.

Please, please, please, at least pretend you even bothered to try to find that answer on your own first. It's not like it's hard to find.

http://tremmapping.pbwiki.com/Starting+Tremulous+Mapping#Texturing

ShadowNinjaDudeMan

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newbishly question please dont scroll down yet!
« Reply #2 on: August 12, 2007, 10:24:17 am »
Hmmmmm............................
So thatas why my attmp at adding textures didnt work...
WrongGuide.
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n00b pl0x

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newbishly question please dont scroll down yet!
« Reply #3 on: August 12, 2007, 10:39:12 pm »
ownted
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

fleash eater

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newbishly question please dont scroll down yet!
« Reply #4 on: August 13, 2007, 06:38:24 am »
....that didnt help at all
anyone else got a good place that actually tells you how to add textures




oh and yes i did look  for it
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TRaK

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newbishly question please dont scroll down yet!
« Reply #5 on: August 13, 2007, 09:56:51 am »
You obviously didn't look very hard.

ShadowNinjaDudeMan

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newbishly question please dont scroll down yet!
« Reply #6 on: August 13, 2007, 11:28:02 am »
I tied a bit of this, but my textures came up in the list, I clicked on it, but the images were all

"Shader Not Found"s

I was sure I did it right, they were .tga images.
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Survivor

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newbishly question please dont scroll down yet!
« Reply #7 on: August 13, 2007, 05:42:32 pm »
Put your texture jpegs in a newly created directory; tremulous/base/<mymapname>/textures
Load them by selecting <mymapname> in the texture menu

THAT'S ALL THERE IS TO IT. AND ALL YOU HAD TO DO WAS LOOK AT ONE OF THE ORIGINAL .PK3s seriously.
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ShadowNinjaDudeMan

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newbishly question please dont scroll down yet!
« Reply #8 on: August 13, 2007, 06:55:11 pm »
Ah, so thats what I had done wrong, I had saved them as .tgas, not .jpgs, that was all that was wrong, thx Survivor
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Survivor

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newbishly question please dont scroll down yet!
« Reply #9 on: August 13, 2007, 07:51:30 pm »
iirc tga can only directly be used in shader manipulation due to the sometimes necessary alphachannel which jpegs lacks.
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