BTW Mexel, you aren't crazy. When I run your mod, the scanner plane thing is disabled. Except, I sometimes have a problem where Tremulous is full-screen but ignores approximatley 50-65 pixels on all sides. However, this happens even if I uninstall your mod so I just scratch my head and live with it.
I like your HUD, definately an improvement over the default one. The ammo at the crosshairs used to trip me up, now, however, it has grown on me and I like it that way. Makes me take my eyes off the crosshair less when human.
I was wondering if it would be possible to remove the ammo at the crosshair when it would be 0 0 (basically when you have a blaster or a saw). If not, it's really not annoying, just useless.
The human HUD is just about perfect. If only I could see the previous and next item in my inventory (or all of them?) then it would be slightly improved, but I've basically figured out how the inventory system works so I know where stuff is anyway, thus it doesn't matter to me.
Also, the energy for humans could possibly be improved. You aren't using the rest of the circle for anything, so making the entire outside of the circle be your energy would be more beneficial, but, again, only a minor improvement.
The whitish color of the aliens wouldn't be my first choice, but it would probably come in 3rd - 5th if I were to make a list and try them for myself. It works great sometimes and, on a rare occasion, makes me squint cause the backround is basically white. Other than that minor concern, I see nothing wrong with the alien HUD in the least.
The only last concern I have is that I need to press TAB from time to time to get the "Pwnage" column working properly. When the kills for that -person change it sometimes displays the number they had before the kill and sometimes goes straight to 0. If you can develop a work around it would make your HUD marginally better.